Player Matchup

Charon
Charon
AridLight
Charon
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
118W - 123L
1,502 Elo+
Party 1
Bakasura
Bakasura
CosmicQuake79
Bakasura
Level 96
God Stats
1W - 2L
1,324 SR
Queue Stats
66W - 65L
1,505 Elo+
Party 1
Chronos
Chronos
Etan16
Chronos
Level 158
God Stats
4W - 4L
1,456 SR
Queue Stats
314W - 275L
1,599 Elo+
Party 1
Rama
Rama
J0SE07
Rama
Level 202
God Stats
2W - 1L
1,693 SR
Queue Stats
308W - 284L
1,578 Elo+
Solo
King Arthur
King Arthur
Reaper16148
King Arthur
Level 132
God Stats
166W - 150L
1,646 SR
Queue Stats
173W - 156L
1,567 Elo+
Party 1
Team Averages
Level 143
1,480 SR
1,550 Elo+

VS

Team Averages
Level 134
1,494 SR
1,576 Elo+
Horus
Horus
 
Horus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ashryne
Danzaburou
Level 123
God Stats
5W - 4L
1,702 SR
Queue Stats
267W - 238L
1,568 Elo+
Solo
Neith
Neith
MartingilSax
Neith
Level 76
God Stats
1W - 3L
1,327 SR
Queue Stats
25W - 22L
1,690 Elo+
Solo
Ao Kuang
Ao Kuang
Tebanshi
Ao Kuang
Level 199
God Stats
0W - 2L
1,257 SR
Queue Stats
46W - 54L
1,540 Elo+
Party 2
Ares
Ares
Youremomsinmybed
Ares
Level 87
God Stats
18W - 11L
1,685 SR
Queue Stats
193W - 164L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AridLight
Charon
6
0 / 1 / 2
3,453
691
1,646
5,623
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
CosmicQuake79
Bakasura
6
3 / 0 / 1
4,016
803
1,168
3,000
850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
Etan16
Chronos
7
1 / 0 / 1
4,025
805
610
771
202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
J0SE07
Rama
6
2 / 1 / 0
3,472
694
2,206
3,448
707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Reaper16148
King Arthur
7
1 / 0 / 2
3,952
790
2,188
3,848
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 1 / 0
3,427
685
1,876
4,317
2,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Ashryne
Danzaburou
5
0 / 1 / 0
3,239
648
3,426
2,279
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
2,661
532
118
748
137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Tebanshi
Ao Kuang
7
2 / 2 / 0
3,611
722
1,544
3,735
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
3,003
601
1,203
3,394
2,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Charon
AridLight
Charon
0
1
2
1
L
Danzaburou
Ashryne
Danzaburou
0
1
0
0
W
Bakasura
CosmicQuake79
Bakasura
3
0
1
3.5
W
Chronos
Etan16
Chronos
1
0
1
1.5
W
Rama
J0SE07
Rama
2
1
0
2
L
0
1
0
0
W
King Arthur
Reaper16148
King Arthur
1
0
2
2
L
Ao Kuang
Tebanshi
Ao Kuang
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,818
Damage
8,167
16,690
Taken
14,473
4,996
Mitigated
6,929
5,476
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,876
1,060
280
2,580
4,317
2,513
0
1,043
3,264
0
9,665
W
Charon
AridLight
Charon
1,646
513
0
2,018
5,623
1,954
0
476
5,147
8,281
682
L
Danzaburou
Ashryne
Danzaburou
3,426
1,995
0
584
2,279
672
0
550
1,709
0
18,938
W
Bakasura
CosmicQuake79
Bakasura
1,168
961
0
825
3,000
850
0
204
2,796
0
11,552
W
Chronos
Etan16
Chronos
610
335
0
0
771
202
0
0
771
19,127
685
W
Rama
J0SE07
Rama
2,206
1,796
0
1,457
3,448
707
0
426
3,022
0
19,982
L
118
118
0
52
748
137
0
310
427
0
2,488
W
King Arthur
Reaper16148
King Arthur
2,188
400
0
1,176
3,848
1,283
0
1,641
2,207
0
20,337
L
Ao Kuang
Tebanshi
Ao Kuang
1,544
170
0
1,755
3,735
865
0
249
3,430
14,332
0
L
1,203
188
0
979
3,394
2,742
0
0
3,394
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,918
Gold Earned
15,941
156
Minions Killed
106
0
Camps Cleared
0
502,302
Distance Traveled
440,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,427
685
18
4
0
109,106
0
W
Charon
3,453
691
6
1
0
87,118
0
L
Danzaburou
3,239
648
31
6
0
94,317
0
W
Bakasura
4,016
803
27
5
0
120,806
0
W
Chronos
4,025
805
49
10
0
96,692
0
W
Rama
3,472
694
43
9
0
98,988
0
L
Neith
2,661
532
5
1
0
23,040
0
W
King Arthur
3,952
790
31
6
0
98,698
0
L
Ao Kuang
3,611
722
34
7
0
117,198
0
L
Ares
3,003
601
18
4
0
97,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role