Player Matchup

Danzaburou
Danzaburou
LiL vixi
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 120L
1,364 Elo+
Party 2
Surtr
Surtr
RST zGhoosts
Surtr
Level 29
God Stats
20W - 17L
1,488 SR
Queue Stats
61W - 86L
1,291 Elo+
Party 2
Hera
Hera
SF6KimberlyFan11
Hera
Level 68
God Stats
45W - 29L
1,480 SR
Queue Stats
217W - 212L
1,454 Elo+
Solo
Bellona
Bellona
SNAKEbyte333
Bellona
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,385 Elo+
Solo
Ymir
Ymir
SmashingPear
Ymir
Level 29
God Stats
25W - 22L
1,536 SR
Queue Stats
32W - 37L
1,407 Elo+
Party 2
Team Averages
Level 54
1,501 SR
1,380 Elo+

VS

Team Averages
Level 81
1,513 SR
1,410 Elo+
Fenrir
Fenrir
Andressj1006
Fenrir
Level 47
God Stats
2W - 4L
1,365 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 1
Skadi
Skadi
NextMario97
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
WakefulGinger
Sylvanus
Level 124
God Stats
37W - 43L
1,442 SR
Queue Stats
444W - 434L
1,428 Elo+
Solo
Medusa
Medusa
daLOOTgoblin666
Medusa
Level 39
God Stats
38W - 40L
1,526 SR
Queue Stats
80W - 120L
1,388 Elo+
Solo
Sol
Sol
monsterzilla410
Sol
Level 104
God Stats
20W - 12L
1,734 SR
Queue Stats
577W - 603L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LiL vixi
Danzaburou
11
1 / 6 / 1
6,540
545
8,053
10,519
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 1
8,121
677
7,504
10,023
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
3 / 1 / 1
7,646
637
3,433
4,309
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SNAKEbyte333
Bellona
10
3 / 1 / 1
6,028
502
4,825
9,861
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 4
6,322
527
5,189
6,774
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 5 / 3
6,256
521
4,896
9,529
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 1
6,578
548
4,372
8,530
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
WakefulGinger
Sylvanus
10
2 / 2 / 4
5,774
481
6,384
9,323
6,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
5 / 0 / 1
6,445
537
7,605
8,995
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 0
5,629
469
2,286
6,227
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
15
Kills
11
11
Deaths
15
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
3
0.9
W
Danzaburou
LiL vixi
Danzaburou
1
6
1
0.25
L
1
6
1
0.25
W
7
2
1
3.75
W
3
1
1
3.5
W
Bellona
SNAKEbyte333
Bellona
3
1
1
3.5
W
1
1
4
3
L
Sylvanus
WakefulGinger
Sylvanus
2
2
4
2
L
5
0
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
25,543
41,486
Taken
42,604
22,358
Mitigated
17,607
9,757
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,896
644
0
176
9,529
3,597
0
2,418
7,111
0
29,006
W
Danzaburou
LiL vixi
Danzaburou
8,053
3,030
0
2,821
10,519
3,141
63
2,858
7,661
0
45,371
L
4,372
1,818
0
490
8,530
2,810
0
544
7,986
0
47,510
W
7,504
1,999
0
2,518
10,023
7,112
178
0
10,023
1,066
41,002
W
3,433
418
0
800
4,309
1,286
360
2,013
2,296
52,166
642
W
Bellona
SNAKEbyte333
Bellona
4,825
844
0
2,923
9,861
7,699
0
2,644
7,217
0
20,610
W
5,189
1,138
0
695
6,774
3,120
0
1,033
5,741
35,846
0
L
Sylvanus
WakefulGinger
Sylvanus
6,384
1,047
1,044
3,424
9,323
6,360
0
1,276
8,047
21,417
0
L
7,605
2,194
0
2,330
8,995
3,336
0
1,551
7,444
0
45,966
L
2,286
418
0
2,035
6,227
1,504
0
3,338
2,889
31,513
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
30,682
333
Minions Killed
300
0
Camps Cleared
0
1,215,771
Distance Traveled
1,145,630
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,256
521
51
4
0
251,741
0
W
Danzaburou
6,540
545
71
6
0
207,423
2
L
Skadi
6,578
548
83
7
0
224,077
0
W
Surtr
8,121
677
67
6
0
233,590
0
W
Hera
7,646
637
101
8
0
232,457
0
W
Bellona
6,028
502
40
3
0
278,649
0
W
Ymir
6,322
527
54
5
0
263,652
0
L
Sylvanus
5,774
481
38
3
0
224,228
2
L
Medusa
6,445
537
75
6
0
255,875
4
L
Sol
5,629
469
53
4
0
189,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role