Player Matchup

Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Osiris
Osiris
Gold V
Itz-Huanidi-PR
Osiris
Gold V
Level 210
God Stats
8W - 6L
1,680 SR
Queue Stats
28W - 28L
1,470 MMR
Party 4
Ravana
Ravana
Bronze III
MaxS Eternity
Ravana
Bronze III
Level 117
God Stats
1W - 1L
1,458 SR
Queue Stats
9W - 12L
1,447 MMR
Solo
Skadi
Skadi
Gold IV
bbehr-25
Skadi
Gold IV
Level 125
God Stats
2W - 0L
1,302 SR
Queue Stats
32W - 28L
1,556 MMR
Party 3
Kuzenbo
Kuzenbo
Gold V
bertie_25
Kuzenbo
Gold V
Level 100
God Stats
6W - 8L
1,459 SR
Queue Stats
34W - 39L
1,341 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,480 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,586 SR
1,437 MMR
Danzaburou
Danzaburou
Silver I
Catawampus
Danzaburou
Silver I
Level 116
God Stats
17W - 12L
1,753 SR
Queue Stats
67W - 57L
1,401 MMR
Party 2
Xing Tian
Xing Tian
Gold V
LEONBP
Xing Tian
Gold V
Level 136
God Stats
4W - 6L
1,460 SR
Queue Stats
163W - 175L
1,361 MMR
Party 1
Raijin
Raijin
Gold II
RoB eL TrrOr
Raijin
Gold II
Level 153
God Stats
2W - 2L
1,653 SR
Queue Stats
208W - 204L
1,570 MMR
Party 1
Surtr
Surtr
Gold V
TheTallFrosty
Surtr
Gold V
Level 156
God Stats
0W - 1L
1,726 SR
Queue Stats
84W - 74L
1,412 MMR
Party 2
Scylla
Scylla
Silver I
abyssalflame22
Scylla
Silver I
Level 68
God Stats
1W - 2L
1,339 SR
Queue Stats
22W - 29L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 2 / 1
8,569
612
8,533
5,332
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 3
9,635
688
10,857
14,572
9,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 0 / 4
8,072
577
3,758
5,826
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
bbehr-25
Skadi
13
1 / 2 / 5
7,196
514
10,846
7,968
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
bertie_25
Kuzenbo
13
1 / 0 / 8
7,995
571
6,405
9,041
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangAwilixZhong KuiHeraAthena

VS

Bans
KaliKing ArthurThanatosCthulhuNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catawampus
Danzaburou
13
2 / 1 / 0
7,422
530
9,713
9,181
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LEONBP
Xing Tian
13
0 / 6 / 0
7,094
507
5,159
13,304
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
14
1 / 5 / 0
7,662
547
2,639
9,196
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 2
6,315
451
4,841
17,217
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 3 / 0
7,424
530
4,060
10,265
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
5
5
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
1
3.25
L
Danzaburou
Catawampus
Danzaburou
2
1
0
2
W
7
1
3
8.5
L
Xing Tian
LEONBP
Xing Tian
0
6
0
0
W
6
0
4
8
L
Raijin
1
5
0
0.2
L
0
6
2
0.17
L
2
3
0
0.67
W
Skadi
bbehr-25
Skadi
1
2
5
1.75
W
Kuzenbo
bertie_25
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,399
Damage
26,412
42,739
Taken
59,163
24,148
Mitigated
28,653
11,252
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,533
241
0
1,147
5,332
1,456
0
2,699
2,633
59,620
0
L
Danzaburou
Catawampus
Danzaburou
9,713
4,156
0
4,875
9,181
3,130
0
2,337
6,844
0
65,335
W
10,857
4,698
0
5,669
14,572
9,498
468
6,133
7,625
0
71,491
L
Xing Tian
LEONBP
Xing Tian
5,159
143
0
935
13,304
7,275
0
386
12,918
45,911
222
W
3,758
878
0
825
5,826
2,182
0
1,325
4,501
0
50,284
L
Raijin
2,639
92
0
1,280
9,196
2,473
0
6,050
3,146
58,737
0
L
4,841
1,415
0
2,706
17,217
12,887
0
3,656
13,561
990
23,359
L
4,060
531
0
4,209
10,265
2,888
0
2,392
7,873
53,031
1,055
W
Skadi
bbehr-25
Skadi
10,846
4,037
0
1,188
7,968
2,347
0
562
7,406
0
70,179
W
Kuzenbo
bertie_25
Kuzenbo
6,405
2,183
0
2,423
9,041
8,665
0
673
8,368
28,166
3,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,467
Gold Earned
35,917
466
Minions Killed
466
0
Camps Cleared
0
1,519,506
Distance Traveled
1,384,210
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,569
612
111
8
0
313,314
0
L
Danzaburou
7,422
530
124
9
0
275,007
0
W
Osiris
9,635
688
112
8
0
276,544
3
L
Xing Tian
7,094
507
95
7
0
263,766
6
W
Ravana
8,072
577
79
6
0
333,809
0
L
Raijin
7,662
547
112
8
0
258,457
0
L
Surtr
6,315
451
35
3
0
296,816
0
L
Scylla
7,424
530
100
7
0
290,164
0
W
Skadi
7,196
514
114
8
0
303,882
0
W
Kuzenbo
7,995
571
50
4
0
291,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role