Player Matchup

Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
GIPSY_PORO
Jormungandr
Silver III
Level 125
God Stats
0W - 2L
1,215 SR
Queue Stats
6W - 10L
1,405 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
KananirFour
Kuzenbo
Silver II
Level 86
God Stats
3W - 3L
1,550 SR
Queue Stats
29W - 33L
1,438 MMR
Party 1
Xbalanque
Xbalanque
Gold V
TheMasturbek
Xbalanque
Gold V
Level 98
God Stats
6W - 1L
1,689 SR
Queue Stats
43W - 43L
1,401 MMR
Party 1
Nu Wa
Nu Wa
Gold V
VengS8
Nu Wa
Gold V
Level 144
God Stats
27W - 32L
1,468 SR
Queue Stats
133W - 155L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,485 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,453 SR
1,436 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
Ashish47
Charybdis
Gold V
Level 201
God Stats
2W - 4L
1,395 SR
Queue Stats
121W - 127L
1,425 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Georgemoko
Zhong Kui
Gold IV
Level 157
God Stats
18W - 25L
1,426 SR
Queue Stats
356W - 365L
1,408 MMR
Solo
Chaac
Chaac
Gold V
Keyí
Chaac
Gold V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,446 MMR
Solo
Bakasura
Bakasura
Silver III
TheUnknowenEnder
Bakasura
Silver III
Level 81
God Stats
3W - 3L
1,441 SR
Queue Stats
8W - 9L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 3 / 3
7,450
466
10,761
16,847
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
GIPSY_PORO
Jormungandr
11
2 / 3 / 2
7,383
461
6,765
15,080
11,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KananirFour
Kuzenbo
14
0 / 2 / 0
7,781
486
8,358
14,994
17,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
TheMasturbek
Xbalanque
15
2 / 2 / 2
8,722
545
8,794
11,114
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
VengS8
Nu Wa
14
0 / 4 / 1
7,434
465
7,160
11,362
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
HeraJanusThanatos

VS

Bans
AnubisMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 0 / 4
8,432
527
13,409
9,176
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Ashish47
Charybdis
14
3 / 3 / 2
7,979
499
9,173
10,611
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Georgemoko
Zhong Kui
12
1 / 3 / 6
7,675
480
11,032
15,395
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Keyí
Chaac
16
1 / 1 / 2
9,274
580
11,618
19,083
15,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
8 / 0 / 1
8,976
561
8,285
13,623
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
3
1.5
W
Agni
 
Agni
1
0
4
3
W
Charybdis
Ashish47
Charybdis
3
3
2
1.33
L
Jormungandr
GIPSY_PORO
Jormungandr
2
3
2
1
W
Zhong Kui
Georgemoko
Zhong Kui
1
3
6
1.33
L
Kuzenbo
KananirFour
Kuzenbo
0
2
0
0
W
Chaac
Keyí
Chaac
1
1
2
2
L
Xbalanque
TheMasturbek
Xbalanque
2
2
2
1.5
W
8
0
1
8.5
L
Nu Wa
VengS8
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,838
Damage
53,517
69,397
Taken
67,888
44,005
Mitigated
36,129
19,760
Healing
30,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,761
4,025
0
4,371
16,847
8,288
0
4,931
10,807
0
52,185
W
Agni
 
Agni
13,409
107
191
3,871
9,176
2,177
0
4,692
4,484
79,666
3,000
W
Charybdis
Ashish47
Charybdis
9,173
4,088
0
5,039
10,611
3,143
0
1,385
9,226
0
60,469
L
Jormungandr
GIPSY_PORO
Jormungandr
6,765
2,104
0
4,093
15,080
11,387
0
7,553
6,520
29,132
690
W
Zhong Kui
Georgemoko
Zhong Kui
11,032
1,364
361
7,519
15,395
10,383
270
4,695
10,700
41,701
0
L
Kuzenbo
KananirFour
Kuzenbo
8,358
2,872
0
2,750
14,994
17,640
0
0
14,517
45,187
2,638
W
Chaac
Keyí
Chaac
11,618
1,407
0
6,925
19,083
15,022
0
7,176
11,031
0
83,356
L
Xbalanque
TheMasturbek
Xbalanque
8,794
4,281
0
5,248
11,114
3,403
595
3,165
7,755
0
71,212
W
8,285
5,289
0
6,255
13,623
5,404
44
2,697
10,926
0
62,462
L
Nu Wa
VengS8
Nu Wa
7,160
2,948
0
3,298
11,362
3,287
37
6,911
3,434
57,533
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
42,336
431
Minions Killed
582
0
Camps Cleared
0
1,528,503
Distance Traveled
1,643,915
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,450
466
84
5
0
344,410
0
W
Agni
8,432
527
147
9
0
354,465
6
W
Charybdis
7,979
499
107
7
0
294,851
0
L
Jormungandr
7,383
461
43
3
0
295,185
0
W
Zhong Kui
7,675
480
40
3
0
270,462
1
L
Kuzenbo
7,781
486
97
6
0
304,350
0
W
Chaac
9,274
580
151
9
0
339,696
0
L
Xbalanque
8,722
545
117
7
0
313,053
4
W
Bakasura
8,976
561
137
9
0
384,441
0
L
Nu Wa
7,434
465
90
6
0
271,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role