Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BeanQueen92
Cupid
Level 87
God Stats
2W - 3L
1,672 SR
Queue Stats
186W - 186L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Math000
Ah Muzen Cab
Level 58
God Stats
0W - 3L
1,335 SR
Queue Stats
201W - 232L
1,435 Elo+
Solo
Serqet
Serqet
Semmi_400
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,463 Elo+
Solo
Geb
Geb
ShamanActual
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 127L
1,479 Elo+
Solo
Team Averages
Level 85
1,501 SR
1,462 Elo+

VS

Team Averages
Level 67
1,616 SR
1,450 Elo+
Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ChiefsChicken
Surtr
Level 65
God Stats
6W - 0L
1,771 SR
Queue Stats
139W - 131L
1,408 Elo+
Party 1
Tiamat
Tiamat
MacNcheese4055
Tiamat
Level 36
God Stats
3W - 0L
1,738 SR
Queue Stats
98W - 100L
1,465 Elo+
Party 1
Eset
Eset
Samsea7389
Eset
Level 29
God Stats
5W - 3L
1,570 SR
Queue Stats
120W - 188L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 1
5,479
1,096
3,368
4,620
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 2
5,671
1,134
3,628
3,657
1,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Math000
Ah Muzen Cab
11
1 / 3 / 2
5,374
1,075
3,543
4,922
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Semmi_400
Serqet
1
0 / 0 / 0
1,304
261
0
0
0
10
0 / 5 / 2
5,208
1,042
4,990
9,721
6,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 3 / 4
6,368
1,274
5,651
4,218
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zeus
 
Zeus
11
0 / 0 / 9
5,990
1,198
2,647
3,879
1,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 4
6,087
1,217
4,554
5,662
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 9
6,046
1,209
3,544
2,939
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 7
6,840
1,368
4,203
4,592
1,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
11
11
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
1
0.75
W
Da Ji
 
Da Ji
5
3
4
2.33
W
Zeus
 
Zeus
0
0
9
4.5
L
2
1
2
3
W
2
1
4
4
W
1
0
9
5.5
L
Ah Muzen Cab
Math000
Ah Muzen Cab
1
3
2
0.67
W
3
0
7
6.5
L
Serqet
Semmi_400
Serqet
0
0
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,529
Damage
20,599
22,920
Taken
21,290
11,250
Mitigated
11,388
5,520
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,368
2,456
100
571
4,620
1,421
0
1,215
3,405
0
8,268
W
Da Ji
 
Da Ji
5,651
556
0
150
4,218
1,974
0
289
3,929
0
6,854
W
Zeus
 
Zeus
2,647
912
297
1,464
3,879
1,634
84
1,074
2,805
8,324
285
L
3,628
850
1,130
1,444
3,657
1,236
0
2,422
1,235
0
8,754
W
4,554
1,197
0
494
5,662
4,659
333
2,008
3,654
389
7,558
W
3,544
444
236
1,291
2,939
1,561
324
688
2,251
11,865
0
L
Ah Muzen Cab
Math000
Ah Muzen Cab
3,543
700
0
311
4,922
1,607
0
2,856
2,066
0
11,647
W
4,203
393
1,337
967
4,592
1,560
454
931
3,661
13,419
0
L
Serqet
Semmi_400
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
4,990
548
790
1,174
9,721
6,986
0
4,044
5,677
7,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
31,331
52
Minions Killed
80
0
Camps Cleared
0
406,719
Distance Traveled
526,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,479
1,096
20
4
0
108,936
0
W
Da Ji
6,368
1,274
6
1
0
104,597
0
W
Zeus
5,990
1,198
13
3
0
86,076
0
L
Cupid
5,671
1,134
14
3
0
98,005
0
W
Surtr
6,087
1,217
11
2
0
118,417
0
W
Tiamat
6,046
1,209
21
4
0
106,657
0
L
Ah Muzen Cab
5,374
1,075
13
3
0
93,984
0
W
Eset
6,840
1,368
29
6
0
110,527
0
L
Serqet
1,304
261
0
0
0
0
0
L
Geb
5,208
1,042
5
1
0
105,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role