Player Matchup

Izanami
Izanami
Colt XL5
Izanami
Level 59
God Stats
8W - 9L
1,413 SR
Queue Stats
139W - 136L
1,376 Elo+
Solo
Bellona
Bellona
Pelican_Puncher
Bellona
Level 43
God Stats
1W - 4L
997 SR
Queue Stats
39W - 41L
1,402 Elo+
Solo
Merlin
Merlin
extant-catnap4
Merlin
Level 47
God Stats
2W - 3L
1,554 SR
Queue Stats
18W - 41L
1,193 Elo+
Solo
Team Averages
Level 50
1,321 SR
1,324 Elo+

VS

Team Averages
Level 69
1,418 SR
1,305 Elo+
Yu Huang
Yu Huang
BeanMaker2000
Yu Huang
Level 42
God Stats
1W - 0L
1,163 SR
Queue Stats
12W - 20L
1,277 Elo+
Solo
Set
Set
tenth_cheese74
Set
Level 35
God Stats
4W - 4L
1,633 SR
Queue Stats
134W - 148L
1,308 Elo+
Party 1
Athena
Athena
yu-hasabae
Athena
Level 129
God Stats
23W - 17L
1,456 SR
Queue Stats
620W - 658L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colt XL5
Izanami
17
0 / 0 / 2
8,804
677
5,987
8,236
1,742
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 0
8,916
686
6,324
16,228
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
7,178
552
277
1,304
298
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BeanMaker2000
Yu Huang
16
2 / 2 / 5
10,731
825
9,300
7,441
2,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 1 / 3
10,525
810
5,886
8,658
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
yu-hasabae
Athena
17
3 / 0 / 4
10,284
791
5,855
7,975
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BeanMaker2000
Yu Huang
2
2
5
2.25
L
Izanami
Colt XL5
Izanami
0
0
2
1
L
2
6
0
0.33
L
0
2
0
0
W
3
1
3
4.5
W
Athena
yu-hasabae
Athena
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,588
Damage
21,041
25,768
Taken
24,074
18,011
Mitigated
17,010
1,592
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BeanMaker2000
Yu Huang
9,300
863
0
0
7,441
2,673
1,253
207
7,151
52,091
2,083
L
Izanami
Colt XL5
Izanami
5,987
2,812
0
84
8,236
1,742
0
4,874
3,191
0
27,810
L
6,324
1,550
0
1,508
16,228
15,971
0
8,594
6,918
0
23,466
L
277
0
0
0
1,304
298
0
361
943
1,437
0
W
5,886
1,778
0
756
8,658
4,365
1,506
68
8,450
0
26,738
W
Athena
yu-hasabae
Athena
5,855
748
0
813
7,975
9,972
676
70
7,336
13,563
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
31,540
81
Minions Killed
159
0
Camps Cleared
0
451,924
Distance Traveled
737,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,731
825
86
7
0
217,636
0
L
Izanami
8,804
677
59
5
0
227,326
0
L
Bellona
8,916
686
18
1
0
202,399
0
L
Merlin
7,178
552
4
0
0
22,199
0
W
Set
10,525
810
55
4
0
263,844
0
W
Athena
10,284
791
18
1
0
255,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role