Player Matchup

Yemoja
Yemoja
Brxguy
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,575 Elo+
Solo
Heimdallr
Heimdallr
CaptainLD
Heimdallr
Level 167
God Stats
1W - 3L
1,439 SR
Queue Stats
105W - 116L
1,559 Elo+
Party 1
Hades
Hades
Homra Is Smelly
Hades
Level 47
God Stats
3W - 1L
1,856 SR
Queue Stats
41W - 38L
1,521 Elo+
Solo
Ne Zha
Ne Zha
MovemntZ
Ne Zha
Level 67
God Stats
3W - 3L
1,836 SR
Queue Stats
21W - 19L
1,526 Elo+
Party 1
Poseidon
Poseidon
SpeedyOnSteroids
Poseidon
Level 88
God Stats
15W - 12L
1,580 SR
Queue Stats
189W - 205L
1,489 Elo+
Solo
Team Averages
Level 98
1,642 SR
1,534 Elo+

VS

Team Averages
Level 141
1,568 SR
1,490 Elo+
Discordia
Discordia
Brntnf
Discordia
Level 129
God Stats
2W - 1L
1,483 SR
Queue Stats
271W - 262L
1,407 Elo+
Solo
Xbalanque
Xbalanque
IICRAKII1
Xbalanque
Level 148
God Stats
26W - 27L
1,496 SR
Queue Stats
504W - 511L
1,487 Elo+
Solo
Nike
Nike
ImmortalStar148
Nike
Level 122
God Stats
3W - 1L
1,594 SR
Queue Stats
32W - 29L
1,537 Elo+
Solo
Hades
Hades
SamflyGamG
Hades
Level 157
God Stats
8W - 8L
1,733 SR
Queue Stats
132W - 137L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
Swacher
Ratatoskr
Level 147
God Stats
44W - 45L
1,535 SR
Queue Stats
168W - 168L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brxguy
Yemoja
9
0 / 1 / 0
5,389
490
804
7,149
2,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
CaptainLD
Heimdallr
10
1 / 3 / 0
5,364
488
2,716
7,619
2,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,559
505
2,987
7,339
3,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
MovemntZ
Ne Zha
10
1 / 5 / 1
5,494
499
3,464
10,806
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,466
497
882
5,356
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brntnf
Discordia
12
1 / 1 / 3
7,290
663
4,223
3,376
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
IICRAKII1
Xbalanque
10
1 / 1 / 2
6,027
548
3,697
5,407
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 0 / 3
5,945
540
6,374
5,185
2,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
13
1 / 0 / 2
7,378
671
3,303
5,727
2,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Swacher
Ratatoskr
13
8 / 0 / 2
7,401
673
7,061
8,886
2,620
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Brntnf
Discordia
1
1
3
2.5
L
Yemoja
Brxguy
Yemoja
0
1
0
0
L
Heimdallr
CaptainLD
Heimdallr
1
3
0
0.33
L
0
2
0
0
W
Xbalanque
IICRAKII1
Xbalanque
1
1
2
2
W
2
0
3
3.5
L
Ne Zha
MovemntZ
Ne Zha
1
5
1
0.3
W
Hades
1
0
2
2
L
0
2
1
0.25
W
Ratatoskr
Swacher
Ratatoskr
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,853
Damage
24,658
38,269
Taken
28,581
12,478
Mitigated
10,324
14,881
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Brntnf
Discordia
4,223
72
0
625
3,376
959
743
842
2,534
43,263
1,183
L
Yemoja
Brxguy
Yemoja
804
212
1,859
2,685
7,149
2,089
0
51
6,904
14,457
0
L
Heimdallr
CaptainLD
Heimdallr
2,716
1,532
0
1,250
7,619
2,013
0
188
7,235
0
36,369
L
2,987
450
0
3,867
7,339
3,598
0
3,128
4,211
38,435
781
W
Xbalanque
IICRAKII1
Xbalanque
3,697
1,950
0
1,462
5,407
1,610
738
341
5,055
0
30,592
W
6,374
674
258
1,374
5,185
2,245
444
463
4,722
0
26,560
L
Ne Zha
MovemntZ
Ne Zha
3,464
1,165
0
4,411
10,806
3,325
0
1,372
9,403
0
38,341
W
Hades
3,303
926
321
4,240
5,727
2,890
0
2,647
3,080
47,208
2,839
L
882
69
13
796
5,356
1,453
0
2,713
2,643
31,828
675
W
Ratatoskr
Swacher
Ratatoskr
7,061
2,468
0
5,297
8,886
2,620
0
943
7,943
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
34,041
296
Minions Killed
362
0
Camps Cleared
0
1,058,772
Distance Traveled
1,093,765
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,290
663
89
8
0
207,893
7
L
Yemoja
5,389
490
21
2
0
177,866
0
L
Heimdallr
5,364
488
76
7
0
215,832
0
L
Hades
5,559
505
71
6
0
191,124
0
W
Xbalanque
6,027
548
44
4
0
212,431
0
W
Nike
5,945
540
35
3
0
230,962
6
L
Ne Zha
5,494
499
59
5
0
252,790
0
W
Hades
7,378
671
104
9
0
174,243
2
L
Poseidon
5,466
497
69
6
0
221,160
0
W
Ratatoskr
7,401
673
90
8
0
268,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role