Player Matchup

Bakasura
Bakasura
Angel633
Bakasura
Level 154
God Stats
2W - 0L
1,785 SR
Queue Stats
69W - 71L
1,442 Elo+
Party 1
Osiris
Osiris
Grift98
Osiris
Level 44
God Stats
1W - 0L
1,753 SR
Queue Stats
60W - 67L
1,424 Elo+
Party 1
Anhur
Anhur
Lihaywood
Anhur
Level 60
God Stats
5W - 5L
1,561 SR
Queue Stats
125W - 133L
1,484 Elo+
Solo
Ullr
Ullr
Or1gin4li7y
Ullr
Level 149
God Stats
2W - 0L
1,752 SR
Queue Stats
151W - 130L
1,549 Elo+
Solo
Athena
Athena
V8BearyJuice
Athena
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,400 Elo+
Party 1
Team Averages
Level 101
1,670 SR
1,460 Elo+

VS

Team Averages
Level 88
1,594 SR
1,525 Elo+
Serqet
Serqet
Dspairs20
Serqet
Level 67
God Stats
10W - 6L
1,637 SR
Queue Stats
267W - 247L
1,532 Elo+
Party 3
Nox
Nox
FairylKensai
Nox
Level 87
God Stats
1W - 1L
1,477 SR
Queue Stats
70W - 61L
1,518 Elo+
Party 2
Ullr
Ullr
LilOtosangg
Ullr
Level 155
God Stats
3W - 2L
1,698 SR
Queue Stats
48W - 49L
1,533 Elo+
Solo
King Arthur
King Arthur
SumisuMai
King Arthur
Level 102
God Stats
11W - 10L
1,569 SR
Queue Stats
95W - 90L
1,560 Elo+
Party 2
Hachiman
Hachiman
whybespotato
Hachiman
Level 29
God Stats
4W - 10L
1,591 SR
Queue Stats
79W - 85L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Angel633
Bakasura
13
4 / 1 / 2
7,510
536
7,870
14,634
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Grift98
Osiris
12
0 / 1 / 1
7,048
503
4,675
8,352
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Lihaywood
Anhur
13
2 / 5 / 3
7,633
545
7,052
11,830
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 1
8,674
620
8,938
6,806
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
11
1 / 3 / 5
7,064
505
3,891
10,802
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dspairs20
Serqet
13
3 / 2 / 4
7,421
530
5,622
10,785
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
6,746
482
3,189
8,532
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 6
7,174
512
6,998
11,802
8,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
SumisuMai
King Arthur
14
1 / 1 / 1
8,254
590
6,778
11,355
8,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
whybespotato
Hachiman
12
4 / 3 / 5
7,644
546
10,738
6,766
1,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
13
Kills
12
12
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Angel633
Bakasura
4
1
2
5
L
Serqet
Dspairs20
Serqet
3
2
4
2.5
L
0
5
1
0.1
W
Osiris
Grift98
Osiris
0
1
1
0.5
W
Anhur
Lihaywood
Anhur
2
5
3
0.7
L
4
2
6
3.5
W
6
2
1
3.25
L
King Arthur
SumisuMai
King Arthur
1
1
1
1.5
W
Athena
1
3
5
1.17
L
Hachiman
whybespotato
Hachiman
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
33,325
52,424
Taken
49,240
30,048
Mitigated
26,334
16,475
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Angel633
Bakasura
7,870
4,688
0
7,850
14,634
4,912
44
969
12,861
0
39,398
L
Serqet
Dspairs20
Serqet
5,622
1,630
0
749
10,785
4,176
0
0
9,822
0
53,421
L
3,189
49
0
1,006
8,532
2,994
0
134
8,398
37,697
350
W
Osiris
Grift98
Osiris
4,675
1,657
0
1,420
8,352
8,717
0
137
8,215
565
40,286
W
Anhur
Lihaywood
Anhur
7,052
3,977
0
4,169
11,830
4,179
22
0
11,743
0
63,468
L
6,998
2,933
0
1,574
11,802
8,768
296
2,646
8,699
0
24,530
W
8,938
3,979
0
1,350
6,806
2,737
0
2,041
4,516
0
65,112
L
King Arthur
SumisuMai
King Arthur
6,778
1,062
0
2,180
11,355
8,768
0
125
10,219
927
61,461
W
Athena
3,891
1,293
0
1,686
10,802
9,503
12
171
10,631
16,879
1,857
L
Hachiman
whybespotato
Hachiman
10,738
6,568
0
2,023
6,766
1,628
305
945
5,681
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
37,239
453
Minions Killed
368
0
Camps Cleared
0
1,488,353
Distance Traveled
1,456,364
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,510
536
96
7
0
348,384
0
L
Serqet
7,421
530
83
6
0
331,367
0
L
Nox
6,746
482
73
5
0
252,500
0
W
Osiris
7,048
503
94
7
0
304,240
0
W
Anhur
7,633
545
108
8
0
234,494
6
L
Ullr
7,174
512
31
2
0
294,231
0
W
Ullr
8,674
620
117
8
0
276,864
0
L
King Arthur
8,254
590
113
8
0
307,606
0
W
Athena
7,064
505
38
3
0
324,371
0
L
Hachiman
7,644
546
68
5
0
270,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role