Player Matchup

Khepri
Khepri
Drownedintoilet
Khepri
Level 159
God Stats
1W - 2L
1,700 SR
Queue Stats
331W - 347L
1,477 Elo+
Solo
Bastet
Bastet
Elutions
Bastet
Level 47
God Stats
1W - 2L
1,369 SR
Queue Stats
147W - 176L
1,451 Elo+
Party 2
Vamana
Vamana
Shlugz
Vamana
Level 156
God Stats
1W - 5L
1,583 SR
Queue Stats
276W - 284L
1,461 Elo+
Party 2
Terra
Terra
TRTton
Terra
Level 66
God Stats
0W - 4L
1,077 SR
Queue Stats
289W - 310L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Woggzzz
Tsukuyomi
Level 202
God Stats
5W - 5L
1,613 SR
Queue Stats
385W - 391L
1,504 Elo+
Solo
Team Averages
Level 126
1,468 SR
1,471 Elo+

VS

Team Averages
Level 124
1,468 SR
1,447 Elo+
Sylvanus
Sylvanus
Dreaded Grim
Sylvanus
Level 215
God Stats
1W - 0L
1,494 SR
Queue Stats
18W - 25L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
Dreaded Rest
Kuzenbo
Level 127
God Stats
1W - 0L
1,522 SR
Queue Stats
34W - 48L
1,424 Elo+
Party 1
Chiron
Chiron
Scooftastic
Chiron
Level 120
God Stats
6W - 0L
1,735 SR
Queue Stats
172W - 174L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spektr987
Ah Muzen Cab
Level 100
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 1
Cerberus
Cerberus
haymonsup
Cerberus
Level 60
God Stats
2W - 2L
1,309 SR
Queue Stats
98W - 117L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,934
822
1,900
5,206
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
Elutions
Bastet
11
1 / 3 / 2
5,253
876
4,265
3,997
1,146
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
Shlugz
Vamana
11
1 / 1 / 2
5,847
975
4,876
6,066
4,579
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Terra
TRTton
Terra
10
0 / 1 / 0
5,237
873
2,663
5,999
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Woggzzz
Tsukuyomi
12
1 / 3 / 2
5,835
973
7,216
6,504
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dreaded Grim
Sylvanus
11
1 / 0 / 9
6,569
1,095
3,370
3,201
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Kuzenbo
Dreaded Rest
Kuzenbo
10
0 / 1 / 9
6,225
1,038
3,701
7,880
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
13
4 / 0 / 6
6,842
1,140
5,435
3,239
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Spektr987
Ah Muzen Cab
12
5 / 1 / 3
6,800
1,133
5,952
5,392
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
haymonsup
Cerberus
10
0 / 1 / 9
5,749
958
5,163
8,319
8,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
10
10
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dreaded Grim
Sylvanus
1
0
9
5.5
W
Kuzenbo
Dreaded Rest
Kuzenbo
0
1
9
4.5
L
0
2
0
0
L
Bastet
Elutions
Bastet
1
3
2
0.67
W
Chiron
4
0
6
7
L
Vamana
Shlugz
Vamana
1
1
2
2
W
Ah Muzen Cab
Spektr987
Ah Muzen Cab
5
1
3
6.5
L
Terra
TRTton
Terra
0
1
0
0
L
Tsukuyomi
Woggzzz
Tsukuyomi
1
3
2
0.67
W
Cerberus
haymonsup
Cerberus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
23,621
27,772
Taken
28,031
13,962
Mitigated
21,812
7,379
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dreaded Grim
Sylvanus
3,370
800
6,060
2,141
3,201
1,750
0
365
2,794
4,457
0
W
Kuzenbo
Dreaded Rest
Kuzenbo
3,701
896
199
2,054
7,880
7,542
60
1,061
6,697
7,342
1,630
L
1,900
0
184
749
5,206
2,036
0
2,243
2,963
4,028
0
L
Bastet
Elutions
Bastet
4,265
864
28
616
3,997
1,146
0
1,747
2,250
0
5,718
W
Chiron
5,435
1,926
1,203
503
3,239
1,587
202
806
2,433
0
17,643
L
Vamana
Shlugz
Vamana
4,876
812
107
692
6,066
4,579
0
2,100
3,966
0
9,662
W
Ah Muzen Cab
Spektr987
Ah Muzen Cab
5,952
2,135
0
337
5,392
2,692
454
812
4,479
0
13,627
L
Terra
TRTton
Terra
2,663
55
1,591
1,852
5,999
4,164
0
2,591
3,408
5,105
0
L
Tsukuyomi
Woggzzz
Tsukuyomi
7,216
1,094
237
1,323
6,504
2,037
0
2,896
3,608
0
19,062
W
Cerberus
haymonsup
Cerberus
5,163
350
259
1,746
8,319
8,241
81
1,519
6,617
11,959
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
32,185
52
Minions Killed
90
0
Camps Cleared
0
558,599
Distance Traveled
592,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,569
1,095
4
1
0
128,680
0
W
Kuzenbo
6,225
1,038
7
1
0
107,433
0
L
Khepri
4,934
822
7
1
0
76,874
0
L
Bastet
5,253
876
6
1
0
124,915
0
W
Chiron
6,842
1,140
46
8
0
111,305
0
L
Vamana
5,847
975
17
3
0
130,736
0
W
Ah Muzen Cab
6,800
1,133
10
2
0
123,524
0
L
Terra
5,237
873
7
1
0
101,679
0
L
Tsukuyomi
5,835
973
15
3
0
124,395
0
W
Cerberus
5,749
958
23
4
0
121,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role