Player Matchup

Medusa
Medusa
AngrySlic
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 1
Xbalanque
Xbalanque
Dandeliøn
Xbalanque
Level 125
God Stats
23W - 16L
1,667 SR
Queue Stats
242W - 228L
1,488 Elo+
Solo
Fenrir
Fenrir
Milburn
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 1
Kukulkan
Kukulkan
Shruikin94
Kukulkan
Level 70
God Stats
3W - 5L
1,470 SR
Queue Stats
317W - 347L
1,447 Elo+
Solo
Zeus
Zeus
kasper_yogi
Zeus
Level 38
God Stats
39W - 40L
1,402 SR
Queue Stats
39W - 41L
1,322 Elo+
Solo
Team Averages
Level 74
1,508 SR
1,462 Elo+

VS

Team Averages
Level 78
1,509 SR
1,469 Elo+
Discordia
Discordia
DeAlina
Discordia
Level 60
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
Khoduan
Hera
Level 106
God Stats
20W - 13L
1,498 SR
Queue Stats
471W - 465L
1,434 Elo+
Solo
Achilles
Achilles
SrNoche11
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,447 Elo+
Solo
Bacchus
Bacchus
geragera969
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
insectbrad
Neith
Level 147
God Stats
5W - 4L
1,512 SR
Queue Stats
132W - 125L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngrySlic
Medusa
13
6 / 2 / 3
8,377
524
9,762
10,596
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Dandeliøn
Xbalanque
17
9 / 2 / 4
9,934
621
10,899
17,003
5,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Milburn
Fenrir
10
1 / 2 / 3
6,705
419
2,192
6,074
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Shruikin94
Kukulkan
15
2 / 1 / 3
9,102
569
8,717
6,911
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 2
7,657
479
4,420
5,081
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeAlina
Discordia
11
0 / 5 / 1
6,559
410
2,575
8,371
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Khoduan
Hera
12
3 / 5 / 0
7,912
495
7,840
8,496
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SrNoche11
Achilles
11
5 / 4 / 2
8,059
504
7,929
13,333
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bacchus
geragera969
Bacchus
10
0 / 4 / 0
6,588
412
1,642
11,048
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
0 / 1 / 3
8,038
502
2,297
6,026
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
8
10
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
AngrySlic
Medusa
6
2
3
3.75
W
Xbalanque
Dandeliøn
Xbalanque
9
2
4
5.5
L
Discordia
DeAlina
Discordia
0
5
1
0.1
L
Hera
Khoduan
Hera
3
5
0
0.6
W
Fenrir
Milburn
Fenrir
1
2
3
1.25
W
Kukulkan
Shruikin94
Kukulkan
2
1
3
3.5
L
Achilles
SrNoche11
Achilles
5
4
2
1.5
L
Bacchus
geragera969
Bacchus
0
4
0
0
L
Neith
0
1
3
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
22,283
45,665
Taken
47,274
13,958
Mitigated
25,028
13,930
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AngrySlic
Medusa
9,762
4,149
0
2,310
10,596
3,171
1,222
4,261
6,221
0
55,859
W
Xbalanque
Dandeliøn
Xbalanque
10,899
6,750
0
8,009
17,003
5,631
1,501
4,120
12,692
0
89,375
L
Discordia
DeAlina
Discordia
2,575
0
0
710
8,371
1,590
64
1,480
6,891
30,798
0
L
Hera
Khoduan
Hera
7,840
1,169
0
160
8,496
2,094
0
3,557
4,939
43,890
185
W
Fenrir
Milburn
Fenrir
2,192
221
0
280
6,074
1,644
60
1,213
4,783
0
14,270
W
Kukulkan
Shruikin94
Kukulkan
8,717
449
0
2,255
6,911
2,140
77
2,782
3,931
69,588
2,437
L
Achilles
SrNoche11
Achilles
7,929
2,860
0
1,383
13,333
10,759
0
4,815
8,518
0
24,714
L
Bacchus
geragera969
Bacchus
1,642
323
0
1,826
11,048
8,844
0
932
10,116
17,283
1,001
L
Neith
2,297
503
0
1,363
6,026
1,741
2,576
1,856
4,170
0
46,937
W
4,420
440
0
1,076
5,081
1,372
0
505
4,547
49,166
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
37,156
442
Minions Killed
303
0
Camps Cleared
0
1,521,116
Distance Traveled
1,359,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,377
524
69
4
0
311,452
0
W
Xbalanque
9,934
621
141
9
0
308,258
0
L
Discordia
6,559
410
57
4
0
314,351
0
L
Hera
7,912
495
80
5
0
256,484
0
W
Fenrir
6,705
419
22
1
0
295,526
0
W
Kukulkan
9,102
569
127
8
0
329,413
0
L
Achilles
8,059
504
38
2
0
276,632
0
L
Bacchus
6,588
412
40
3
0
294,272
0
L
Neith
8,038
502
88
6
0
217,843
2
W
Zeus
7,657
479
83
5
0
276,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role