Player Matchup

Agni
Agni
Arrowe0376
Agni
Level 194
God Stats
6W - 3L
1,685 SR
Queue Stats
237W - 217L
1,567 Elo+
Solo
Arachne
Arachne
PTactical
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,530 Elo+
Party 1
Anhur
Anhur
TheNickofTime11
Anhur
Level 117
God Stats
9W - 8L
1,501 SR
Queue Stats
229W - 190L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
True Lawbringer
Xing Tian
Level 195
God Stats
6W - 12L
1,402 SR
Queue Stats
376W - 371L
1,604 Elo+
Party 1
Cerberus
Cerberus
spartan ximenez
Cerberus
Level 195
God Stats
1W - 3L
1,526 SR
Queue Stats
241W - 237L
1,595 Elo+
Party 1
Team Averages
Level 154
1,523 SR
1,562 Elo+

VS

Team Averages
Level 109
1,565 SR
1,534 Elo+
Sun Wukong
Sun Wukong
BabyYngvik
Sun Wukong
Level 158
God Stats
5W - 0L
1,641 SR
Queue Stats
58W - 65L
1,527 Elo+
Party 2
Arachne
Arachne
DemonicKess
Arachne
Level 158
God Stats
4W - 2L
1,582 SR
Queue Stats
149W - 114L
1,595 Elo+
Party 2
Raijin
Raijin
DirtyDan18675
Raijin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 306L
1,529 Elo+
Solo
Sylvanus
Sylvanus
PoBeaver
Sylvanus
Level 27
God Stats
3W - 2L
1,486 SR
Queue Stats
16W - 10L
1,495 Elo+
Party 3
Xbalanque
Xbalanque
TheWhiteShofu
Xbalanque
Level 84
God Stats
1W - 2L
1,615 SR
Queue Stats
44W - 43L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,590
584
6,386
8,281
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
PTactical
Arachne
11
2 / 6 / 0
6,397
492
5,240
9,651
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 5 / 2
7,496
577
4,546
12,568
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
True Lawbringer
Xing Tian
12
2 / 2 / 2
7,644
588
7,861
15,022
12,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
12
4 / 5 / 6
7,756
597
9,400
15,393
11,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabyYngvik
Sun Wukong
14
6 / 3 / 2
8,990
692
13,743
14,479
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
DemonicKess
Arachne
15
8 / 3 / 5
8,860
682
10,587
12,357
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 3
8,410
647
3,649
7,833
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PoBeaver
Sylvanus
13
3 / 3 / 10
8,092
622
5,511
11,246
9,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
TheWhiteShofu
Xbalanque
13
4 / 3 / 6
8,068
621
12,532
8,825
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
14
Kills
23
23
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Sun Wukong
BabyYngvik
Sun Wukong
6
3
2
2.33
W
Arachne
DemonicKess
Arachne
8
3
5
3.5
W
2
2
3
1.75
L
Arachne
PTactical
Arachne
2
6
0
0.33
W
Sylvanus
PoBeaver
Sylvanus
3
3
10
2.67
L
4
5
2
1
W
Xbalanque
TheWhiteShofu
Xbalanque
4
3
6
2.33
L
Xing Tian
True Lawbringer
Xing Tian
2
2
2
1.5
L
Cerberus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
46,022
60,915
Taken
54,740
31,389
Mitigated
27,984
16,863
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,386
395
0
2,302
8,281
1,973
0
2,134
6,147
51,218
959
W
Sun Wukong
BabyYngvik
Sun Wukong
13,743
4,181
0
4,329
14,479
9,045
0
6,180
7,367
0
68,231
W
Arachne
DemonicKess
Arachne
10,587
8,586
0
5,470
12,357
4,378
0
4,722
7,479
0
72,446
W
3,649
507
0
2,738
7,833
2,465
0
4,463
3,370
56,824
1,449
L
Arachne
PTactical
Arachne
5,240
4,335
0
1,813
9,651
2,470
0
842
8,809
0
33,092
W
Sylvanus
PoBeaver
Sylvanus
5,511
1,111
562
2,766
11,246
9,380
189
3,450
7,796
22,505
1,373
L
4,546
1,502
0
3,779
12,568
3,376
0
2,758
9,810
0
48,994
W
Xbalanque
TheWhiteShofu
Xbalanque
12,532
8,088
0
3,542
8,825
2,716
1,465
3,794
5,031
0
62,309
L
Xing Tian
True Lawbringer
Xing Tian
7,861
967
0
2,800
15,022
12,452
0
0
15,022
43,191
0
L
Cerberus
9,400
648
0
6,169
15,393
11,118
0
3,404
11,989
32,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
42,420
406
Minions Killed
469
0
Camps Cleared
0
1,290,630
Distance Traveled
1,314,844
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,590
584
107
8
0
261,626
5
W
Sun Wukong
8,990
692
117
9
0
262,763
0
W
Arachne
8,860
682
111
9
0
314,114
0
W
Raijin
8,410
647
117
9
0
248,606
0
L
Arachne
6,397
492
55
4
0
290,217
0
W
Sylvanus
8,092
622
35
3
0
238,420
0
L
Anhur
7,496
577
93
7
0
237,953
0
W
Xbalanque
8,068
621
89
7
0
250,941
0
L
Xing Tian
7,644
588
93
7
0
245,641
0
L
Cerberus
7,756
597
58
4
0
255,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role