Player Matchup

Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Hercules259
Anubis
Level 69
God Stats
41W - 36L
1,480 SR
Queue Stats
389W - 417L
1,438 Elo+
Solo
Thor
Thor
SiderMKU1
Thor
Level 111
God Stats
31W - 28L
1,485 SR
Queue Stats
141W - 130L
1,488 Elo+
Solo
Neith
Neith
TheAlexisShow
Neith
Level 39
God Stats
0W - 1L
1,431 SR
Queue Stats
11W - 11L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
dillxdoe
Baba Yaga
Level 22
God Stats
1W - 1L
1,478 SR
Queue Stats
30W - 40L
1,307 Elo+
Party 1
Team Averages
Level 71
1,475 SR
1,433 Elo+

VS

Team Averages
Level 115
1,474 SR
1,459 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueKnight129
Fenrir
Level 222
God Stats
34W - 29L
1,524 SR
Queue Stats
1,439W - 1,423L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Eyeluh
Cernunnos
Level 66
God Stats
41W - 31L
1,534 SR
Queue Stats
360W - 357L
1,408 Elo+
Solo
Mulan
Mulan
WafflyFall95829
Mulan
Level 77
God Stats
29W - 25L
1,437 SR
Queue Stats
915W - 935L
1,434 Elo+
Solo
King Arthur
King Arthur
feguren
King Arthur
Level 89
God Stats
8W - 14L
1,376 SR
Queue Stats
296W - 290L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 2 / 1
7,267
519
5,107
12,838
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
3 / 4 / 0
7,242
517
5,849
7,909
3,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
16
4 / 2 / 2
8,419
601
5,025
12,528
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
4,257
304
0
1,037
90
Baba Yaga
dillxdoe
Baba Yaga
13
3 / 5 / 2
7,188
513
3,674
9,709
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
7 / 6 / 1
9,196
657
11,292
8,322
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 3
8,040
574
5,567
13,336
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Eyeluh
Cernunnos
2
0 / 0 / 0
4,550
325
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 0 / 0
7,095
507
5,740
8,542
7,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
feguren
King Arthur
14
3 / 3 / 1
8,310
594
4,632
9,787
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
13
13
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
W
Nu Wa
 
Nu Wa
7
6
1
1.25
W
2
3
3
1.17
W
Cernunnos
Eyeluh
Cernunnos
0
0
0
0
L
Anubis
3
4
0
0.75
L
Thor
4
2
2
2.5
L
0
0
0
0
W
1
0
0
1
L
Baba Yaga
dillxdoe
Baba Yaga
3
5
2
0.8
W
King Arthur
feguren
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,655
Damage
27,231
44,021
Taken
39,987
20,034
Mitigated
19,353
7,448
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,107
709
0
1,274
12,838
10,150
0
541
12,225
39,963
3,821
W
Nu Wa
 
Nu Wa
11,292
2,029
0
389
8,322
2,272
491
2,777
5,117
57,721
0
W
5,567
992
0
6,726
13,336
4,495
0
4,459
8,867
0
65,431
W
Cernunnos
Eyeluh
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
5,849
275
0
1,897
7,909
3,168
0
716
7,145
37,692
1,929
L
Thor
5,025
1,205
0
1,968
12,528
4,646
0
2,817
9,540
0
81,621
L
0
0
0
0
1,037
90
0
965
0
0
0
W
5,740
827
0
1,831
8,542
7,117
0
3,452
5,090
0
36,560
L
Baba Yaga
dillxdoe
Baba Yaga
3,674
101
0
2,309
9,709
1,980
0
5,457
3,819
29,390
628
W
King Arthur
feguren
King Arthur
4,632
111
0
1,270
9,787
5,469
268
3,388
6,399
0
50,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
37,191
314
Minions Killed
330
0
Camps Cleared
0
1,091,172
Distance Traveled
1,112,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,267
519
66
5
0
277,886
0
W
Nu Wa
9,196
657
101
7
0
227,970
0
W
Fenrir
8,040
574
100
7
0
317,128
0
W
Cernunnos
4,550
325
0
0
0
7,258
0
L
Anubis
7,242
517
66
5
0
208,011
0
L
Thor
8,419
601
127
9
0
316,872
0
L
Neith
4,257
304
0
0
0
0
0
W
Mulan
7,095
507
44
3
0
306,659
0
L
Baba Yaga
7,188
513
55
4
0
288,403
0
W
King Arthur
8,310
594
85
6
0
253,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role