Player Matchup

Mercury
Mercury
CrissClockman
Mercury
Level 122
God Stats
2W - 6L
1,389 SR
Queue Stats
376W - 351L
1,514 Elo+
Solo
Vulcan
Vulcan
El Papa Cris II
Vulcan
Level 125
God Stats
3W - 5L
1,591 SR
Queue Stats
265W - 273L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
J3F3 3SPARTAC0
Zhong Kui
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 283L
1,534 Elo+
Party 1
Chronos
Chronos
gooner_forlife
Chronos
Level 122
God Stats
2W - 1L
1,497 SR
Queue Stats
130W - 130L
1,517 Elo+
Solo
Amaterasu
Amaterasu
iCe zPerfedz
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,429 Elo+
Party 1
Team Averages
Level 123
1,495 SR
1,505 Elo+

VS

Team Averages
Level 124
1,550 SR
1,515 Elo+
Ymir
Ymir
DominaDiaboli
Ymir
Level 124
God Stats
2W - 3L
1,252 SR
Queue Stats
716W - 724L
1,501 Elo+
Solo
Agni
Agni
I_AmVictory
Agni
Level 147
God Stats
2W - 0L
1,739 SR
Queue Stats
116W - 114L
1,513 Elo+
Party 2
Skadi
Skadi
MAMAJOUNS
Skadi
Level 125
God Stats
3W - 3L
1,615 SR
Queue Stats
183W - 146L
1,529 Elo+
Solo
Nike
Nike
Mr_Fro
Nike
Level 161
God Stats
2W - 2L
1,647 SR
Queue Stats
92W - 82L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
XxKimchi
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 221L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 5 / 4
7,306
812
3,682
8,316
2,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
2 / 5 / 1
7,256
806
11,226
6,778
2,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
J3F3 3SPARTAC0
Zhong Kui
1
0 / 0 / 0
2,304
256
0
0
0
17
3 / 5 / 2
8,680
964
7,910
10,814
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Amaterasu
iCe zPerfedz
Amaterasu
11
0 / 2 / 2
6,137
682
2,659
5,438
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 14
8,780
976
2,627
13,453
7,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

15
5 / 1 / 9
9,224
1,025
5,951
4,492
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
MAMAJOUNS
Skadi
14
3 / 4 / 12
8,957
995
7,989
7,933
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Mr_Fro
Nike
14
5 / 1 / 11
8,633
959
7,013
9,244
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
XxKimchi
Cthulhu
14
3 / 2 / 14
8,838
982
5,452
9,228
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
7
Kills
17
17
Deaths
9
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
5
4
0.8
W
1
1
14
8
L
2
5
1
0.5
W
5
1
9
9.5
L
Zhong Kui
J3F3 3SPARTAC0
Zhong Kui
0
0
0
0
W
Skadi
MAMAJOUNS
Skadi
3
4
12
2.25
W
Nike
Mr_Fro
Nike
5
1
11
10.5
W
Cthulhu
XxKimchi
Cthulhu
3
2
14
5
L
3
5
2
0.8
L
Amaterasu
iCe zPerfedz
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
29,032
31,346
Taken
44,350
13,455
Mitigated
27,965
6,785
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,682
107
302
1,606
8,316
2,985
0
1,982
6,183
0
8,652
W
2,627
304
866
5,762
13,453
7,301
455
7,553
5,830
8,251
0
L
11,226
166
369
237
6,778
2,429
0
4,145
2,461
26,343
470
W
5,951
271
880
1,633
4,492
1,615
1,748
1,535
2,888
13,879
0
L
Zhong Kui
J3F3 3SPARTAC0
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
MAMAJOUNS
Skadi
7,989
2,460
425
1,176
7,933
3,243
1,021
3,481
4,418
0
25,976
W
Nike
Mr_Fro
Nike
7,013
176
0
610
9,244
7,338
585
2,675
6,569
0
10,114
W
Cthulhu
XxKimchi
Cthulhu
5,452
309
2,520
2,958
9,228
8,468
545
3,633
5,407
20,919
230
L
7,910
1,472
189
2,729
10,814
3,738
0
5,119
5,439
18,854
311
L
Amaterasu
iCe zPerfedz
Amaterasu
2,659
350
202
1,151
5,438
4,303
0
2,661
2,666
0
3,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
44,432
80
Minions Killed
124
0
Camps Cleared
0
645,679
Distance Traveled
906,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,306
812
14
2
0
200,607
0
W
Ymir
8,780
976
11
1
0
168,661
0
L
Vulcan
7,256
806
33
4
0
172,195
0
W
Agni
9,224
1,025
35
4
0
191,807
0
L
Zhong Kui
2,304
256
0
0
0
0
0
W
Skadi
8,957
995
41
5
0
152,749
0
W
Nike
8,633
959
7
1
0
205,447
0
W
Cthulhu
8,838
982
30
3
0
188,043
0
L
Chronos
8,680
964
27
3
0
154,566
0
L
Amaterasu
6,137
682
6
1
0
118,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role