Player Matchup

Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrissClockman
Vulcan
Level 122
God Stats
7W - 4L
1,471 SR
Queue Stats
315W - 299L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Empty401k
Jing Wei
Level 154
God Stats
3W - 3L
1,360 SR
Queue Stats
115W - 106L
1,534 Elo+
Solo
Ra
Ra
SoulEaterKage
Ra
Level 148
God Stats
2W - 4L
1,201 SR
Queue Stats
392W - 389L
1,435 Elo+
Solo
Fafnir
Fafnir
carlmeow
Fafnir
Level 134
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 7L
1,554 Elo+
Solo
Team Averages
Level 142
1,453 SR
1,505 Elo+

VS

Team Averages
Level 163
1,428 SR
1,490 Elo+
Fafnir
Fafnir
 
Fafnir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BPGxTOOxEASY
Shiva
Level 139
God Stats
1W - 3L
1,384 SR
Queue Stats
201W - 200L
1,552 Elo+
Solo
Anhur
Anhur
MR LoveNutz
Anhur
Level 125
God Stats
2W - 2L
1,524 SR
Queue Stats
142W - 139L
1,456 Elo+
Solo
Ix Chel
Ix Chel
Turan8888
Ix Chel
Level 161
God Stats
4W - 11L
1,506 SR
Queue Stats
1,002W - 1,004L
1,489 Elo+
Solo
Susano
Susano
jaygreenspot
Susano
Level 237
God Stats
3W - 11L
1,226 SR
Queue Stats
775W - 793L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 3 / 11
8,686
790
9,598
12,635
7,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 9
8,347
759
14,738
9,155
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
Empty401k
Jing Wei
17
5 / 0 / 8
9,710
883
12,081
9,753
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 8
8,071
734
7,335
10,910
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
carlmeow
Fafnir
16
5 / 1 / 6
9,806
891
4,916
14,974
16,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 4 / 2
7,070
643
7,272
13,816
15,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 6 / 4
7,549
686
15,105
16,186
13,201
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
2 / 3 / 2
7,813
710
8,960
9,254
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Turan8888
Ix Chel
16
1 / 2 / 5
8,320
756
8,046
7,995
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
2 / 1 / 1
7,508
683
7,316
6,079
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
16
Kills
7
7
Deaths
16
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
3
11
3.17
L
Fafnir
 
Fafnir
1
4
2
0.5
L
1
6
4
0.5
W
1
1
9
5.5
W
Jing Wei
Empty401k
Jing Wei
5
0
8
9
L
2
3
2
1
W
1
2
8
2.5
L
Ix Chel
Turan8888
Ix Chel
1
2
5
1.75
W
Fafnir
carlmeow
Fafnir
5
1
6
8
L
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,668
Damage
46,699
57,427
Taken
53,330
36,998
Mitigated
38,374
28,168
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,598
603
1,077
1,580
12,635
7,605
127
1,802
10,833
15,161
491
L
Fafnir
 
Fafnir
7,272
3,654
1,160
3,534
13,816
15,888
0
8,403
4,953
10,668
0
L
15,105
1,041
1,574
3,409
16,186
13,201
0
9,721
6,018
2,246
21,904
W
14,738
215
461
1,755
9,155
4,195
359
2,700
6,455
26,658
0
W
Jing Wei
Empty401k
Jing Wei
12,081
9,174
499
604
9,753
4,671
946
4,157
5,596
0
33,124
L
8,960
3,630
646
1,409
9,254
3,713
0
6,834
2,032
0
23,303
W
7,335
721
9,127
4,227
10,910
4,377
750
3,413
7,497
17,818
0
L
Ix Chel
Turan8888
Ix Chel
8,046
354
3,674
3,025
7,995
3,321
0
6,171
1,494
31,135
0
W
Fafnir
carlmeow
Fafnir
4,916
1,571
3,728
5,110
14,974
16,150
174
5,492
9,482
8,810
0
L
Susano
7,316
461
790
1,345
6,079
2,251
0
3,287
2,667
0
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
38,260
133
Minions Killed
121
0
Camps Cleared
0
1,044,090
Distance Traveled
889,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,686
790
16
1
0
188,566
0
L
Fafnir
7,070
643
7
1
0
166,518
0
L
Shiva
7,549
686
22
2
0
193,192
0
W
Vulcan
8,347
759
38
3
0
256,592
0
W
Jing Wei
9,710
883
52
5
0
180,917
0
L
Anhur
7,813
710
47
4
0
171,652
0
W
Ra
8,071
734
24
2
0
208,992
0
L
Ix Chel
8,320
756
26
2
0
218,314
0
W
Fafnir
9,806
891
3
0
0
209,023
0
L
Susano
7,508
683
19
2
0
139,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role