Player Matchup

Scylla
Scylla
Decko101016
Scylla
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
458W - 435L
1,392 Elo+
Solo
Nike
Nike
Hugegentials
Nike
Level 61
God Stats
5W - 3L
1,476 SR
Queue Stats
122W - 133L
1,456 Elo+
Party 1
Lancelot
Lancelot
K1nnear
Lancelot
Level 64
God Stats
9W - 12L
1,446 SR
Queue Stats
169W - 203L
1,469 Elo+
Party 1
Skadi
Skadi
Pand41789
Skadi
Level 129
God Stats
6W - 7L
1,339 SR
Queue Stats
557W - 545L
1,495 Elo+
Party 1
Baba Yaga
Baba Yaga
Yellowgamer1622
Baba Yaga
Level 104
God Stats
14W - 7L
1,670 SR
Queue Stats
533W - 522L
1,490 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,461 Elo+

VS

Team Averages
Level 120
1,578 SR
1,477 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TriFeathers
Kukulkan
Level 105
God Stats
85W - 93L
1,432 SR
Queue Stats
836W - 794L
1,511 Elo+
Solo
Jormungandr
Jormungandr
WafflyFall95829
Jormungandr
Level 77
God Stats
19W - 14L
1,554 SR
Queue Stats
915W - 935L
1,444 Elo+
Solo
Lancelot
Lancelot
Willluminati
Lancelot
Level 145
God Stats
4W - 3L
1,676 SR
Queue Stats
167W - 165L
1,438 Elo+
Party 2
Kali
Kali
kevinoob
Kali
Level 156
God Stats
1W - 2L
1,729 SR
Queue Stats
140W - 129L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 2 / 1
9,235
616
7,542
5,640
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 0 / 2
9,008
601
9,464
12,909
10,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
K1nnear
Lancelot
15
6 / 1 / 4
8,718
581
11,087
10,394
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Pand41789
Skadi
13
3 / 1 / 3
7,843
523
6,482
5,452
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Yellowgamer1622
Baba Yaga
13
2 / 0 / 6
7,391
493
7,888
8,914
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 2 / 1
8,120
541
4,465
11,369
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TriFeathers
Kukulkan
13
0 / 3 / 1
7,456
497
5,338
7,997
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
WafflyFall95829
Jormungandr
10
0 / 4 / 2
5,845
390
5,670
10,585
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Willluminati
Lancelot
12
0 / 4 / 1
6,936
462
3,229
13,369
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kali
11
1 / 7 / 0
6,781
452
4,061
17,613
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
3
4
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
2
1
1.25
W
Scylla
5
2
1
2.75
W
4
0
2
5
W
Lancelot
K1nnear
Lancelot
6
1
4
8
W
Skadi
Pand41789
Skadi
3
1
3
4.5
L
Kukulkan
TriFeathers
Kukulkan
0
3
1
0.17
L
Jormungandr
WafflyFall95829
Jormungandr
0
4
2
0.25
L
Lancelot
Willluminati
Lancelot
0
4
1
0.13
W
Baba Yaga
Yellowgamer1622
Baba Yaga
2
0
6
5
L
Kali
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,463
Damage
22,763
43,309
Taken
60,933
26,322
Mitigated
31,206
11,885
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,465
2,813
0
4,910
11,369
3,965
0
2,911
8,418
0
68,815
W
Scylla
7,542
937
0
1,388
5,640
1,688
1,317
58
5,365
52,477
1,446
W
9,464
1,285
0
1,308
12,909
10,951
1,213
4,550
8,359
0
51,813
W
Lancelot
K1nnear
Lancelot
11,087
732
0
4,805
10,394
4,971
1,135
1,846
8,506
0
60,061
W
Skadi
Pand41789
Skadi
6,482
2,742
0
1,292
5,452
1,902
520
1,706
3,746
0
50,406
L
Kukulkan
TriFeathers
Kukulkan
5,338
776
0
2,209
7,997
2,838
0
627
7,330
58,836
1,556
L
Jormungandr
WafflyFall95829
Jormungandr
5,670
930
0
587
10,585
7,892
0
4,863
5,682
16,484
1,551
L
Lancelot
Willluminati
Lancelot
3,229
631
0
3,695
13,369
10,585
0
3,951
8,924
0
38,942
W
Baba Yaga
Yellowgamer1622
Baba Yaga
7,888
222
0
3,092
8,914
6,810
459
2,463
6,344
36,869
444
L
Kali
4,061
1,938
0
6,971
17,613
5,926
0
2,325
15,202
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
35,138
445
Minions Killed
422
0
Camps Cleared
0
1,572,904
Distance Traveled
1,459,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,120
541
126
8
0
276,699
0
W
Scylla
9,235
616
101
7
0
286,523
0
W
Nike
9,008
601
98
7
0
314,764
0
W
Lancelot
8,718
581
96
6
0
385,405
0
W
Skadi
7,843
523
93
6
0
282,415
0
L
Kukulkan
7,456
497
119
8
0
279,048
0
L
Jormungandr
5,845
390
22
1
0
321,892
0
L
Lancelot
6,936
462
67
4
0
305,901
0
W
Baba Yaga
7,391
493
57
4
0
303,797
0
L
Kali
6,781
452
88
6
0
276,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role