Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BMYTHIC2002
Kukulkan
Level 116
God Stats
5W - 1L
1,980 SR
Queue Stats
64W - 68L
1,494 Elo+
Party 2
Bastet
Bastet
MammothTie46532
Bastet
Level 148
God Stats
17W - 10L
1,617 SR
Queue Stats
145W - 124L
1,522 Elo+
Party 2
Chernobog
Chernobog
ObalambLegend
Chernobog
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 107L
1,521 Elo+
Party 2
Cabrakan
Cabrakan
xdz26gbw
Cabrakan
Level 144
God Stats
1W - 1L
1,843 SR
Queue Stats
123W - 126L
1,463 Elo+
Solo
Team Averages
Level 138
1,688 SR
1,500 Elo+

VS

Team Averages
Level 89
1,582 SR
1,489 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
AphroHercGapeXXX
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,445 Elo+
Party 1
Neith
Neith
MartinJMcD
Neith
Level 125
God Stats
76W - 68L
1,516 SR
Queue Stats
96W - 94L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
bravebud
Cthulhu
Level 107
God Stats
26W - 20L
1,636 SR
Queue Stats
191W - 162L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
ivan9xulo
Gilgamesh
Level 107
God Stats
6W - 2L
1,757 SR
Queue Stats
140W - 146L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 0
5,502
550
2,796
10,383
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
BMYTHIC2002
Kukulkan
10
1 / 3 / 1
5,713
571
1,972
4,379
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
5,937
594
3,774
9,510
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
ObalambLegend
Chernobog
9
0 / 4 / 2
4,905
491
3,462
7,634
2,208
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xdz26gbw
Cabrakan
7
0 / 3 / 0
4,630
463
3,652
8,719
6,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 1 / 2
5,331
533
4,760
5,057
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 1
6,724
672
5,554
5,933
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
12
4 / 0 / 1
6,833
683
6,366
5,223
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
bravebud
Cthulhu
9
2 / 0 / 3
5,188
519
6,298
7,517
4,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ivan9xulo
Gilgamesh
12
5 / 0 / 5
6,600
660
3,830
5,812
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
17
17
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
W
Heimdallr
 
Heimdallr
2
1
2
3
W
4
2
1
2.25
L
Kukulkan
BMYTHIC2002
Kukulkan
1
3
1
0.5
L
2
3
1
0.83
W
Neith
4
0
1
4.5
L
Chernobog
ObalambLegend
Chernobog
0
4
2
0.25
W
Cthulhu
bravebud
Cthulhu
2
0
3
3.5
W
Gilgamesh
ivan9xulo
Gilgamesh
5
0
5
7.5
L
Cabrakan
xdz26gbw
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
26,808
40,625
Taken
29,542
17,479
Mitigated
12,655
11,125
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,796
122
0
3,241
10,383
4,617
0
0
10,383
0
35,357
W
Heimdallr
 
Heimdallr
4,760
1,404
0
1,145
5,057
1,565
675
1,866
3,191
0
30,290
W
5,554
1,994
180
2,173
5,933
1,956
871
1,720
4,213
39,365
0
L
Kukulkan
BMYTHIC2002
Kukulkan
1,972
101
0
598
4,379
1,369
0
3,096
1,283
32,952
0
L
3,774
689
0
4,487
9,510
2,764
0
3,002
6,508
0
45,002
W
Neith
6,366
1,825
0
2,300
5,223
1,682
0
0
5,223
0
45,068
L
Chernobog
ObalambLegend
Chernobog
3,462
2,357
0
1,290
7,634
2,208
0
3,404
4,230
0
29,585
W
Cthulhu
bravebud
Cthulhu
6,298
1,053
357
2,305
7,517
4,431
310
1,091
6,426
23,914
383
W
Gilgamesh
ivan9xulo
Gilgamesh
3,830
1,010
0
1,635
5,812
3,021
0
596
5,216
0
41,126
L
Cabrakan
xdz26gbw
Cabrakan
3,652
344
0
1,509
8,719
6,521
0
2,345
6,374
9,989
2,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
30,676
302
Minions Killed
336
0
Camps Cleared
0
1,031,850
Distance Traveled
987,176
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,502
550
76
8
0
188,391
2
W
Heimdallr
5,331
533
50
5
0
168,588
0
W
Olorun
6,724
672
79
8
0
186,925
1
L
Kukulkan
5,713
571
65
7
0
189,269
0
L
Bastet
5,937
594
87
9
0
258,191
0
W
Neith
6,833
683
88
9
0
194,590
4
L
Chernobog
4,905
491
63
6
0
168,739
0
W
Cthulhu
5,188
519
39
4
0
186,735
0
W
Gilgamesh
6,600
660
80
8
0
250,338
0
L
Cabrakan
4,630
463
11
1
0
227,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role