Player Matchup

Mulan
Mulan
Silver II
BiigLebowsskii
Mulan
Silver II
Level 119
God Stats
25W - 23L
1,602 SR
Queue Stats
112W - 135L
1,124 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Kris Wils
Tsukuyomi
Silver III
Level 109
God Stats
5W - 8L
1,438 SR
Queue Stats
638W - 668L
876 MMR
Solo
Hel
Hel
Silver IV
TheBlackBeast83
Hel
Silver IV
Level 141
God Stats
55W - 59L
1,503 SR
Queue Stats
305W - 329L
863 MMR
Solo
Anhur
Anhur
Silver IV
eragon1407
Anhur
Silver IV
Level 103
God Stats
0W - 2L
1,302 SR
Queue Stats
25W - 45L
1,083 MMR
Solo
Sol
Sol
Silver I
nia21111
Sol
Silver I
Level 158
God Stats
10W - 25L
1,264 SR
Queue Stats
368W - 403L
1,102 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,422 SR
1,010 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,520 SR
1,185 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver V
 
Yemoja
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
StonedGamerl99o
Izanami
Silver III
Level 140
God Stats
5W - 7L
1,462 SR
Queue Stats
82W - 120L
1,035 MMR
Solo
Amaterasu
Amaterasu
Silver V
VicPiter666
Amaterasu
Silver V
Level 66
God Stats
1W - 0L
1,605 SR
Queue Stats
33W - 44L
851 MMR
Solo
Mercury
Mercury
Silver III
cfih
Mercury
Silver III
Level 118
God Stats
11W - 16L
1,532 SR
Queue Stats
139W - 169L
1,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,408
682
2,415
4,348
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Kris Wils
Tsukuyomi
6
1 / 0 / 0
3,403
681
424
2,889
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
2,999
600
1,260
2,344
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
1
0 / 0 / 0
965
193
0
92
23
6
0 / 0 / 0
3,365
673
907
2,670
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
BastetMedusaKing ArthurFreya

VS

Bans
AwilixVulcanRavanaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,477
695
1,973
1,296
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
 
Yemoja
4
0 / 0 / 0
2,916
583
276
1,081
431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
4,074
815
1,158
3,169
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
VicPiter666
Amaterasu
7
2 / 0 / 0
4,051
810
2,180
3,447
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
cfih
Mercury
6
0 / 1 / 0
3,230
646
825
3,834
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Yemoja
 
Yemoja
0
0
0
0
L
0
2
1
0.25
L
Tsukuyomi
Kris Wils
Tsukuyomi
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
Amaterasu
VicPiter666
Amaterasu
2
0
0
2
W
Mercury
cfih
Mercury
0
1
0
0
L
Anhur
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,006
Damage
6,412
12,343
Taken
12,827
3,259
Mitigated
4,073
4,912
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,973
416
0
459
1,296
255
0
442
854
19,896
0
W
Yemoja
 
Yemoja
276
96
233
242
1,081
431
0
59
1,022
4,318
0
L
2,415
1,015
0
1,360
4,348
1,121
0
88
4,260
0
16,426
L
Tsukuyomi
Kris Wils
Tsukuyomi
424
65
0
584
2,889
881
0
805
2,084
0
12,525
W
1,158
653
0
1,963
3,169
808
351
1,201
1,968
0
29,645
L
1,260
41
0
1,374
2,344
654
0
203
2,141
12,031
0
W
Amaterasu
VicPiter666
Amaterasu
2,180
972
0
1,791
3,447
1,709
0
0
3,447
0
17,689
W
Mercury
cfih
Mercury
825
406
0
1,993
3,834
870
0
410
3,424
0
12,109
L
Anhur
0
0
0
0
92
23
0
92
0
0
0
L
907
68
0
1,594
2,670
580
0
1,061
1,609
17,243
3,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,140
Gold Earned
17,748
123
Minions Killed
169
0
Camps Cleared
0
377,854
Distance Traveled
509,986
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,477
695
34
7
0
93,335
0
W
Yemoja
2,916
583
9
2
0
114,021
0
L
Mulan
3,408
682
33
7
0
84,577
0
L
Tsukuyomi
3,403
681
32
6
0
105,753
1
W
Izanami
4,074
815
55
11
0
83,864
0
L
Hel
2,999
600
15
3
0
99,143
0
W
Amaterasu
4,051
810
37
7
0
107,423
1
W
Mercury
3,230
646
34
7
0
111,343
0
L
Anhur
965
193
0
0
0
0
0
L
Sol
3,365
673
43
9
0
88,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role