Player Matchup

Danzaburou
Danzaburou
COLOMBO_253
Danzaburou
Level 102
God Stats
7W - 5L
1,510 SR
Queue Stats
232W - 244L
1,468 Elo+
Solo
Nu Wa
Nu Wa
ElTorrez77
Nu Wa
Level 154
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 1L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
ItsTheJester989
Sun Wukong
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 227L
1,431 Elo+
Party 1
Ganesha
Ganesha
chernobyl_cherry
Ganesha
Level 140
God Stats
4W - 1L
1,871 SR
Queue Stats
86W - 87L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
thecitrusdemon
Tsukuyomi
Level 97
God Stats
10W - 4L
1,677 SR
Queue Stats
220W - 228L
1,447 Elo+
Party 1
Team Averages
Level 124
1,635 SR
1,464 Elo+

VS

Team Averages
Level 111
1,607 SR
1,485 Elo+
Ares
Ares
 
Ares
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AzazelN7
Cerberus
Level 144
God Stats
6W - 3L
1,829 SR
Queue Stats
177W - 155L
1,493 Elo+
Solo
Loki
Loki
HENNYxJIMMY
Loki
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
247W - 250L
1,423 Elo+
Solo
Neith
Neith
RavenHellsing68
Neith
Level 101
God Stats
233W - 270L
1,527 SR
Queue Stats
454W - 472L
1,486 Elo+
Solo
Vulcan
Vulcan
dshull55
Vulcan
Level 68
God Stats
6W - 5L
1,680 SR
Queue Stats
423W - 402L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COLOMBO_253
Danzaburou
13
4 / 2 / 3
8,036
618
8,442
8,171
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
6 / 0 / 1
9,075
698
9,599
4,046
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
ItsTheJester989
Sun Wukong
12
4 / 2 / 2
7,797
600
6,230
9,000
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 8
6,845
527
3,564
8,551
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
thecitrusdemon
Tsukuyomi
14
4 / 1 / 5
7,894
607
6,266
10,369
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 3 / 2
6,461
497
5,173
12,692
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
AzazelN7
Cerberus
13
2 / 5 / 1
7,145
550
7,321
12,563
12,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 1
6,321
486
4,850
11,667
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 3 / 0
6,533
503
3,304
7,180
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
dshull55
Vulcan
12
0 / 2 / 0
6,696
515
2,899
7,310
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
L
Cerberus
AzazelN7
Cerberus
2
5
1
0.5
W
Danzaburou
COLOMBO_253
Danzaburou
4
2
3
2.75
W
Nu Wa
6
0
1
6.5
L
1
5
1
0.3
W
Sun Wukong
ItsTheJester989
Sun Wukong
4
2
2
2.5
L
3
3
0
1
W
0
1
8
4
L
Vulcan
dshull55
Vulcan
0
2
0
0
W
Tsukuyomi
thecitrusdemon
Tsukuyomi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
23,547
40,137
Taken
51,412
19,087
Mitigated
30,116
13,737
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,173
615
257
2,654
12,692
10,852
0
2,610
9,910
27,831
1,694
L
Cerberus
AzazelN7
Cerberus
7,321
442
0
2,873
12,563
12,377
0
518
11,995
36,409
2,872
W
Danzaburou
COLOMBO_253
Danzaburou
8,442
4,421
0
3,754
8,171
2,832
0
2,064
6,107
0
58,574
W
Nu Wa
9,599
2,100
0
1,361
4,046
1,207
363
2,754
1,292
71,144
1,762
L
4,850
1,363
0
4,430
11,667
3,375
0
2,231
9,220
0
39,551
W
Sun Wukong
ItsTheJester989
Sun Wukong
6,230
1,951
0
2,343
9,000
6,952
26
4,903
3,125
0
37,609
L
3,304
676
0
418
7,180
1,851
0
1,954
5,088
0
45,366
W
3,564
439
0
1,357
8,551
4,633
0
2,217
6,334
14,498
0
L
Vulcan
dshull55
Vulcan
2,899
100
0
1,850
7,310
1,661
0
4,885
2,065
56,964
1,254
W
Tsukuyomi
thecitrusdemon
Tsukuyomi
6,266
1,398
0
4,922
10,369
3,463
0
1,662
8,569
0
51,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
33,156
404
Minions Killed
408
0
Camps Cleared
0
1,299,271
Distance Traveled
1,246,688
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,461
497
36
3
0
264,528
0
L
Cerberus
7,145
550
90
7
0
232,236
0
W
Danzaburou
8,036
618
109
8
0
242,688
0
W
Nu Wa
9,075
698
149
11
0
241,812
0
L
Loki
6,321
486
70
5
0
274,617
0
W
Sun Wukong
7,797
600
65
5
0
231,017
2
L
Neith
6,533
503
93
7
0
235,493
4
W
Ganesha
6,845
527
4
0
0
276,588
9
L
Vulcan
6,696
515
119
9
0
239,814
0
W
Tsukuyomi
7,894
607
77
6
0
307,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role