Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GEAlmadaZ
Agni
Level 169
God Stats
2W - 4L
1,461 SR
Queue Stats
172W - 156L
1,605 Elo+
Party 1
Anubis
Anubis
Pedrivo
Anubis
Level 169
God Stats
1W - 4L
1,510 SR
Queue Stats
129W - 153L
1,440 Elo+
Solo
Team Averages
Level 145
1,494 SR
1,509 Elo+

VS

Team Averages
Level 150
1,471 SR
1,508 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EvilShadow14
Terra
Level 145
God Stats
1W - 1L
1,264 SR
Queue Stats
45W - 50L
1,488 Elo+
Solo
Thoth
Thoth
MilaDeNapo
Thoth
Level 143
God Stats
8W - 4L
1,682 SR
Queue Stats
384W - 364L
1,572 Elo+
Solo
Chiron
Chiron
zerodiax
Chiron
Level 129
God Stats
4W - 5L
1,410 SR
Queue Stats
414W - 437L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 1 / 1
5,681
1,136
2,215
3,266
1,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
 
Kuzenbo
9
0 / 2 / 4
5,220
1,044
2,817
6,627
5,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
 
Horus
7
0 / 0 / 3
4,615
923
2,278
2,943
2,378
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Agni
8
0 / 3 / 3
4,790
958
2,861
3,376
1,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
Pedrivo
Anubis
11
1 / 1 / 2
5,460
1,092
2,812
2,315
1,161
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 1 / 2
5,612
1,122
3,409
3,357
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
 
Geb
10
0 / 0 / 4
5,305
1,061
4,758
3,180
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 0 / 3
5,584
1,117
1,684
4,998
3,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
10
1 / 2 / 5
5,383
1,077
2,658
3,012
634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
zerodiax
Chiron
11
3 / 1 / 4
5,911
1,182
4,926
3,561
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
3
Kills
7
7
Deaths
4
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
1
2.5
L
Kuzenbo
 
Kuzenbo
0
2
4
1
L
Horus
 
Horus
0
0
3
1.5
W
Ao Kuang
 
Ao Kuang
2
1
2
3
W
Geb
 
Geb
0
0
4
2
W
1
0
3
2.5
L
Agni
0
3
3
0.5
W
Thoth
1
2
5
1.75
L
Anubis
Pedrivo
Anubis
1
1
2
2
W
Chiron
zerodiax
Chiron
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
17,435
18,527
Taken
18,108
11,497
Mitigated
7,678
6,857
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,215
92
418
1,112
3,266
1,155
0
2,166
900
9,117
0
L
Kuzenbo
 
Kuzenbo
2,817
1,039
1,140
2,035
6,627
5,561
20
3,996
2,296
3,808
0
L
Horus
 
Horus
2,278
874
464
1,127
2,943
2,378
0
1,442
1,234
0
2,729
W
Ao Kuang
 
Ao Kuang
3,409
341
0
1,020
3,357
2,049
0
1,634
1,675
5,979
1,249
W
Geb
 
Geb
4,758
116
140
1,784
3,180
987
0
2,180
960
7,982
269
W
1,684
235
2,709
2,747
4,998
3,071
0
2,417
2,581
4,333
0
L
Agni
2,861
144
0
0
3,376
1,242
0
1,819
1,438
7,023
0
W
Thoth
2,658
53
0
108
3,012
634
0
2,600
370
11,750
0
L
Anubis
Pedrivo
Anubis
2,812
81
0
561
2,315
1,161
0
1,599
507
11,157
0
W
Chiron
zerodiax
Chiron
4,926
667
554
854
3,561
937
0
1,744
1,817
0
11,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
27,795
53
Minions Killed
65
0
Camps Cleared
0
510,678
Distance Traveled
523,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,681
1,136
15
3
0
127,562
0
L
Kuzenbo
5,220
1,044
6
1
0
109,712
0
L
Horus
4,615
923
1
0
0
79,536
0
W
Ao Kuang
5,612
1,122
14
3
0
94,518
0
W
Geb
5,305
1,061
13
3
0
107,537
0
W
Terra
5,584
1,117
4
1
0
96,102
0
L
Agni
4,790
958
7
1
0
106,122
0
W
Thoth
5,383
1,077
17
3
0
112,245
0
L
Anubis
5,460
1,092
24
5
0
87,746
0
W
Chiron
5,911
1,182
17
3
0
113,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role