Player Matchup

Bastet
Bastet
 
Bastet
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DrDreux
Sylvanus
Level 136
God Stats
23W - 18L
1,648 SR
Queue Stats
85W - 57L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
Gangmemberfo
Sun Wukong
Level 65
God Stats
3W - 5L
1,496 SR
Queue Stats
173W - 162L
1,547 Elo+
Party 3
Nut
Nut
Identidad
Nut
Level 134
God Stats
13W - 8L
1,605 SR
Queue Stats
65W - 43L
1,580 Elo+
Party 2
Agni
Agni
minexiaofei
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,539 Elo+

VS

Team Averages
Level 113
1,516 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
JaxiJay
Awilix
Level 89
God Stats
14W - 8L
1,725 SR
Queue Stats
102W - 85L
1,603 Elo+
Party 1
Ix Chel
Ix Chel
etisatis
Ix Chel
Level 156
God Stats
23W - 19L
1,479 SR
Queue Stats
558W - 568L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
owly999
Gilgamesh
Level 121
God Stats
2W - 4L
1,471 SR
Queue Stats
155W - 136L
1,535 Elo+
Solo
Bacchus
Bacchus
psddtgb7x15
Bacchus
Level 81
God Stats
38W - 43L
1,404 SR
Queue Stats
701W - 671L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 0
5,574
557
3,755
8,176
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
DrDreux
Sylvanus
8
0 / 4 / 0
4,532
453
4,118
7,374
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Gangmemberfo
Sun Wukong
9
1 / 4 / 0
5,178
518
5,131
10,995
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 1
5,243
524
4,716
10,098
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 1
4,827
483
2,158
5,398
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 4
6,086
609
5,020
5,625
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
JaxiJay
Awilix
12
11 / 0 / 5
7,081
708
7,977
6,392
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
etisatis
Ix Chel
11
4 / 2 / 2
6,767
677
4,473
5,163
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
owly999
Gilgamesh
11
1 / 0 / 4
6,522
652
5,675
10,444
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
psddtgb7x15
Bacchus
10
1 / 3 / 6
5,367
537
4,663
7,700
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
20
20
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
0
1.5
W
Izanami
 
Izanami
3
1
4
5
L
Sylvanus
DrDreux
Sylvanus
0
4
0
0
L
Sun Wukong
Gangmemberfo
Sun Wukong
1
4
0
0.25
L
2
5
1
0.5
W
Awilix
JaxiJay
Awilix
11
0
5
13.5
W
Ix Chel
etisatis
Ix Chel
4
2
2
2.5
L
0
5
1
0.1
W
Gilgamesh
owly999
Gilgamesh
1
0
4
3
W
Bacchus
psddtgb7x15
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
27,808
42,041
Taken
35,324
17,312
Mitigated
16,129
13,228
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,755
1,062
0
2,520
8,176
2,817
0
1,217
6,879
0
39,807
W
Izanami
 
Izanami
5,020
3,697
0
1,458
5,625
1,648
277
1,181
4,444
0
36,771
L
Sylvanus
DrDreux
Sylvanus
4,118
1,426
456
1,654
7,374
4,216
0
1,788
5,586
17,844
9,599
L
Sun Wukong
Gangmemberfo
Sun Wukong
5,131
1,548
0
4,594
10,995
6,211
0
583
9,825
0
32,602
L
4,716
2,983
0
3,475
10,098
2,719
47
3,167
6,931
0
29,835
W
Awilix
JaxiJay
Awilix
7,977
3,528
0
1,271
6,392
2,206
273
1,359
5,033
0
37,895
W
Ix Chel
etisatis
Ix Chel
4,473
523
276
2,323
5,163
1,378
0
2,507
2,656
40,023
689
L
2,158
37
0
529
5,398
1,349
0
2,372
3,026
25,241
0
W
Gilgamesh
owly999
Gilgamesh
5,675
885
0
2,978
10,444
7,190
0
0
9,867
0
40,974
W
Bacchus
psddtgb7x15
Bacchus
4,663
406
0
1,717
7,700
3,707
0
818
6,850
27,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
31,823
263
Minions Killed
312
0
Camps Cleared
0
982,612
Distance Traveled
1,049,897
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,574
557
65
7
0
223,842
0
W
Izanami
6,086
609
64
6
0
200,908
0
L
Sylvanus
4,532
453
52
5
0
184,632
1
L
Sun Wukong
5,178
518
64
6
0
195,501
1
L
Nut
5,243
524
39
4
0
179,828
2
W
Awilix
7,081
708
54
5
0
260,484
0
W
Ix Chel
6,767
677
77
8
0
211,803
4
L
Agni
4,827
483
43
4
0
198,809
0
W
Gilgamesh
6,522
652
74
7
0
168,730
0
W
Bacchus
5,367
537
43
4
0
207,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role