Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HASBULLAH21
Anubis
Level 144
God Stats
27W - 14L
1,604 SR
Queue Stats
270W - 285L
1,430 Elo+
Party 1
Shiva
Shiva
MrASAPBABY
Shiva
Level 121
God Stats
23W - 15L
1,737 SR
Queue Stats
164W - 148L
1,620 Elo+
Party 2
Cupid
Cupid
NALGAKXONDA
Cupid
Level 89
God Stats
15W - 18L
1,533 SR
Queue Stats
185W - 205L
1,439 Elo+
Party 1
Pele
Pele
PabloLeMatelot
Pele
Level 143
God Stats
3W - 1L
1,263 SR
Queue Stats
238W - 175L
1,619 Elo+
Party 2
Team Averages
Level 120
1,527 SR
1,522 Elo+

VS

Team Averages
Level 173
1,438 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Snipa Gang Bean
Mulan
Level 89
God Stats
2W - 5L
1,636 SR
Queue Stats
112W - 109L
1,528 Elo+
Solo
Agni
Agni
SudeshTime
Agni
Level 94
God Stats
1W - 5L
1,274 SR
Queue Stats
87W - 109L
1,464 Elo+
Solo
Fenrir
Fenrir
gurisp
Fenrir
Level 217
God Stats
2W - 9L
1,278 SR
Queue Stats
563W - 539L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 1 / 1
6,314
574
2,084
2,727
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
3 / 4 / 2
6,287
572
6,731
7,162
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
10
3 / 0 / 6
6,366
579
5,252
7,984
5,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 1 / 4
6,446
586
2,124
5,806
1,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

13
6 / 0 / 0
8,008
728
4,726
8,183
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 2 / 1
6,052
550
4,890
5,536
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
 
Ymir
9
0 / 4 / 6
5,205
473
4,783
8,236
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 4 / 0
5,483
498
2,491
9,134
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 2 / 1
6,087
553
2,116
4,490
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
gurisp
Fenrir
9
2 / 2 / 2
5,264
479
3,166
7,892
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
6
6
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
1
1.5
L
Medusa
 
Medusa
2
2
1
1.25
L
Ymir
 
Ymir
0
4
6
0.75
W
Anubis
3
4
2
1
W
Shiva
3
0
6
6
W
1
1
4
3
W
6
0
0
6
L
0
4
0
0
L
2
2
1
1.25
L
Fenrir
gurisp
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
17,446
31,862
Taken
35,288
15,110
Mitigated
12,417
12,249
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,084
48
0
675
2,727
793
0
1,174
1,553
39,500
232
L
Medusa
 
Medusa
4,890
1,505
0
1,036
5,536
1,261
0
1,640
3,896
0
44,686
L
Ymir
 
Ymir
4,783
1,201
0
623
8,236
4,015
0
2,716
5,520
20,459
0
W
Anubis
6,731
185
0
2,899
7,162
3,286
0
2,597
4,565
45,080
0
W
Shiva
5,252
1,398
594
1,965
7,984
5,289
0
1,891
6,093
0
22,392
W
2,124
921
42
3,120
5,806
1,677
0
859
4,947
0
41,496
W
4,726
1,015
0
2,954
8,183
4,065
0
573
7,610
0
61,421
L
2,491
287
0
2,357
9,134
3,569
0
1,298
7,836
0
35,527
L
2,116
116
0
651
4,490
1,159
0
2,042
2,448
35,837
0
L
Fenrir
gurisp
Fenrir
3,166
368
0
3,189
7,892
2,413
0
1,073
6,819
0
25,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
28,091
371
Minions Killed
311
0
Camps Cleared
0
1,089,727
Distance Traveled
1,093,717
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,314
574
70
6
0
196,672
2
L
Medusa
6,052
550
80
7
0
246,430
2
L
Ymir
5,205
473
35
3
0
221,530
0
W
Anubis
6,287
572
70
6
0
216,414
0
W
Shiva
6,366
579
23
2
0
222,774
0
W
Cupid
6,446
586
96
9
0
226,102
0
W
Pele
8,008
728
112
10
0
227,765
2
L
Mulan
5,483
498
66
6
0
184,460
0
L
Agni
6,087
553
92
8
0
233,761
0
L
Fenrir
5,264
479
38
3
0
207,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role