Player Matchup

Anubis
Anubis
AbcenTLiquid
Anubis
Level 127
God Stats
6W - 5L
1,438 SR
Queue Stats
357W - 304L
1,514 Elo+
Party 1
Merlin
Merlin
OlegPobo4iy
Merlin
Level 104
God Stats
2W - 12L
1,155 SR
Queue Stats
229W - 230L
1,426 Elo+
Party 2
Charybdis
Charybdis
Pendrei
Charybdis
Level 89
God Stats
2W - 2L
1,588 SR
Queue Stats
151W - 107L
1,538 Elo+
Party 1
Skadi
Skadi
Strelok2116
Skadi
Level 84
God Stats
2W - 2L
1,429 SR
Queue Stats
181W - 195L
1,403 Elo+
Party 2
Horus
Horus
lipisey
Horus
Level 142
God Stats
5W - 5L
1,546 SR
Queue Stats
346W - 355L
1,454 Elo+
Solo
Team Averages
Level 109
1,431 SR
1,467 Elo+

VS

Team Averages
Level 103
1,513 SR
1,425 Elo+
Persephone
Persephone
FreeStrike
Persephone
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 76L
1,306 Elo+
Solo
Osiris
Osiris
GauchoFtv
Osiris
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
213W - 203L
1,485 Elo+
Solo
Rama
Rama
Harrysnotter
Rama
Level 61
God Stats
5W - 2L
1,623 SR
Queue Stats
119W - 119L
1,394 Elo+
Solo
Amaterasu
Amaterasu
IMencer
Amaterasu
Level 83
God Stats
1W - 2L
1,295 SR
Queue Stats
74W - 75L
1,445 Elo+
Party 3
Terra
Terra
PTyCCa
Terra
Level 122
God Stats
4W - 5L
1,431 SR
Queue Stats
317W - 297L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 4 / 1
9,520
952
12,304
8,122
3,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
14
2 / 3 / 4
7,885
789
10,639
7,785
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Pendrei
Charybdis
14
1 / 5 / 4
7,666
767
7,544
8,652
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 6
7,125
713
7,802
10,213
3,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
lipisey
Horus
13
0 / 6 / 6
7,827
783
3,947
15,769
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FreeStrike
Persephone
15
4 / 3 / 11
9,117
912
13,026
8,759
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
GauchoFtv
Osiris
16
5 / 2 / 16
9,432
943
6,365
12,270
13,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
7 / 1 / 11
10,331
1,033
10,101
4,938
2,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
IMencer
Amaterasu
14
5 / 5 / 14
9,481
948
12,106
16,469
15,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
PTyCCa
Terra
16
3 / 1 / 17
9,859
986
6,112
11,683
10,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
12
Kills
24
24
Deaths
12
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
4
1
2.38
W
Persephone
FreeStrike
Persephone
4
3
11
3.17
W
Osiris
GauchoFtv
Osiris
5
2
16
6.5
W
7
1
11
12.5
W
Amaterasu
IMencer
Amaterasu
5
5
14
2.4
L
Merlin
2
3
4
1.33
W
Terra
PTyCCa
Terra
3
1
17
11.5
L
Charybdis
Pendrei
Charybdis
1
5
4
0.6
L
0
6
6
0.5
L
Horus
lipisey
Horus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,236
Damage
47,710
50,541
Taken
54,119
24,817
Mitigated
44,380
13,486
Healing
25,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,304
448
0
1,923
8,122
3,821
0
2,980
4,928
23,686
0
W
Persephone
FreeStrike
Persephone
13,026
494
893
2,398
8,759
2,507
80
5,808
2,934
25,029
0
W
Osiris
GauchoFtv
Osiris
6,365
1,628
1,323
1,778
12,270
13,932
686
5,224
7,046
0
16,126
W
10,101
7,770
1,025
351
4,938
2,444
3,383
1,884
3,054
0
26,691
W
Amaterasu
IMencer
Amaterasu
12,106
5,599
1,430
4,964
16,469
15,357
0
6,629
9,840
0
19,569
L
Merlin
10,639
104
647
1,800
7,785
3,054
0
3,190
4,387
22,441
334
W
Terra
PTyCCa
Terra
6,112
720
6,687
4,755
11,683
10,140
91
3,155
8,528
12,313
0
L
Charybdis
Pendrei
Charybdis
7,544
2,654
177
242
8,652
3,106
0
4,534
4,041
0
20,421
L
7,802
2,532
372
1,066
10,213
3,532
0
3,492
6,324
0
14,484
L
Horus
lipisey
Horus
3,947
1,728
2,925
4,334
15,769
11,304
0
4,942
10,389
0
5,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
48,220
99
Minions Killed
131
0
Camps Cleared
0
889,823
Distance Traveled
1,024,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,520
952
21
2
0
179,571
0
W
Persephone
9,117
912
27
3
0
192,939
0
W
Osiris
9,432
943
17
2
0
216,754
0
W
Rama
10,331
1,033
50
5
0
184,593
0
W
Amaterasu
9,481
948
23
2
0
211,208
0
L
Merlin
7,885
789
27
3
0
175,194
0
W
Terra
9,859
986
14
1
0
219,459
0
L
Charybdis
7,666
767
26
3
0
167,548
0
L
Skadi
7,125
713
21
2
0
160,039
0
L
Horus
7,827
783
4
0
0
207,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role