Player Matchup

Poseidon
Poseidon
Platinum IV
FPSOldRocket
Poseidon
Platinum IV
Level 148
God Stats
0W - 3L
1,478 SR
Queue Stats
148W - 143L
1,761 MMR
Solo
Rama
Rama
Gold II
Heldenflausch
Rama
Gold II
Level 170
God Stats
0W - 2L
1,167 SR
Queue Stats
364W - 366L
1,663 MMR
Solo
Arachne
Arachne
Gold I
adsl_alex
Arachne
Gold I
Level 148
God Stats
68W - 42L
1,717 SR
Queue Stats
193W - 189L
1,633 MMR
Solo
Atlas
Atlas
Platinum V
qawzsexdrcft
Atlas
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 137L
1,618 MMR
Solo
Cerberus
Cerberus
Platinum IV
termineitor1407
Cerberus
Platinum IV
Level 111
God Stats
56W - 51L
1,443 SR
Queue Stats
802W - 797L
1,698 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,461 SR
1,675 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,623 SR
1,695 MMR
Geb
Geb
Platinum V
DaanKo108
Geb
Platinum V
Level 159
God Stats
7W - 6L
1,700 SR
Queue Stats
479W - 465L
1,728 MMR
Solo
Aphrodite
Aphrodite
Platinum I
Smulk
Aphrodite
Platinum I
Level 168
God Stats
1W - 4L
1,369 SR
Queue Stats
191W - 175L
1,872 MMR
Solo
Loki
Loki
Platinum III
StrefiaczeG_
Loki
Platinum III
Level 140
God Stats
33W - 22L
1,641 SR
Queue Stats
174W - 166L
1,632 MMR
Solo
Chaac
Chaac
Gold I
Wayath
Chaac
Gold I
Level 129
God Stats
7W - 7L
1,724 SR
Queue Stats
93W - 82L
1,692 MMR
Solo
Hachiman
Hachiman
Platinum IV
ΙΑΜΤΗΕΒΟSS3
Hachiman
Platinum IV
Level 149
God Stats
7W - 6L
1,679 SR
Queue Stats
373W - 357L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FPSOldRocket
Poseidon
15
4 / 4 / 0
8,574
536
11,274
10,751
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 0
8,221
514
5,187
12,007
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
adsl_alex
Arachne
12
0 / 8 / 5
7,063
441
6,433
15,506
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 7
7,533
471
6,342
15,502
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
16
7 / 3 / 1
9,917
620
11,727
18,564
13,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThorApolloAo KuangThanatos

VS

Bans
ChronosSusanoAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
9,619
601
14,115
15,208
8,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Smulk
Aphrodite
16
3 / 0 / 8
9,564
598
11,172
11,163
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 6
9,947
622
12,039
11,282
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Wayath
Chaac
13
3 / 4 / 5
7,877
492
9,289
16,585
12,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 4
10,155
635
10,322
9,571
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
23
23
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
Poseidon
FPSOldRocket
Poseidon
4
4
0
1
L
0
6
0
0
W
Aphrodite
Smulk
Aphrodite
3
0
8
7
W
8
1
6
11
W
Chaac
Wayath
Chaac
3
4
5
1.38
L
Arachne
adsl_alex
Arachne
0
8
5
0.31
L
0
2
7
1.75
L
Cerberus
7
3
1
2.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
56,937
72,330
Taken
63,809
40,405
Mitigated
33,425
19,587
Healing
29,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,115
731
0
3,052
15,208
8,892
0
9,094
5,539
59,523
4,462
L
Poseidon
FPSOldRocket
Poseidon
11,274
2,572
0
2,158
10,751
3,787
0
3,777
6,705
73,816
998
L
5,187
3,637
0
2,640
12,007
4,047
810
482
11,475
0
71,191
W
Aphrodite
Smulk
Aphrodite
11,172
1,024
3,694
8,764
11,163
4,374
0
4,762
6,303
71,928
556
W
12,039
4,559
0
6,417
11,282
3,547
0
4,279
6,886
0
64,649
W
Chaac
Wayath
Chaac
9,289
1,443
0
3,226
16,585
12,496
405
7,338
9,115
0
40,547
L
Arachne
adsl_alex
Arachne
6,433
4,896
0
4,431
15,506
5,355
0
4,401
10,703
0
54,799
L
6,342
1,987
0
2,586
15,502
13,596
0
6,027
8,916
22,881
0
L
Cerberus
11,727
404
0
7,772
18,564
13,620
0
7,464
10,209
65,237
1,616
W
10,322
6,946
0
4,539
9,571
4,116
1,096
2,521
6,960
0
85,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
47,162
521
Minions Killed
548
0
Camps Cleared
0
1,692,325
Distance Traveled
1,727,826
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,619
601
109
7
0
320,476
1
L
Poseidon
8,574
536
137
9
0
359,832
5
L
Rama
8,221
514
140
9
0
299,384
4
W
Aphrodite
9,564
598
149
9
0
348,393
4
W
Loki
9,947
622
100
6
0
405,917
4
W
Chaac
7,877
492
46
3
0
351,938
11
L
Arachne
7,063
441
80
5
0
357,817
0
L
Atlas
7,533
471
17
1
0
354,195
3
L
Cerberus
9,917
620
147
9
0
321,097
0
W
Hachiman
10,155
635
144
9
0
301,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role