Player Matchup

Ares
Ares
Silver I
Aoshimaa
Ares
Silver I
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,302 MMR
Solo
Janus
Janus
Silver I
Apostllee
Janus
Silver I
Level 128
God Stats
4W - 8L
1,421 SR
Queue Stats
708W - 726L
1,313 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
JetskiMurcury
Hou Yi
Bronze IV
Level 97
God Stats
1W - 2L
1,608 SR
Queue Stats
3W - 8L
1,270 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
barrett0303
Ratatoskr
Bronze III
Level 123
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 8L
1,262 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
gAuG3rYd3R
Cu Chulainn
Gold V
Level 77
God Stats
4W - 7L
1,449 SR
Queue Stats
257W - 292L
1,314 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,547 SR
1,292 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,565 SR
1,303 MMR
Vulcan
Vulcan
Bronze I
Autent1vez
Vulcan
Bronze I
Level 140
God Stats
4W - 1L
1,265 SR
Queue Stats
123W - 140L
1,320 MMR
Solo
Ne Zha
Ne Zha
Gold V
Fate_DNG
Ne Zha
Gold V
Level 144
God Stats
33W - 25L
1,598 SR
Queue Stats
669W - 684L
1,331 MMR
Solo
Ullr
Ullr
Silver III
Gbisker
Ullr
Silver III
Level 89
God Stats
1W - 2L
1,575 SR
Queue Stats
20W - 30L
1,315 MMR
Solo
Ah Puch
Ah Puch
Gold IV
HolySimpson8
Ah Puch
Gold IV
Level 157
God Stats
1W - 0L
1,763 SR
Queue Stats
100W - 93L
1,252 MMR
Solo
Sylvanus
Sylvanus
Silver I
sountu1
Sylvanus
Silver I
Level 160
God Stats
5W - 2L
1,623 SR
Queue Stats
156W - 173L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 5 / 1
8,914
446
8,023
15,804
15,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Apostllee
Janus
15
3 / 7 / 1
9,227
461
6,988
12,963
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 7 / 3
9,957
498
7,118
15,040
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
barrett0303
Ratatoskr
16
3 / 6 / 3
9,819
491
5,802
18,560
7,139
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
gAuG3rYd3R
Cu Chulainn
14
1 / 4 / 2
8,960
448
7,904
13,732
9,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
MedusaArachneAo Kuang

VS

Bans
CthulhuPoseidonChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Autent1vez
Vulcan
16
4 / 3 / 5
10,922
546
11,724
7,673
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Fate_DNG
Ne Zha
18
3 / 2 / 12
10,958
548
12,049
16,008
7,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
Gbisker
Ullr
19
13 / 2 / 5
12,017
601
17,864
14,782
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
HolySimpson8
Ah Puch
17
5 / 2 / 6
11,040
552
9,567
10,951
5,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
sountu1
Sylvanus
16
4 / 1 / 5
9,708
485
6,218
16,162
16,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
29
29
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
1
0.5
L
Janus
Apostllee
Janus
3
7
1
0.5
W
Vulcan
Autent1vez
Vulcan
4
3
5
2.17
W
Ne Zha
Fate_DNG
Ne Zha
3
2
12
4.5
W
Ullr
Gbisker
Ullr
13
2
5
7.75
W
Ah Puch
HolySimpson8
Ah Puch
5
2
6
4
L
1
7
3
0.36
L
Ratatoskr
barrett0303
Ratatoskr
3
6
3
0.75
L
Cu Chulainn
gAuG3rYd3R
Cu Chulainn
1
4
2
0.5
W
Sylvanus
sountu1
Sylvanus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,835
Damage
57,422
76,099
Taken
65,576
40,507
Mitigated
39,639
12,947
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,023
0
337
1,862
15,804
15,298
73
5,533
10,271
27,381
1,146
L
Janus
Apostllee
Janus
6,988
114
0
1,890
12,963
3,804
211
7,106
5,857
66,132
0
W
Vulcan
Autent1vez
Vulcan
11,724
843
0
1,252
7,673
3,060
124
2,016
5,494
67,627
747
W
Ne Zha
Fate_DNG
Ne Zha
12,049
2,740
0
3,880
16,008
7,457
0
4,671
11,167
0
93,892
W
Ullr
Gbisker
Ullr
17,864
7,555
0
4,498
14,782
6,989
344
3,762
10,926
0
85,504
W
Ah Puch
HolySimpson8
Ah Puch
9,567
172
0
7,115
10,951
5,527
192
396
10,515
83,617
1,496
L
7,118
2,476
0
2,514
15,040
4,547
0
2,044
12,996
0
70,792
L
Ratatoskr
barrett0303
Ratatoskr
5,802
667
0
3,669
18,560
7,139
452
4,507
14,053
0
67,255
L
Cu Chulainn
gAuG3rYd3R
Cu Chulainn
7,904
1,114
0
2,675
13,732
9,719
0
7,919
5,813
787
57,061
W
Sylvanus
sountu1
Sylvanus
6,218
1,572
1,580
5,628
16,162
16,606
600
4,697
11,277
43,903
19,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
54,645
470
Minions Killed
567
0
Camps Cleared
0
1,841,981
Distance Traveled
1,923,034
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,914
446
26
1
0
364,726
0
L
Janus
9,227
461
128
6
0
386,404
8
W
Vulcan
10,922
546
123
6
0
360,897
2
W
Ne Zha
10,958
548
127
6
0
449,130
2
W
Ullr
12,017
601
121
6
0
393,243
0
W
Ah Puch
11,040
552
119
6
0
385,834
1
L
Hou Yi
9,957
498
125
6
0
311,171
0
L
Ratatoskr
9,819
491
90
5
0
437,123
0
L
Cu Chulainn
8,960
448
101
5
0
342,557
2
W
Sylvanus
9,708
485
77
4
0
333,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role