Player Matchup

Ra
Ra
GBABY41
Ra
Level 119
God Stats
7W - 7L
1,574 SR
Queue Stats
279W - 263L
1,511 Elo+
Solo
Poseidon
Poseidon
RBIII00
Poseidon
Level 62
God Stats
45W - 36L
1,605 SR
Queue Stats
61W - 68L
1,393 Elo+
Solo
Ishtar
Ishtar
i-Swaavy
Ishtar
Level 147
God Stats
5W - 1L
1,690 SR
Queue Stats
168W - 168L
1,456 Elo+
Solo
Bacchus
Bacchus
v8Wolf-_-
Bacchus
Level 41
God Stats
4W - 6L
1,377 SR
Queue Stats
82W - 86L
1,418 Elo+
Solo
Anubis
Anubis
xbruhXsuhXdudex
Anubis
Level 82
God Stats
9W - 11L
1,462 SR
Queue Stats
310W - 307L
1,458 Elo+
Solo
Team Averages
Level 90
1,542 SR
1,447 Elo+

VS

Team Averages
Level 112
1,530 SR
1,426 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Barnsey13579
Hel
Level 102
God Stats
15W - 18L
1,463 SR
Queue Stats
75W - 97L
1,363 Elo+
Solo
Artemis
Artemis
FutureAgate897
Artemis
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 12L
1,241 Elo+
Solo
Loki
Loki
Psych0Netero
Loki
Level 123
God Stats
12W - 10L
1,639 SR
Queue Stats
92W - 90L
1,443 Elo+
Solo
Cthulhu
Cthulhu
sew111
Cthulhu
Level 117
God Stats
6W - 4L
1,756 SR
Queue Stats
20W - 11L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,568
657
3,535
4,600
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
RBIII00
Poseidon
9
1 / 2 / 4
5,341
534
2,381
4,411
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
i-Swaavy
Ishtar
12
3 / 0 / 6
6,661
666
5,534
4,535
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
v8Wolf-_-
Bacchus
8
5 / 1 / 2
5,501
550
3,503
5,903
3,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,484
548
3,025
6,646
2,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 3
5,198
520
2,501
3,879
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,825
483
2,051
7,270
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
4,190
419
1,925
4,645
1,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 4 / 0
5,717
572
6,104
7,910
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
sew111
Cthulhu
11
3 / 0 / 0
6,219
622
3,745
6,126
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
7
8
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
3
1.5
L
0
5
0
0
L
0
2
1
0.25
W
2
1
1
2.5
L
4
4
0
1
W
Poseidon
RBIII00
Poseidon
1
2
4
1.5
W
Ishtar
i-Swaavy
Ishtar
3
0
6
6
L
Cthulhu
sew111
Cthulhu
3
0
0
3
W
Bacchus
v8Wolf-_-
Bacchus
5
1
2
6
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
16,326
26,095
Taken
29,830
10,101
Mitigated
11,509
8,101
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,501
858
0
1,979
3,879
976
0
1,755
1,854
25,041
1,525
L
2,051
454
538
1,586
7,270
3,845
0
2,260
5,010
21,734
0
L
1,925
802
88
623
4,645
1,308
0
1,628
3,017
0
15,847
W
3,535
387
168
1,426
4,600
1,391
471
1,567
3,029
46,624
0
L
6,104
1,361
0
2,194
7,910
2,117
0
3,043
4,736
0
36,868
W
Poseidon
RBIII00
Poseidon
2,381
705
115
851
4,411
1,270
972
577
3,754
30,109
0
W
Ishtar
i-Swaavy
Ishtar
5,534
3,375
0
2,985
4,535
1,501
761
1,532
3,003
0
47,676
L
Cthulhu
sew111
Cthulhu
3,745
102
0
2,473
6,126
3,263
0
3,233
2,841
26,403
0
W
Bacchus
v8Wolf-_-
Bacchus
3,503
474
0
938
5,903
3,596
0
1,081
4,782
10,074
417
W
3,025
0
0
1,618
6,646
2,343
206
2,942
3,258
23,242
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
26,149
286
Minions Killed
225
0
Camps Cleared
0
950,359
Distance Traveled
919,192
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,198
520
52
5
0
199,554
3
L
Hel
4,825
483
32
3
0
156,029
0
L
Artemis
4,190
419
24
2
0
129,578
2
W
Ra
6,568
657
95
10
0
207,874
0
L
Loki
5,717
572
56
6
0
223,496
0
W
Poseidon
5,341
534
53
5
0
202,848
0
W
Ishtar
6,661
666
92
9
0
186,940
0
L
Cthulhu
6,219
622
61
6
0
210,535
2
W
Bacchus
5,501
550
8
1
0
191,419
0
W
Anubis
5,484
548
38
4
0
161,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role