Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CoMash
Ymir
Level 93
God Stats
8W - 5L
1,650 SR
Queue Stats
30W - 37L
1,391 Elo+
Solo
Serqet
Serqet
RestInPeace972
Serqet
Level 108
God Stats
82W - 81L
1,542 SR
Queue Stats
208W - 240L
1,456 Elo+
Party 1
Nemesis
Nemesis
SweeTkush972
Nemesis
Level 155
God Stats
2W - 3L
1,456 SR
Queue Stats
191W - 231L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
sebatomic2
Kukulkan
Level 16
God Stats
1W - 1L
1,313 SR
Queue Stats
33W - 51L
1,262 Elo+
Party 1
Team Averages
Level 100
1,492 SR
1,413 Elo+

VS

Team Averages
Level 49
1,591 SR
1,508 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DartWinneR
Nut
Level 67
God Stats
1W - 2L
1,509 SR
Queue Stats
11W - 22L
1,322 Elo+
Solo
Neith
Neith
Nono8372130
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OstOr
Morgan Le Fay
Level 157
God Stats
0W - 1L
1,638 SR
Queue Stats
55W - 77L
1,455 Elo+
Solo
Loki
Loki
Rakuna69
Loki
Level 7
God Stats
1W - 1L
1,808 SR
Queue Stats
3W - 6L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 2
6,676
954
2,659
2,004
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
CoMash
Ymir
13
4 / 0 / 3
7,674
1,096
2,976
6,614
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 9
7,445
1,064
9,544
6,868
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
SweeTkush972
Nemesis
13
5 / 3 / 7
7,729
1,104
6,545
6,097
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
sebatomic2
Kukulkan
12
1 / 0 / 6
6,841
977
3,044
1,948
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 0 / 0
7,900
1,129
2,757
6,093
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 4
7,184
1,026
3,922
7,770
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 2
6,141
877
3,109
4,271
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
OstOr
Morgan Le Fay
13
1 / 2 / 3
7,255
1,036
4,737
5,003
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
1 / 3 / 2
6,815
974
2,946
5,644
1,837
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
14
Kills
6
6
Deaths
14
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
2
2
L
Xing Tian
 
Xing Tian
3
0
0
3
W
Ymir
CoMash
Ymir
4
0
3
5.5
L
1
5
4
0.6
L
0
4
2
0.25
L
Morgan Le Fay
OstOr
Morgan Le Fay
1
2
3
1.25
L
Loki
1
3
2
0.67
W
3
3
9
2.5
W
Nemesis
SweeTkush972
Nemesis
5
3
7
2.83
W
Kukulkan
sebatomic2
Kukulkan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
17,471
23,531
Taken
28,781
13,009
Mitigated
13,620
2,693
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,659
51
0
533
2,004
901
116
845
1,159
9,587
453
L
Xing Tian
 
Xing Tian
2,757
399
0
600
6,093
5,765
0
2,765
2,927
12,869
369
W
Ymir
CoMash
Ymir
2,976
538
0
839
6,614
4,880
29
2,330
4,284
15,060
1,186
L
3,922
2,058
0
400
7,770
2,765
0
2,016
5,754
0
12,607
L
3,109
1,519
0
60
4,271
1,243
0
1,045
3,226
0
8,325
L
Morgan Le Fay
OstOr
Morgan Le Fay
4,737
111
0
541
5,003
2,010
546
667
4,336
18,495
0
L
Loki
2,946
301
0
0
5,644
1,837
209
1,670
3,850
0
13,648
W
9,544
1,493
0
520
6,868
3,532
0
2,231
4,637
0
13,812
W
Nemesis
SweeTkush972
Nemesis
6,545
2,941
0
801
6,097
2,975
0
1,428
4,669
0
19,755
W
Kukulkan
sebatomic2
Kukulkan
3,044
250
0
0
1,948
721
0
660
1,288
16,644
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
35,295
150
Minions Killed
107
0
Camps Cleared
0
794,110
Distance Traveled
729,230
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,676
954
32
5
0
112,726
0
L
Xing Tian
7,900
1,129
16
2
0
153,615
1
W
Ymir
7,674
1,096
26
4
0
156,041
6
L
Nut
7,184
1,026
23
3
0
159,201
0
L
Neith
6,141
877
9
1
0
88,330
0
L
Morgan Le Fay
7,255
1,036
36
5
0
159,173
4
L
Loki
6,815
974
23
3
0
168,911
0
W
Serqet
7,445
1,064
16
2
0
178,303
0
W
Nemesis
7,729
1,104
37
5
0
178,627
0
W
Kukulkan
6,841
977
39
6
0
168,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role