Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Zerotrace1991
Olorun
Level 151
God Stats
2W - 1L
1,518 SR
Queue Stats
75W - 66L
1,528 Elo+
Solo
Nu Wa
Nu Wa
brew97
Nu Wa
Level 78
God Stats
4W - 2L
1,476 SR
Queue Stats
177W - 186L
1,472 Elo+
Solo
Chronos
Chronos
byloredo
Chronos
Level 104
God Stats
2W - 3L
1,339 SR
Queue Stats
95W - 104L
1,420 Elo+
Solo
Hades
Hades
galeli5714
Hades
Level 124
God Stats
11W - 8L
1,555 SR
Queue Stats
654W - 710L
1,458 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,476 Elo+

VS

Team Averages
Level 120
1,568 SR
1,451 Elo+
Rama
Rama
Bearminimum2
Rama
Level 102
God Stats
1W - 4L
1,699 SR
Queue Stats
96W - 93L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
BetaGhost
Heimdallr
Level 109
God Stats
2W - 1L
1,843 SR
Queue Stats
113W - 116L
1,464 Elo+
Party 1
Merlin
Merlin
LucienKioshi
Merlin
Level 124
God Stats
1W - 3L
1,513 SR
Queue Stats
103W - 107L
1,466 Elo+
Party 1
Thor
Thor
RubyYang14
Thor
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 108L
1,462 Elo+
Party 1
Eset
Eset
ghostrider6212
Eset
Level 158
God Stats
1W - 1L
1,287 SR
Queue Stats
326W - 339L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 8
6,537
1,307
4,906
4,778
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 4
6,184
1,237
2,726
2,080
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
brew97
Nu Wa
10
2 / 1 / 3
5,829
1,166
3,104
3,184
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
byloredo
Chronos
12
4 / 0 / 6
6,607
1,321
4,922
3,256
1,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
8
1 / 2 / 1
5,659
1,132
477
3,270
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
4,947
989
645
2,532
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Heimdallr
BetaGhost
Heimdallr
10
3 / 3 / 0
5,416
1,083
5,287
4,901
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
1 / 3 / 0
5,165
1,033
2,195
3,473
1,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 3
4,793
959
2,247
4,733
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 1
4,600
920
1,028
2,299
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
4
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
8
6
L
0
1
2
1
L
Heimdallr
BetaGhost
Heimdallr
3
3
0
1
L
Merlin
1
3
0
0.33
L
0
2
3
0.75
W
2
0
4
4
W
Nu Wa
brew97
Nu Wa
2
1
3
3.5
W
Chronos
byloredo
Chronos
4
0
6
7
W
Hades
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
11,402
16,568
Taken
17,938
6,803
Mitigated
7,624
6,994
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,906
223
1,507
1,181
4,778
2,979
0
1,549
3,193
9,099
1,115
L
645
504
95
117
2,532
892
0
2,007
525
0
7,005
L
Heimdallr
BetaGhost
Heimdallr
5,287
1,029
191
625
4,901
1,629
0
4,350
551
0
10,280
L
Merlin
2,195
125
46
30
3,473
1,075
0
3,195
278
8,349
0
L
2,247
185
482
612
4,733
3,171
0
4,120
613
0
3,640
W
2,726
1,250
1,970
845
2,080
676
720
287
1,793
10,326
0
W
Nu Wa
brew97
Nu Wa
3,104
275
0
250
3,184
818
228
684
2,424
8,167
0
W
Chronos
byloredo
Chronos
4,922
795
163
163
3,256
1,182
189
430
2,826
13,499
0
W
Hades
477
42
192
723
3,270
1,148
0
161
3,097
1,348
0
L
1,028
248
161
370
2,299
857
0
2,005
294
3,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
24,921
58
Minions Killed
35
0
Camps Cleared
0
556,165
Distance Traveled
399,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,537
1,307
8
2
0
94,973
0
L
Rama
4,947
989
11
2
0
87,896
0
L
Heimdallr
5,416
1,083
4
1
0
83,480
0
L
Merlin
5,165
1,033
11
2
0
100,708
0
L
Thor
4,793
959
0
0
0
87,010
0
W
Olorun
6,184
1,237
18
4
0
96,883
0
W
Nu Wa
5,829
1,166
8
2
0
120,559
0
W
Chronos
6,607
1,321
19
4
0
108,668
0
W
Hades
5,659
1,132
5
1
0
135,082
0
L
Eset
4,600
920
9
2
0
39,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role