Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
CorvoNL
Thor
Silver I
Level 128
God Stats
12W - 9L
1,571 SR
Queue Stats
197W - 210L
1,269 MMR
Solo
Hachiman
Hachiman
Silver I
DARKSTEELBATMAN
Hachiman
Silver I
Level 136
God Stats
11W - 11L
1,574 SR
Queue Stats
157W - 188L
1,267 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Georgemoko
Zhong Kui
Gold IV
Level 157
God Stats
23W - 31L
1,359 SR
Queue Stats
470W - 463L
1,270 MMR
Solo
Cthulhu
Cthulhu
Gold V
дlollo
Cthulhu
Gold V
Level 90
God Stats
5W - 10L
1,262 SR
Queue Stats
46W - 57L
1,232 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,453 SR
1,308 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,460 SR
1,280 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze IV
Great_Rakuny
Sobek
Bronze IV
Level 33
God Stats
0W - 1L
1,509 SR
Queue Stats
3W - 14L
1,262 MMR
Solo
Bastet
Bastet
Gold IV
Harsumit
Bastet
Gold IV
Level 64
God Stats
5W - 6L
1,391 SR
Queue Stats
154W - 155L
1,303 MMR
Solo
Neith
Neith
Silver III
ShvabraPro
Neith
Silver III
Level 158
God Stats
3W - 12L
1,408 SR
Queue Stats
113W - 132L
1,104 MMR
Party 1
Ullr
Ullr
Gold V
wolfyALG
Ullr
Gold V
Level 84
God Stats
7W - 8L
1,493 SR
Queue Stats
81W - 98L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 0
7,645
695
6,169
6,589
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thor
CorvoNL
Thor
12
4 / 2 / 2
6,612
601
2,770
7,273
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
12
3 / 0 / 2
7,023
638
2,018
4,890
1,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Georgemoko
Zhong Kui
10
1 / 3 / 7
5,964
542
6,416
9,936
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
дlollo
Cthulhu
10
3 / 0 / 5
5,895
536
3,780
5,699
4,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Da JiThothMedusaMulan

VS

Bans
LancelotAo KuangPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 3
6,291
572
7,736
8,525
4,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
5,119
465
707
3,762
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
Harsumit
Bastet
11
4 / 2 / 1
6,397
582
4,917
9,153
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
3
0 / 3 / 0
3,956
360
484
2,792
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
10
0 / 4 / 1
6,060
551
3,089
7,360
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
0
4
L
Anubis
 
Anubis
1
5
3
0.5
W
Thor
CorvoNL
Thor
4
2
2
2.5
W
Hachiman
3
0
2
4
W
Zhong Kui
Georgemoko
Zhong Kui
1
3
7
1.5
L
0
1
0
0
L
Bastet
Harsumit
Bastet
4
2
1
2.25
L
Neith
0
3
0
0
L
Ullr
0
4
1
0.13
W
Cthulhu
дlollo
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
16,933
34,387
Taken
31,592
15,955
Mitigated
11,986
14,164
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,169
974
0
2,718
6,589
1,846
0
0
6,589
0
53,283
L
Anubis
 
Anubis
7,736
601
0
3,231
8,525
4,172
0
5,777
2,748
43,176
1,577
W
Thor
CorvoNL
Thor
2,770
611
0
3,385
7,273
2,148
0
565
6,708
0
40,685
W
Hachiman
2,018
1,214
0
2,339
4,890
1,689
1,357
105
4,785
0
50,829
W
Zhong Kui
Georgemoko
Zhong Kui
6,416
242
0
4,678
9,936
5,699
168
5,660
4,276
28,702
0
L
707
0
0
1,220
3,762
2,148
0
1,539
2,223
11,620
0
L
Bastet
Harsumit
Bastet
4,917
1,161
0
2,044
9,153
3,235
0
2,080
7,073
0
44,526
L
Neith
484
133
0
6
2,792
552
0
713
2,079
0
1,642
L
Ullr
3,089
736
0
875
7,360
1,879
0
0
7,360
0
36,537
W
Cthulhu
дlollo
Cthulhu
3,780
119
430
614
5,699
4,573
225
1,896
3,803
23,858
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
27,823
354
Minions Killed
249
0
Camps Cleared
0
1,095,289
Distance Traveled
974,437
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,645
695
95
9
0
225,016
0
L
Anubis
6,291
572
76
7
0
193,610
3
W
Thor
6,612
601
75
7
0
217,221
3
W
Hachiman
7,023
638
98
9
0
210,642
0
W
Zhong Kui
5,964
542
52
5
0
222,987
0
L
Sobek
5,119
465
12
1
0
200,851
0
L
Bastet
6,397
582
73
7
0
255,389
0
L
Neith
3,956
360
4
0
0
107,330
0
L
Ullr
6,060
551
84
8
0
217,257
0
W
Cthulhu
5,895
536
34
3
0
219,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role