Player Matchup

Mulan
Mulan
Dalink0612
Mulan
Level 67
God Stats
0W - 1L
1,493 SR
Queue Stats
37W - 47L
1,459 Elo+
Party 3
Sol
Sol
DonBabyDaddy
Sol
Level 88
God Stats
2W - 1L
1,847 SR
Queue Stats
115W - 112L
1,529 Elo+
Solo
Ravana
Ravana
IlIlIlIlIlI9111
Ravana
Level 102
God Stats
5W - 12L
1,368 SR
Queue Stats
125W - 116L
1,528 Elo+
Party 3
Apollo
Apollo
rickmander
Apollo
Level 145
God Stats
126W - 110L
1,528 SR
Queue Stats
656W - 600L
1,476 Elo+
Party 1
Agni
Agni
xHOLLYWOODx01
Agni
Level 155
God Stats
9W - 7L
1,655 SR
Queue Stats
744W - 692L
1,463 Elo+
Party 1
Team Averages
Level 111
1,578 SR
1,491 Elo+

VS

Team Averages
Level 81
1,501 SR
1,517 Elo+
Khepri
Khepri
G59Marchi
Khepri
Level 157
God Stats
4W - 1L
1,654 SR
Queue Stats
136W - 107L
1,580 Elo+
Party 2
Poseidon
Poseidon
RipIcepie
Poseidon
Level 58
God Stats
2W - 1L
1,431 SR
Queue Stats
35W - 44L
1,443 Elo+
Solo
Chaac
Chaac
SeeYouLadderII
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,525 Elo+
Party 2
Ravana
Ravana
SupportOrReport
Ravana
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 20L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
royal_slayer12
Danzaburou
Level 103
God Stats
3W - 2L
1,420 SR
Queue Stats
74W - 64L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 4 / 0
5,380
489
3,190
9,214
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 5 / 0
6,837
622
4,990
9,460
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 1
5,631
512
2,051
5,602
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
rickmander
Apollo
9
1 / 4 / 1
5,394
490
3,035
6,724
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 7 / 1
5,320
484
7,173
8,518
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
G59Marchi
Khepri
10
1 / 0 / 4
6,470
588
3,228
6,234
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
RipIcepie
Poseidon
11
3 / 4 / 4
6,504
591
5,668
4,864
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 3
7,188
653
5,404
7,276
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
13 / 0 / 3
7,809
710
10,407
8,492
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
royal_slayer12
Danzaburou
11
3 / 2 / 2
6,564
597
2,778
6,308
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
24
24
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
0
0
L
4
5
0
0.8
W
Khepri
G59Marchi
Khepri
1
0
4
3
L
0
4
1
0.13
W
Poseidon
RipIcepie
Poseidon
3
4
4
1.25
W
4
0
3
5.5
W
13
0
3
14.5
L
Apollo
rickmander
Apollo
1
4
1
0.38
W
Danzaburou
royal_slayer12
Danzaburou
3
2
2
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
27,485
39,518
Taken
33,174
12,185
Mitigated
14,948
9,340
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,190
666
0
1,745
9,214
4,584
0
0
9,214
0
31,715
L
4,990
1,115
0
3,378
9,460
2,336
0
4,940
4,520
41,885
0
W
Khepri
G59Marchi
Khepri
3,228
309
0
2,506
6,234
4,117
0
1,945
3,905
20,857
3,444
L
2,051
831
0
2,169
5,602
1,436
0
751
4,851
0
33,695
W
Poseidon
RipIcepie
Poseidon
5,668
1,007
0
0
4,864
1,470
0
2,875
1,989
33,816
965
W
5,404
1,133
0
2,733
7,276
3,918
0
555
6,681
0
45,779
W
10,407
3,691
0
3,793
8,492
3,680
0
2,814
5,563
0
56,916
L
Apollo
rickmander
Apollo
3,035
1,823
0
510
6,724
1,865
775
1,252
5,472
0
23,282
W
Danzaburou
royal_slayer12
Danzaburou
2,778
844
0
1,728
6,308
1,763
0
3,168
2,873
0
37,196
L
7,173
450
0
1,538
8,518
1,964
0
1,415
7,103
30,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
34,535
308
Minions Killed
336
0
Camps Cleared
0
1,085,283
Distance Traveled
1,161,212
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,380
489
62
6
0
208,008
2
L
Sol
6,837
622
87
8
0
194,281
0
W
Khepri
6,470
588
28
3
0
222,523
0
L
Ravana
5,631
512
67
6
0
241,035
0
W
Poseidon
6,504
591
55
5
0
228,295
4
W
Chaac
7,188
653
83
8
0
209,854
0
W
Ravana
7,809
710
97
9
0
271,626
1
L
Apollo
5,394
490
40
4
0
229,978
1
W
Danzaburou
6,564
597
73
7
0
228,914
0
L
Agni
5,320
484
52
5
0
211,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role