Player Matchup

Atlas
Atlas
CanisOfDarkBlood
Atlas
Level 120
God Stats
7W - 3L
1,683 SR
Queue Stats
139W - 124L
1,525 Elo+
Party 1
Anubis
Anubis
Grand Spartan69
Anubis
Level 217
God Stats
13W - 20L
1,555 SR
Queue Stats
639W - 622L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
arma_333_letale
Kumbhakarna
Level 106
God Stats
63W - 75L
1,438 SR
Queue Stats
818W - 851L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 127
God Stats
130W - 124L
1,429 SR
Queue Stats
133W - 128L
1,339 Elo+
Solo
Skadi
Skadi
tiaangel1900
Skadi
Level 106
God Stats
36W - 25L
1,639 SR
Queue Stats
154W - 171L
1,440 Elo+
Party 1
Team Averages
Level 135
1,549 SR
1,441 Elo+

VS

Team Averages
Level 96
1,455 SR
1,467 Elo+
Maman Brigitte
Maman Brigitte
AxXoHD
Maman Brigitte
Level 124
God Stats
5W - 11L
1,304 SR
Queue Stats
461W - 434L
1,475 Elo+
Solo
Ymir
Ymir
FutureAgate897
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Anhur
Anhur
Lexbaker
Anhur
Level 158
God Stats
20W - 31L
1,391 SR
Queue Stats
294W - 292L
1,430 Elo+
Solo
Chaac
Chaac
RyRyMiller10
Chaac
Level 64
God Stats
4W - 7L
1,530 SR
Queue Stats
57W - 70L
1,405 Elo+
Solo
Fenrir
Fenrir
XmmortaI
Fenrir
Level 67
God Stats
27W - 22L
1,549 SR
Queue Stats
295W - 287L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
10,471
551
10,022
20,561
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

19
12 / 2 / 4
13,259
698
21,135
16,049
7,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kumbhakarna
arma_333_letale
Kumbhakarna
14
4 / 0 / 5
9,130
481
8,678
12,229
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
17
4 / 4 / 9
11,298
595
13,217
7,581
2,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 4 / 4
9,566
503
6,478
7,254
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AxXoHD
Maman Brigitte
14
2 / 7 / 6
9,377
494
6,325
15,144
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 4
8,898
468
2,439
15,711
17,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Lexbaker
Anhur
15
2 / 1 / 3
8,623
454
12,404
15,283
4,827
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
8,489
447
4,786
15,789
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
XmmortaI
Fenrir
16
11 / 5 / 3
10,395
547
11,602
17,938
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
25
Kills
17
17
Deaths
25
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AxXoHD
Maman Brigitte
2
7
6
0.71
W
3
7
7
0.93
L
1
5
4
0.6
W
12
2
4
7
L
Anhur
Lexbaker
Anhur
2
1
3
3.5
L
1
7
1
0.21
L
Fenrir
XmmortaI
Fenrir
11
5
3
2.5
W
Kumbhakarna
arma_333_letale
Kumbhakarna
4
0
5
6.5
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
4
4
9
2.13
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,530
Damage
37,556
63,674
Taken
79,865
24,462
Mitigated
39,917
24,723
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AxXoHD
Maman Brigitte
6,325
542
0
1,634
15,144
3,873
605
11,942
3,086
43,578
528
W
10,022
3,351
0
7,506
20,561
9,141
0
2,437
17,910
63,466
21,574
L
2,439
406
208
1,547
15,711
17,717
216
7,495
7,948
30,732
0
W
21,135
1,824
0
10,995
16,049
7,160
570
2,789
12,707
108,454
1,949
L
Anhur
Lexbaker
Anhur
12,404
7,290
0
7,766
15,283
4,827
430
8,445
6,408
0
75,248
L
4,786
682
0
4,039
15,789
7,450
0
11,767
4,022
0
35,219
L
Fenrir
XmmortaI
Fenrir
11,602
3,690
0
5,260
17,938
6,050
0
11,206
6,487
0
71,422
W
Kumbhakarna
arma_333_letale
Kumbhakarna
8,678
133
0
3,349
12,229
3,864
0
1,696
10,448
21,926
1,567
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
13,217
1,280
38
1,413
7,581
2,255
976
1,160
6,307
64,581
636
W
6,478
4,181
0
1,422
7,254
2,042
3,494
975
6,236
0
66,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,724
Gold Earned
45,782
524
Minions Killed
410
0
Camps Cleared
0
1,725,978
Distance Traveled
1,792,685
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,377
494
83
4
0
373,712
0
W
Atlas
10,471
551
112
6
0
363,353
0
L
Ymir
8,898
468
48
3
0
310,916
1
W
Anubis
13,259
698
171
9
0
305,198
0
L
Anhur
8,623
454
106
6
0
352,841
0
L
Chaac
8,489
447
70
4
0
361,285
0
L
Fenrir
10,395
547
103
5
0
393,931
0
W
Kumbhakarna
9,130
481
34
2
0
369,925
2
W
Morgan Le Fay
11,298
595
116
6
0
372,989
4
W
Skadi
9,566
503
91
5
0
314,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role