Player Matchup

Surtr
Surtr
 
Surtr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Ali37718
Bastet
Level 127
God Stats
2W - 3L
1,535 SR
Queue Stats
17W - 16L
1,523 Elo+
Party 2
Ullr
Ullr
J0N4
Ullr
Level 138
God Stats
4W - 1L
1,704 SR
Queue Stats
89W - 75L
1,499 Elo+
Solo
Cerberus
Cerberus
Jellytime2328
Cerberus
Level 104
God Stats
14W - 9L
1,609 SR
Queue Stats
263W - 249L
1,469 Elo+
Solo
Ra
Ra
doogariii
Ra
Level 158
God Stats
32W - 41L
1,513 SR
Queue Stats
438W - 441L
1,511 Elo+
Party 2
Team Averages
Level 129
1,572 SR
1,501 Elo+

VS

Team Averages
Level 127
1,515 SR
1,541 Elo+
Khepri
Khepri
Apocalyptiqal
Khepri
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,550 Elo+
Party 1
Hercules
Hercules
AzoGDeF
Hercules
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 93L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Jxmza
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,643 Elo+
Party 1
Ullr
Ullr
OceanTear
Ullr
Level 147
God Stats
528W - 465L
1,591 SR
Queue Stats
565W - 524L
1,562 Elo+
Solo
Ymir
Ymir
Ogrim
Ymir
Level 124
God Stats
2W - 2L
1,483 SR
Queue Stats
111W - 100L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 3 / 1
9,236
577
18,581
18,749
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
Ali37718
Bastet
15
2 / 2 / 2
7,883
493
6,051
11,399
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
J0N4
Ullr
10
0 / 3 / 0
6,286
393
5,086
8,457
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Jellytime2328
Cerberus
11
0 / 4 / 2
7,000
438
5,258
17,058
9,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 2
9,060
566
5,848
10,056
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
8,369
523
4,606
7,778
6,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hercules
AzoGDeF
Hercules
13
1 / 3 / 4
8,624
539
10,384
18,601
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Jxmza
Hun Batz
17
8 / 1 / 3
10,082
630
9,432
11,912
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
15
4 / 4 / 3
9,359
585
12,111
12,883
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Ogrim
Ymir
14
3 / 0 / 4
8,491
531
9,547
9,280
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
16
16
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
3
1
1.5
L
Bastet
Ali37718
Bastet
2
2
2
1.5
W
0
0
7
3.5
W
Hercules
AzoGDeF
Hercules
1
3
4
1
L
Ullr
J0N4
Ullr
0
3
0
0
L
Cerberus
Jellytime2328
Cerberus
0
4
2
0.25
W
Hun Batz
Jxmza
Hun Batz
8
1
3
9.5
W
Ullr
4
4
3
1.38
W
Ymir
Ogrim
Ymir
3
0
4
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
46,080
65,719
Taken
60,454
35,310
Mitigated
36,313
26,400
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
18,581
7,523
0
7,778
18,749
16,471
338
768
17,245
2,735
69,749
L
Bastet
Ali37718
Bastet
6,051
1,432
0
6,285
11,399
3,765
0
184
11,050
0
63,436
W
4,606
371
2,622
2,683
7,778
6,987
161
1,716
5,966
31,959
0
W
Hercules
AzoGDeF
Hercules
10,384
4,033
0
6,852
18,601
15,256
0
1,644
15,809
0
58,275
L
Ullr
J0N4
Ullr
5,086
1,719
0
1,426
8,457
2,459
0
5,573
2,562
0
43,035
L
Cerberus
Jellytime2328
Cerberus
5,258
488
2,085
5,980
17,058
9,128
0
6,149
10,414
23,409
0
W
Hun Batz
Jxmza
Hun Batz
9,432
1,687
0
6,698
11,912
4,176
654
3,319
8,239
0
88,015
W
Ullr
12,111
7,510
0
3,331
12,883
5,048
94
4,066
8,383
0
73,699
W
Ymir
Ogrim
Ymir
9,547
2,647
0
1,742
9,280
4,846
1,131
1,558
7,722
53,401
1,937
L
5,848
285
552
2,294
10,056
3,487
0
374
9,636
64,873
1,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
44,925
486
Minions Killed
555
0
Camps Cleared
0
1,538,145
Distance Traveled
1,627,564
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,236
577
113
7
0
295,915
0
L
Bastet
7,883
493
95
6
0
381,269
7
W
Khepri
8,369
523
44
3
0
322,507
1
W
Hercules
8,624
539
119
7
0
302,557
5
L
Ullr
6,286
393
61
4
0
215,377
0
L
Cerberus
7,000
438
74
5
0
305,099
6
W
Hun Batz
10,082
630
134
8
0
402,890
1
W
Ullr
9,359
585
142
9
0
282,470
4
W
Ymir
8,491
531
116
7
0
317,140
4
L
Ra
9,060
566
143
9
0
340,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role