Player Matchup

Hachiman
Hachiman
Chausal
Hachiman
Level 89
God Stats
30W - 27L
1,497 SR
Queue Stats
448W - 460L
1,423 Elo+
Party 2
Anubis
Anubis
FaiizoneR
Anubis
Level 99
God Stats
54W - 52L
1,503 SR
Queue Stats
474W - 488L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
abelgomez01
Kuzenbo
Level 141
God Stats
3W - 0L
1,726 SR
Queue Stats
47W - 53L
1,407 Elo+
Party 2
Team Averages
Level 110
1,575 SR
1,413 Elo+

VS

Team Averages
Level 92
1,503 SR
1,429 Elo+
Sylvanus
Sylvanus
EricDragneel
Sylvanus
Level 14
God Stats
3W - 3L
1,509 SR
Queue Stats
11W - 15L
1,379 Elo+
Party 1
Susano
Susano
Flamedog670
Susano
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,447 Elo+
Solo
Merlin
Merlin
pulman9
Merlin
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chausal
Hachiman
17
1 / 1 / 1
11,527
768
4,854
11,634
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
FaiizoneR
Anubis
18
0 / 2 / 2
11,735
782
8,056
11,040
4,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
abelgomez01
Kuzenbo
17
1 / 1 / 1
11,293
753
7,865
11,971
15,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EricDragneel
Sylvanus
18
2 / 0 / 1
10,706
714
6,039
11,062
12,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
10
0 / 1 / 0
8,656
577
2,202
3,513
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
pulman9
Merlin
20
1 / 1 / 2
11,890
793
11,720
9,071
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
3
4
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chausal
Hachiman
1
1
1
1.5
L
Sylvanus
EricDragneel
Sylvanus
2
0
1
2.5
W
Anubis
FaiizoneR
Anubis
0
2
2
0.5
L
Susano
0
1
0
0
W
Kuzenbo
abelgomez01
Kuzenbo
1
1
1
1.5
L
Merlin
pulman9
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
19,961
34,645
Taken
23,646
24,342
Mitigated
16,726
12,049
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chausal
Hachiman
4,854
3,812
0
4,592
11,634
3,474
1,652
4,007
7,627
0
45,314
L
Sylvanus
EricDragneel
Sylvanus
6,039
1,308
600
1,187
11,062
12,199
0
6,758
4,274
15,872
0
W
Anubis
FaiizoneR
Anubis
8,056
0
0
5,365
11,040
4,996
1,091
7,419
3,621
62,501
933
L
Susano
2,202
83
0
685
3,513
896
0
1,867
1,646
0
9,656
W
Kuzenbo
abelgomez01
Kuzenbo
7,865
3,086
0
2,092
11,971
15,872
1,120
6,379
5,592
24,815
2,368
L
Merlin
pulman9
Merlin
11,720
773
0
250
9,071
3,631
0
6,458
2,542
72,870
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
31,252
217
Minions Killed
183
0
Camps Cleared
0
796,048
Distance Traveled
663,812
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,527
768
66
4
0
264,984
2
L
Sylvanus
10,706
714
28
2
0
273,853
1
W
Anubis
11,735
782
111
7
0
267,025
2
L
Susano
8,656
577
17
1
0
106,453
0
W
Kuzenbo
11,293
753
40
3
0
264,039
0
L
Merlin
11,890
793
138
9
0
283,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role