Player Matchup

Nemesis
Nemesis
Diamond III
ElWally
Nemesis
Diamond III
Level 184
God Stats
2W - 0L
1,736 SR
Queue Stats
193W - 166L
1,997 MMR
Solo
Vulcan
Vulcan
Platinum I
FeliTime
Vulcan
Platinum I
Level 138
God Stats
21W - 11L
1,660 SR
Queue Stats
97W - 84L
1,839 MMR
Solo
Surtr
Surtr
Gold I
Pu Pu PLATA
Surtr
Gold I
Level 148
God Stats
3W - 1L
1,542 SR
Queue Stats
79W - 84L
1,806 MMR
Solo
Xbalanque
Xbalanque
Gold IV
XxNomakxPRX
Xbalanque
Gold IV
Level 158
God Stats
15W - 8L
1,619 SR
Queue Stats
247W - 257L
1,470 MMR
Party 1
Artio
Artio
Platinum IV
saulpino
Artio
Platinum IV
Level 149
God Stats
4W - 3L
1,621 SR
Queue Stats
206W - 199L
1,680 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,635 SR
1,758 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,587 SR
1,758 MMR
Ra
Ra
Platinum II
Albinator355
Ra
Platinum II
Level 152
God Stats
4W - 3L
1,643 SR
Queue Stats
67W - 61L
1,930 MMR
Solo
Osiris
Osiris
Platinum II
Leugimorot
Osiris
Platinum II
Level 57
God Stats
10W - 6L
1,709 SR
Queue Stats
262W - 233L
1,763 MMR
Solo
Sylvanus
Sylvanus
Platinum III
SlightlyElevatéd
Sylvanus
Platinum III
Level 153
God Stats
10W - 7L
1,601 SR
Queue Stats
30W - 24L
1,573 MMR
Solo
Susano
Susano
Platinum I
TlacuacheBomba
Susano
Platinum I
Level 160
God Stats
6W - 7L
1,484 SR
Queue Stats
229W - 212L
1,849 MMR
Solo
Cupid
Cupid
Platinum V
oBoss Red
Cupid
Platinum V
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 290L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElWally
Nemesis
17
9 / 1 / 7
10,652
710
10,378
13,622
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
FeliTime
Vulcan
18
4 / 2 / 4
10,429
695
9,020
5,321
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 4
9,392
626
7,413
15,557
9,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
XxNomakxPRX
Xbalanque
17
3 / 1 / 6
9,792
653
9,820
9,701
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
saulpino
Artio
14
3 / 0 / 12
9,476
632
7,381
14,614
11,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Nu WaChang'eIx ChelNe Zha

VS

Bans
JanusCerberusMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,499
567
5,720
8,577
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Leugimorot
Osiris
14
3 / 2 / 1
8,162
544
9,510
14,690
18,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 5 / 1
6,485
432
5,002
14,282
10,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 0
7,686
512
5,684
15,216
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
oBoss Red
Cupid
10
0 / 4 / 1
6,603
440
6,299
9,233
2,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
8
8
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Nemesis
ElWally
Nemesis
9
1
7
12.5
W
Vulcan
FeliTime
Vulcan
4
2
4
3
L
Osiris
Leugimorot
Osiris
3
2
1
1.75
W
0
4
4
0.5
L
0
5
1
0.1
L
4
4
0
1
W
Xbalanque
XxNomakxPRX
Xbalanque
3
1
6
6
L
Cupid
oBoss Red
Cupid
0
4
1
0.13
W
Artio
saulpino
Artio
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,012
Damage
32,215
58,815
Taken
61,998
32,152
Mitigated
38,701
22,259
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,720
294
494
2,333
8,577
2,387
0
4,794
3,503
62,928
0
W
Nemesis
ElWally
Nemesis
10,378
4,708
0
4,641
13,622
6,156
1,140
3,729
9,654
0
83,688
W
Vulcan
FeliTime
Vulcan
9,020
220
0
939
5,321
1,851
0
1,160
3,817
87,345
1,235
L
Osiris
Leugimorot
Osiris
9,510
2,436
0
5,124
14,690
18,695
0
1,381
13,271
1,649
64,039
W
7,413
2,412
0
4,275
15,557
9,478
1,494
405
14,427
2,196
64,694
L
5,002
612
1,075
3,685
14,282
10,198
0
5,416
8,797
23,341
0
L
5,684
1,370
0
6,048
15,216
4,625
0
3,488
11,626
0
62,773
W
Xbalanque
XxNomakxPRX
Xbalanque
9,820
4,290
0
4,613
9,701
3,267
2,160
1,549
8,114
0
87,392
L
Cupid
oBoss Red
Cupid
6,299
3,785
58
3,831
9,233
2,796
141
919
8,314
0
46,162
W
Artio
saulpino
Artio
7,381
1,518
1,209
6,582
14,614
11,400
0
3,992
10,203
19,019
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
37,435
588
Minions Killed
450
0
Camps Cleared
0
1,633,569
Distance Traveled
1,393,727
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,499
567
143
10
0
301,426
0
W
Nemesis
10,652
710
131
9
0
382,478
1
W
Vulcan
10,429
695
169
11
0
348,325
3
L
Osiris
8,162
544
106
7
0
256,190
0
W
Surtr
9,392
626
120
8
0
283,482
5
L
Sylvanus
6,485
432
36
2
0
268,196
0
L
Susano
7,686
512
93
6
0
344,926
0
W
Xbalanque
9,792
653
147
10
0
281,574
2
L
Cupid
6,603
440
72
5
0
222,989
4
W
Artio
9,476
632
21
1
0
337,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role