Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
G_m0nk3y8969
Agni
Level 148
God Stats
8W - 8L
1,543 SR
Queue Stats
143W - 154L
1,426 Elo+
Solo
Maui
Maui
mazakutwo
Maui
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 148
1,514 SR
1,475 Elo+

VS

Team Averages
Level 107
1,402 SR
1,521 Elo+
Artemis
Artemis
 
Artemis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ITSKodes
Agni
Level 88
God Stats
5W - 4L
1,205 SR
Queue Stats
10W - 7L
1,496 Elo+
Solo
Cabrakan
Cabrakan
JJMtz
Cabrakan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 0
7,403
673
3,605
13,194
14,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
6,923
629
1,585
2,918
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
1 / 6 / 1
7,904
719
3,358
11,494
10,022
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 0 / 5
8,949
814
7,189
2,781
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
17
7 / 0 / 4
10,453
950
9,761
5,611
2,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cabrakan
JJMtz
Cabrakan
14
2 / 2 / 7
8,674
789
5,721
11,817
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
Artemis
 
Artemis
3
0
5
5.5
L
0
1
0
0
W
Agni
7
0
4
9
W
Cabrakan
JJMtz
Cabrakan
2
2
7
2.75
L
Maui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,548
Damage
22,671
27,606
Taken
20,209
25,277
Mitigated
16,289
2,716
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,605
356
0
1,828
13,194
14,420
0
6,803
6,110
0
18,238
W
Artemis
 
Artemis
7,189
3,366
0
368
2,781
1,020
306
204
2,577
0
16,977
L
1,585
109
0
888
2,918
835
0
871
1,947
10,754
0
W
Agni
9,761
1,036
0
2,049
5,611
2,051
1,605
1,238
4,373
47,186
367
W
Cabrakan
JJMtz
Cabrakan
5,721
725
0
2,615
11,817
13,218
184
2,979
8,832
20,273
2,033
L
Maui
3,358
827
0
0
11,494
10,022
0
6,485
4,818
6,863
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,230
Gold Earned
28,076
52
Minions Killed
123
0
Camps Cleared
0
420,729
Distance Traveled
524,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,403
673
18
2
0
153,716
0
W
Artemis
8,949
814
27
2
0
143,387
0
L
Agni
6,923
629
24
2
0
97,343
0
W
Agni
10,453
950
77
7
0
217,398
0
W
Cabrakan
8,674
789
19
2
0
164,080
0
L
Maui
7,904
719
10
1
0
169,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role