Player Matchup

Izanami
Izanami
Pazzxz
Izanami
Level 14
God Stats
10W - 12L
1,332 SR
Queue Stats
23W - 27L
1,293 Elo+
Party 2
Ymir
Ymir
RockyCactus9
Ymir
Level 75
God Stats
1W - 2L
1,540 SR
Queue Stats
107W - 91L
1,441 Elo+
Solo
Athena
Athena
ShaGzzz-_-
Athena
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,309 Elo+
Party 2
Fenrir
Fenrir
jets revxnge
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,286 Elo+
Party 2
Nu Wa
Nu Wa
stickyFJ
Nu Wa
Level 41
God Stats
2W - 6L
1,302 SR
Queue Stats
29W - 44L
1,359 Elo+
Solo
Team Averages
Level 39
1,435 SR
1,338 Elo+

VS

Team Averages
Level 84
1,446 SR
1,423 Elo+
Hel
Hel
Agustinslash
Hel
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 63L
1,393 Elo+
Solo
Medusa
Medusa
Alejoarias11
Medusa
Level 77
God Stats
18W - 23L
1,462 SR
Queue Stats
28W - 34L
1,421 Elo+
Party 1
Shiva
Shiva
FunDaTopGun
Shiva
Level 76
God Stats
33W - 33L
1,505 SR
Queue Stats
135W - 163L
1,388 Elo+
Solo
Sobek
Sobek
LIL ICE626MAN
Sobek
Level 73
God Stats
1W - 1L
1,153 SR
Queue Stats
120W - 108L
1,489 Elo+
Solo
Mulan
Mulan
THEkiller481
Mulan
Level 112
God Stats
18W - 10L
1,610 SR
Queue Stats
28W - 33L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pazzxz
Izanami
9
4 / 5 / 0
5,409
541
3,530
6,335
1,606
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 4 / 3
4,859
486
2,518
8,398
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ShaGzzz-_-
Athena
9
1 / 3 / 0
5,412
541
3,065
9,224
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
7
0 / 3 / 0
4,234
423
957
6,053
2,236
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
stickyFJ
Nu Wa
9
0 / 2 / 0
4,628
463
885
4,967
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,654
665
4,478
2,648
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
6 / 1 / 3
6,549
655
4,630
5,013
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 1
6,407
641
5,613
7,600
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 5
5,477
548
2,714
6,853
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
5 / 0 / 3
6,246
625
4,530
6,346
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
17
17
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Medusa
6
1
3
7.5
W
3
1
1
3.5
W
1
3
5
1.17
L
Izanami
Pazzxz
Izanami
4
5
0
0.8
L
0
4
3
0.38
L
Athena
ShaGzzz-_-
Athena
1
3
0
0.33
W
5
0
3
6.5
L
Fenrir
0
3
0
0
L
Nu Wa
stickyFJ
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,955
Damage
21,965
34,977
Taken
28,460
16,694
Mitigated
11,000
4,229
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,478
342
0
1,730
2,648
731
0
873
1,775
43,731
1,521
W
Medusa
4,630
2,451
0
929
5,013
1,454
147
1,158
3,855
0
41,261
W
5,613
891
0
1,731
7,600
3,395
200
2,350
4,779
0
28,546
W
2,714
245
7
1,382
6,853
3,009
0
1,513
5,340
16,272
0
L
Izanami
Pazzxz
Izanami
3,530
2,214
0
86
6,335
1,606
0
1,060
5,096
0
17,934
L
2,518
334
0
1,401
8,398
3,425
0
1,260
6,923
22,234
0
L
Athena
ShaGzzz-_-
Athena
3,065
622
0
1,721
9,224
8,447
0
208
9,016
24,174
187
W
4,530
669
0
3,164
6,346
2,411
47
1,031
5,276
0
42,708
L
Fenrir
957
363
0
764
6,053
2,236
0
842
5,211
0
13,398
L
Nu Wa
stickyFJ
Nu Wa
885
280
0
257
4,967
980
0
3,244
1,723
23,861
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
31,333
187
Minions Killed
283
0
Camps Cleared
0
950,774
Distance Traveled
1,000,665
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,654
665
77
8
0
200,917
0
W
Medusa
6,549
655
51
5
0
181,878
0
W
Shiva
6,407
641
45
5
0
195,106
0
W
Sobek
5,477
548
45
5
0
195,297
0
L
Izanami
5,409
541
33
3
0
182,986
0
L
Ymir
4,859
486
43
4
0
183,337
0
L
Athena
5,412
541
42
4
0
202,505
3
W
Mulan
6,246
625
65
7
0
227,467
0
L
Fenrir
4,234
423
21
2
0
220,679
0
L
Nu Wa
4,628
463
48
5
0
161,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role