Player Matchup

Chang'e
Chang'e
ChiraDk
Chang'e
Level 141
God Stats
3W - 4L
1,553 SR
Queue Stats
145W - 147L
1,465 Elo+
Solo
Athena
Athena
SirLust
Athena
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 232L
1,530 Elo+
Solo
Neith
Neith
SomeNumbers0968
Neith
Level 127
God Stats
13W - 19L
1,462 SR
Queue Stats
420W - 393L
1,518 Elo+
Solo
Chernobog
Chernobog
StronG-007pty
Chernobog
Level 106
God Stats
28W - 25L
1,565 SR
Queue Stats
967W - 983L
1,507 Elo+
Solo
Serqet
Serqet
kurosakidiego
Serqet
Level 106
God Stats
15W - 15L
1,552 SR
Queue Stats
432W - 398L
1,525 Elo+
Solo
Team Averages
Level 128
1,527 SR
1,509 Elo+

VS

Team Averages
Level 137
1,592 SR
1,516 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EZNEIT
Bacchus
Level 116
God Stats
10W - 8L
1,366 SR
Queue Stats
73W - 68L
1,478 Elo+
Solo
Agni
Agni
IMeEducatedI
Agni
Level 126
God Stats
44W - 19L
1,710 SR
Queue Stats
190W - 160L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Peachtree0
Cthulhu
Level 114
God Stats
7W - 6L
1,686 SR
Queue Stats
85W - 67L
1,566 Elo+
Solo
Shiva
Shiva
Ruthvin
Shiva
Level 174
God Stats
16W - 11L
1,698 SR
Queue Stats
272W - 260L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChiraDk
Chang'e
11
0 / 4 / 0
6,533
436
3,353
12,122
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
SirLust
Athena
9
0 / 1 / 0
6,215
414
1,614
8,767
6,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 0
7,472
498
8,031
15,046
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
StronG-007pty
Chernobog
12
0 / 4 / 1
7,040
469
3,999
9,366
3,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 2 / 0
7,141
476
5,976
12,340
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 0 / 0
7,425
495
3,103
9,835
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
EZNEIT
Bacchus
14
3 / 0 / 6
8,759
584
3,994
7,167
5,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 0 / 2
8,457
564
12,845
7,246
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Peachtree0
Cthulhu
15
2 / 1 / 3
8,863
591
10,149
10,775
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
Ruthvin
Shiva
15
5 / 1 / 2
8,925
595
9,998
12,835
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
15
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
L
Chang'e
ChiraDk
Chang'e
0
4
0
0
W
Bacchus
EZNEIT
Bacchus
3
0
6
6
W
3
0
2
4
W
Cthulhu
Peachtree0
Cthulhu
2
1
3
3.5
W
Shiva
Ruthvin
Shiva
5
1
2
6
L
Athena
SirLust
Athena
0
1
0
0
L
1
4
0
0.25
L
Chernobog
StronG-007pty
Chernobog
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
40,089
57,641
Taken
47,858
22,230
Mitigated
25,725
19,302
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,103
2,222
0
6,699
9,835
3,294
0
1,480
8,355
0
51,684
L
Chang'e
ChiraDk
Chang'e
3,353
66
655
3,582
12,122
3,318
0
8,195
3,279
41,657
720
W
Bacchus
EZNEIT
Bacchus
3,994
406
2,551
2,072
7,167
5,756
0
857
6,082
22,056
2,365
W
12,845
772
0
2,778
7,246
2,057
792
1,256
5,582
64,766
0
W
Cthulhu
Peachtree0
Cthulhu
10,149
478
94
3,526
10,775
9,037
0
151
10,277
59,489
2,815
W
Shiva
Ruthvin
Shiva
9,998
1,998
0
2,914
12,835
5,581
224
1,211
11,538
0
78,620
L
Athena
SirLust
Athena
1,614
461
0
1,115
8,767
6,906
0
1,734
6,967
12,995
942
L
8,031
1,981
0
6,581
15,046
5,095
0
10,908
4,078
0
53,559
L
Chernobog
StronG-007pty
Chernobog
3,999
1,858
0
2,431
9,366
3,190
0
1,384
7,938
0
54,178
L
5,976
1,061
0
4,938
12,340
3,721
0
3,563
8,623
0
50,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
42,429
404
Minions Killed
482
0
Camps Cleared
0
1,420,764
Distance Traveled
1,550,027
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,425
495
90
6
0
310,371
0
L
Chang'e
6,533
436
89
6
0
284,810
0
W
Bacchus
8,759
584
52
3
0
307,674
6
W
Agni
8,457
564
98
7
0
282,599
1
W
Cthulhu
8,863
591
112
7
0
315,485
0
W
Shiva
8,925
595
130
9
0
333,898
3
L
Athena
6,215
414
20
1
0
263,494
2
L
Neith
7,472
498
99
7
0
243,474
0
L
Chernobog
7,040
469
98
7
0
306,258
3
L
Serqet
7,141
476
98
7
0
322,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role