Player Matchup

Merlin
Merlin
PAGEDROACHA6
Merlin
Level 42
God Stats
1W - 0L
1,711 SR
Queue Stats
23W - 13L
1,683 Elo+
Solo
Medusa
Medusa
daddybacca
Medusa
Level 11
God Stats
2W - 1L
1,724 SR
Queue Stats
7W - 2L
1,741 Elo+
Party 1
Jormungandr
Jormungandr
xBunni_WRLDx
Jormungandr
Level 116
God Stats
27W - 10L
1,688 SR
Queue Stats
243W - 175L
1,658 Elo+
Party 1
Team Averages
Level 56
1,708 SR
1,694 Elo+

VS

Team Averages
Level 136
1,381 SR
1,417 Elo+
Ares
Ares
ThyMexicanPP
Ares
Level 123
God Stats
2W - 4L
1,393 SR
Queue Stats
125W - 124L
1,454 Elo+
Solo
Neith
Neith
ZooomZ
Neith
Level 159
God Stats
3W - 10L
1,427 SR
Queue Stats
312W - 271L
1,466 Elo+
Solo
Fenrir
Fenrir
gmaggia
Fenrir
Level 127
God Stats
15W - 30L
1,322 SR
Queue Stats
300W - 452L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 7 / 16
8,693
869
7,881
8,209
3,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
daddybacca
Medusa
17
14 / 0 / 9
10,991
1,099
17,941
9,372
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
xBunni_WRLDx
Jormungandr
16
9 / 0 / 15
10,247
1,025
11,003
7,486
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,113
711
4,648
15,459
11,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
ZooomZ
Neith
13
2 / 9 / 4
7,518
752
5,746
11,165
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Fenrir
gmaggia
Fenrir
13
4 / 10 / 0
7,662
766
7,622
15,340
7,568
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
26
Kills
6
7
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
7
16
1.57
L
0
7
5
0.36
L
Neith
ZooomZ
Neith
2
9
4
0.44
W
Medusa
daddybacca
Medusa
14
0
9
18.5
L
Fenrir
gmaggia
Fenrir
4
10
0
0.4
W
Jormungandr
xBunni_WRLDx
Jormungandr
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
18,016
25,067
Taken
41,964
12,809
Mitigated
22,186
3,596
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,881
463
0
161
8,209
3,030
513
1,448
6,761
18,009
0
L
4,648
51
0
1,080
15,459
11,072
0
6,556
8,394
12,174
0
L
Neith
ZooomZ
Neith
5,746
2,355
116
874
11,165
3,546
0
5,577
5,205
0
23,028
W
Medusa
daddybacca
Medusa
17,941
8,111
0
2,560
9,372
4,143
2,427
1,963
7,409
0
50,321
L
Fenrir
gmaggia
Fenrir
7,622
2,859
0
1,074
15,340
7,568
0
5,335
9,606
0
16,832
W
Jormungandr
xBunni_WRLDx
Jormungandr
11,003
2,471
0
875
7,486
5,636
626
1,261
6,225
21,495
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
22,293
122
Minions Killed
72
0
Camps Cleared
0
503,944
Distance Traveled
417,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,693
869
17
2
0
130,919
0
L
Ares
7,113
711
15
2
0
154,268
0
L
Neith
7,518
752
42
4
0
129,427
0
W
Medusa
10,991
1,099
73
7
0
200,204
0
L
Fenrir
7,662
766
15
2
0
133,519
0
W
Jormungandr
10,247
1,025
32
3
0
172,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role