Player Matchup

Izanami
Izanami
BreakingCereal
Izanami
Level 153
God Stats
128W - 111L
1,618 SR
Queue Stats
677W - 680L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
Cross25549
Zhong Kui
Level 127
God Stats
2W - 0L
1,861 SR
Queue Stats
128W - 95L
1,596 Elo+
Solo
Nemesis
Nemesis
MolagIQ
Nemesis
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 1
Nike
Nike
Moment-345
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,564 Elo+
Party 1
Cerberus
Cerberus
TacoTony
Cerberus
Level 149
God Stats
9W - 21L
1,254 SR
Queue Stats
425W - 411L
1,470 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,530 Elo+

VS

Team Averages
Level 158
1,512 SR
1,517 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BigBongo4209
Charon
Level 147
God Stats
4W - 4L
1,558 SR
Queue Stats
241W - 226L
1,518 Elo+
Solo
Loki
Loki
Imnotgood9078
Loki
Level 128
God Stats
43W - 27L
1,775 SR
Queue Stats
192W - 161L
1,575 Elo+
Solo
Poseidon
Poseidon
PNW Meats
Poseidon
Level 202
God Stats
0W - 4L
1,151 SR
Queue Stats
238W - 248L
1,503 Elo+
Solo
Amaterasu
Amaterasu
oOMrGodzillaOo
Amaterasu
Level 156
God Stats
3W - 4L
1,576 SR
Queue Stats
212W - 210L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,186
656
934
3,641
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Zhong Kui
Cross25549
Zhong Kui
15
6 / 0 / 4
9,254
661
6,218
9,460
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
MolagIQ
Nemesis
15
5 / 1 / 6
8,465
605
5,592
7,629
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 5
7,801
557
3,482
8,792
5,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
TacoTony
Cerberus
13
1 / 2 / 1
7,434
531
8,075
12,657
11,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 5 / 1
6,306
450
4,622
9,654
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
8
0 / 1 / 0
5,665
405
1,768
6,402
3,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 0
5,975
427
3,229
7,282
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
PNW Meats
Poseidon
11
0 / 5 / 1
6,346
453
5,180
6,168
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
oOMrGodzillaOo
Amaterasu
13
1 / 1 / 1
7,715
551
8,735
15,516
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
L
Charon
0
1
0
0
W
1
0
2
2
W
Zhong Kui
Cross25549
Zhong Kui
6
0
4
8
L
2
3
0
0.67
W
Nemesis
MolagIQ
Nemesis
5
1
6
8
W
2
1
5
4.5
L
Poseidon
PNW Meats
Poseidon
0
5
1
0.1
W
Cerberus
TacoTony
Cerberus
1
2
1
0.75
L
Amaterasu
oOMrGodzillaOo
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
23,534
42,179
Taken
45,022
26,842
Mitigated
19,762
19,405
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,622
1,446
0
3,518
9,654
2,769
0
1,107
8,547
0
48,655
L
Charon
1,768
297
0
1,050
6,402
3,041
0
901
5,501
19,671
0
W
934
590
0
2,173
3,641
1,267
2,954
355
3,286
0
87,128
W
Zhong Kui
Cross25549
Zhong Kui
6,218
397
0
5,463
9,460
5,967
0
2,532
6,556
70,519
0
L
3,229
1,054
0
2,529
7,282
1,844
0
1,981
5,301
0
28,980
W
Nemesis
MolagIQ
Nemesis
5,592
1,530
0
1,282
7,629
2,910
0
1,654
5,761
0
55,925
W
3,482
82
0
2,561
8,792
5,555
0
1,715
6,936
227
24,617
L
Poseidon
PNW Meats
Poseidon
5,180
675
0
899
6,168
1,429
0
3,083
3,085
37,650
943
W
Cerberus
TacoTony
Cerberus
8,075
1,169
0
7,926
12,657
11,143
0
0
11,895
46,061
1,533
L
Amaterasu
oOMrGodzillaOo
Amaterasu
8,735
4,121
0
7,516
15,516
10,679
0
6,950
8,566
0
58,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
32,007
514
Minions Killed
360
0
Camps Cleared
0
1,458,208
Distance Traveled
1,150,804
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,306
450
77
6
0
243,439
7
L
Charon
5,665
405
35
3
0
195,243
4
W
Izanami
9,186
656
162
12
0
268,695
0
W
Zhong Kui
9,254
661
137
10
0
267,789
0
L
Loki
5,975
427
66
5
0
274,005
2
W
Nemesis
8,465
605
90
6
0
370,626
1
W
Nike
7,801
557
20
1
0
302,669
5
L
Poseidon
6,346
453
74
5
0
192,175
0
W
Cerberus
7,434
531
105
8
0
248,429
2
L
Amaterasu
7,715
551
108
8
0
245,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role