Player Matchup

Aphrodite
Aphrodite
Bronze III
CMB12086842
Aphrodite
Bronze III
Level 61
God Stats
1W - 3L
1,436 SR
Queue Stats
24W - 60L
907 MMR
Solo
Yemoja
Yemoja
Silver V
ManaUzer
Yemoja
Silver V
Level 108
God Stats
5W - 7L
1,389 SR
Queue Stats
67W - 111L
927 MMR
Solo
Set
Set
Bronze III
Tyler02113986
Set
Bronze III
Level 76
God Stats
16W - 20L
1,443 SR
Queue Stats
142W - 153L
1,104 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,423 SR
980 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,410 SR
1,119 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
SHAD0W0206
Cthulhu
Silver I
Level 88
God Stats
2W - 2L
1,467 SR
Queue Stats
31W - 38L
1,247 MMR
Solo
Erlang Shen
Erlang Shen
Bronze II
insane123timmy
Erlang Shen
Bronze II
Level 117
God Stats
16W - 28L
1,263 SR
Queue Stats
89W - 155L
612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CMB12086842
Aphrodite
16
1 / 1 / 3
9,157
654
6,295
9,858
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
ManaUzer
Yemoja
16
0 / 2 / 5
9,278
663
4,251
16,397
12,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 3 / 1
10,192
728
14,055
14,745
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabAchillesZhong KuiKuzenboAtlas

VS

Bans
MedusaBastetThothThorChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 2 / 2
11,427
816
13,506
10,154
3,284
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SHAD0W0206
Cthulhu
18
2 / 0 / 3
11,730
838
14,716
11,166
11,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
insane123timmy
Erlang Shen
15
1 / 3 / 3
10,028
716
8,228
16,304
11,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
2
2
L
Aphrodite
CMB12086842
Aphrodite
1
1
3
2.5
L
Yemoja
ManaUzer
Yemoja
0
2
5
1.25
W
Cthulhu
SHAD0W0206
Cthulhu
2
0
3
3.5
L
4
3
1
1.5
W
Erlang Shen
insane123timmy
Erlang Shen
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
36,450
41,000
Taken
37,624
28,539
Mitigated
26,762
20,362
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,506
5,356
0
3,775
10,154
3,284
1,534
2,104
8,022
44,912
2,912
L
Aphrodite
CMB12086842
Aphrodite
6,295
1,501
4,562
4,374
9,858
7,471
0
6,965
2,793
19,088
0
L
Yemoja
ManaUzer
Yemoja
4,251
1,498
5,453
4,113
16,397
12,836
74
10,838
5,366
15,719
0
W
Cthulhu
SHAD0W0206
Cthulhu
14,716
633
811
4,939
11,166
11,607
322
4,395
6,746
53,158
3,479
L
14,055
3,492
0
1,860
14,745
8,232
0
8,987
5,673
0
44,715
W
Erlang Shen
insane123timmy
Erlang Shen
8,228
4,809
411
6,347
16,304
11,871
333
4,128
12,141
0
22,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
33,185
111
Minions Killed
173
0
Camps Cleared
0
712,273
Distance Traveled
738,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,427
816
82
6
0
225,070
0
L
Aphrodite
9,157
654
33
2
0
245,397
0
L
Yemoja
9,278
663
27
2
0
230,679
0
W
Cthulhu
11,730
838
74
5
0
260,275
0
L
Set
10,192
728
51
4
0
236,197
0
W
Erlang Shen
10,028
716
17
1
0
252,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role