Player Matchup

Cthulhu
Cthulhu
BigBabyJackson
Cthulhu
Level 153
God Stats
3W - 4L
1,405 SR
Queue Stats
212W - 198L
1,427 Elo+
Solo
Charon
Charon
HELLS KNIGHT161
Charon
Level 122
God Stats
3W - 2L
1,714 SR
Queue Stats
451W - 434L
1,504 Elo+
Solo
Horus
Horus
KittyAmewzing
Horus
Level 109
God Stats
1W - 1L
1,750 SR
Queue Stats
222W - 225L
1,389 Elo+
Solo
He Bo
He Bo
KyngDvme757
He Bo
Level 141
God Stats
0W - 2L
1,251 SR
Queue Stats
60W - 51L
1,521 Elo+
Solo
Ratatoskr
Ratatoskr
crazymai0509
Ratatoskr
Level 127
God Stats
2W - 2L
1,581 SR
Queue Stats
66W - 68L
1,494 Elo+
Solo
Team Averages
Level 130
1,540 SR
1,467 Elo+

VS

Team Averages
Level 90
1,511 SR
1,467 Elo+
Bastet
Bastet
DuckyOnQuack211
Bastet
Level 125
God Stats
16W - 11L
1,656 SR
Queue Stats
581W - 585L
1,530 Elo+
Solo
Artemis
Artemis
Guffywolverine
Artemis
Level 157
God Stats
3W - 1L
1,772 SR
Queue Stats
140W - 127L
1,428 Elo+
Party 1
Nut
Nut
Sir_Reginald_001
Nut
Level 54
God Stats
6W - 5L
1,395 SR
Queue Stats
327W - 332L
1,471 Elo+
Party 2
Chang'e
Chang'e
derbfiend
Chang'e
Level 88
God Stats
3W - 2L
1,572 SR
Queue Stats
167W - 160L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
eighty-se7en-Yor
Jormungandr
Level 25
God Stats
1W - 3L
1,161 SR
Queue Stats
42W - 54L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
8,717
726
10,950
14,439
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 4 / 4
9,454
788
12,084
13,170
14,501
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 2 / 0
3,004
250
0
1,476
195
15
6 / 6 / 2
8,956
746
11,842
11,060
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
crazymai0509
Ratatoskr
16
3 / 5 / 8
8,792
733
7,448
15,124
7,487
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 10
10,844
904
13,019
13,569
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 3 / 9
9,618
802
8,563
7,432
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 12
8,520
710
6,335
8,352
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
derbfiend
Chang'e
18
8 / 4 / 9
10,951
913
11,195
14,918
5,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
eighty-se7en-Yor
Jormungandr
17
3 / 3 / 13
10,090
841
10,991
17,580
12,190
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
14
Kills
22
22
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
8
2
10
6.5
W
3
3
9
2.5
L
3
4
4
1.25
L
0
2
0
0
L
6
6
2
1.17
W
0
2
12
3
L
Ratatoskr
crazymai0509
Ratatoskr
3
5
8
1.4
W
Chang'e
derbfiend
Chang'e
8
4
9
3.13
W
Jormungandr
eighty-se7en-Yor
Jormungandr
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
50,103
55,269
Taken
61,851
43,099
Mitigated
28,133
13,801
Healing
27,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,950
183
1,092
2,093
14,439
16,557
0
5,624
8,815
23,663
622
W
13,019
2,381
1,629
3,894
13,569
5,273
814
7,198
6,371
0
23,184
W
8,563
3,857
490
1,012
7,432
2,461
3,266
4,460
2,972
0
19,527
L
12,084
1,434
1,375
1,419
13,170
14,501
0
4,271
8,899
25,593
425
L
0
0
0
0
1,476
195
0
1,172
304
0
0
L
11,842
364
261
1,440
11,060
4,359
0
4,201
6,859
21,537
0
W
6,335
2,486
319
1,078
8,352
2,572
1,357
5,085
3,267
0
19,020
L
Ratatoskr
crazymai0509
Ratatoskr
7,448
280
610
5,511
15,124
7,487
0
6,330
8,794
0
16,478
W
Chang'e
derbfiend
Chang'e
11,195
1,034
8,270
5,572
14,918
5,637
859
7,821
7,097
26,304
533
W
Jormungandr
eighty-se7en-Yor
Jormungandr
10,991
1,682
539
4,372
17,580
12,190
360
9,413
8,167
28,659
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
50,023
101
Minions Killed
136
0
Camps Cleared
0
733,376
Distance Traveled
1,024,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,717
726
25
2
0
198,109
0
W
Bastet
10,844
904
23
2
0
242,197
0
W
Artemis
9,618
802
27
2
0
177,608
0
L
Charon
9,454
788
34
3
0
158,558
0
L
Horus
3,004
250
0
0
0
0
0
L
He Bo
8,956
746
24
2
0
178,402
0
W
Nut
8,520
710
27
2
0
175,639
0
L
Ratatoskr
8,792
733
18
2
0
198,307
0
W
Chang'e
10,951
913
27
2
0
214,938
0
W
Jormungandr
10,090
841
32
3
0
213,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role