Player Matchup

Amaterasu
Amaterasu
Silver V
AdamoOradam
Amaterasu
Silver V
Level 89
God Stats
0W - 1L
1,529 SR
Queue Stats
8W - 19L
1,331 MMR
Party 1
Chang'e
Chang'e
Silver V
Spyroshok
Chang'e
Silver V
Level 62
God Stats
0W - 2L
1,578 SR
Queue Stats
9W - 22L
1,331 MMR
Party 1
Skadi
Skadi
Silver III
syn2202
Skadi
Silver III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,198 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,535 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,500 SR
1,337 MMR
Ra
Ra
Silver III
 
Ra
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver V
TiGN Ms Dripsey
Hou Yi
Silver V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,063 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
TopGKenji
Ne Zha
Platinum IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 4L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdamoOradam
Amaterasu
14
1 / 3 / 3
8,904
742
12,393
17,179
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Spyroshok
Chang'e
15
2 / 4 / 1
9,034
753
3,726
10,002
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
syn2202
Skadi
14
1 / 7 / 2
8,873
739
8,041
11,596
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GaneshaAchillesDiscordiaKuzenboDanzaburou

VS

Bans
PersephoneCerberusHorusKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 1 / 8
11,376
948
10,336
7,148
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 2 / 7
10,729
894
6,252
9,046
3,509
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
TopGKenji
Ne Zha
17
4 / 1 / 10
10,520
877
17,197
15,673
16,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
8
10
L
Amaterasu
AdamoOradam
Amaterasu
1
3
3
0.83
L
Chang'e
Spyroshok
Chang'e
2
4
1
0.63
W
4
2
7
3.75
W
Ne Zha
TopGKenji
Ne Zha
4
1
10
9
L
Skadi
syn2202
Skadi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,160
Damage
33,785
38,777
Taken
31,867
19,255
Mitigated
22,745
11,142
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,336
601
3,773
4,079
7,148
2,772
906
532
6,304
47,688
0
L
Amaterasu
AdamoOradam
Amaterasu
12,393
3,806
0
4,336
17,179
13,175
0
5,810
10,859
0
25,138
L
Chang'e
Spyroshok
Chang'e
3,726
157
2,379
3,344
10,002
2,744
0
2,676
6,891
16,958
0
W
6,252
1,634
0
1,661
9,046
3,509
1,934
606
8,039
0
39,496
W
Ne Zha
TopGKenji
Ne Zha
17,197
3,119
0
3,709
15,673
16,464
518
2,070
12,646
1,063
41,059
L
Skadi
syn2202
Skadi
8,041
2,616
0
1,083
11,596
3,336
0
2,839
8,377
0
36,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
32,625
129
Minions Killed
183
0
Camps Cleared
0
598,952
Distance Traveled
708,182
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,376
948
76
6
0
260,009
0
L
Amaterasu
8,904
742
26
2
0
216,221
2
L
Chang'e
9,034
753
47
4
0
217,431
0
W
Hou Yi
10,729
894
66
6
0
201,554
4
W
Ne Zha
10,520
877
41
3
0
246,619
0
L
Skadi
8,873
739
56
5
0
165,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role