Player Matchup

Anhur
Anhur
FadedPhoenix892
Anhur
Level 148
God Stats
0W - 2L
1,808 SR
Queue Stats
43W - 43L
1,444 Elo+
Party 2
Bastet
Bastet
YungSkeeter96
Bastet
Level 146
God Stats
19W - 21L
1,605 SR
Queue Stats
360W - 349L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
jBrez
Baron Samedi
Level 135
God Stats
8W - 11L
1,486 SR
Queue Stats
281W - 250L
1,604 Elo+
Solo
Amaterasu
Amaterasu
pinhopc
Amaterasu
Level 143
God Stats
53W - 41L
1,502 SR
Queue Stats
290W - 268L
1,489 Elo+
Solo
Ymir
Ymir
stompanya
Ymir
Level 111
God Stats
3W - 2L
1,512 SR
Queue Stats
76W - 71L
1,515 Elo+
Party 2
Team Averages
Level 137
1,583 SR
1,511 Elo+

VS

Team Averages
Level 123
1,620 SR
1,511 Elo+
Loki
Loki
JEFREYXDA
Loki
Level 153
God Stats
26W - 18L
1,604 SR
Queue Stats
144W - 144L
1,520 Elo+
Solo
Chernobog
Chernobog
Zaythefox1788
Chernobog
Level 86
God Stats
6W - 2L
1,784 SR
Queue Stats
211W - 197L
1,516 Elo+
Solo
Sobek
Sobek
jhonier1307
Sobek
Level 145
God Stats
4W - 1L
1,390 SR
Queue Stats
222W - 216L
1,490 Elo+
Party 1
Mulan
Mulan
x0F34RCRUSHER0x
Mulan
Level 102
God Stats
6W - 5L
1,665 SR
Queue Stats
128W - 113L
1,530 Elo+
Solo
Nu Wa
Nu Wa
x_xJ1M3N3Zx_x
Nu Wa
Level 130
God Stats
16W - 10L
1,656 SR
Queue Stats
510W - 435L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,368
491
3,775
12,363
3,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

7
1 / 2 / 4
5,646
376
1,052
5,739
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
jBrez
Baron Samedi
17
7 / 2 / 3
9,532
635
9,860
9,680
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
pinhopc
Amaterasu
14
4 / 2 / 1
8,207
547
10,003
16,731
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
11
3 / 6 / 3
7,152
477
4,166
14,709
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 5 / 5
8,748
583
6,146
12,333
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Zaythefox1788
Chernobog
14
4 / 2 / 10
8,285
552
8,919
8,289
2,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 1
8,264
551
7,798
13,907
8,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 12
7,196
480
8,854
11,555
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 1
8,218
548
10,352
6,795
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
16
Kills
18
18
Deaths
16
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Loki
6
5
5
1.7
L
1
2
4
1.5
W
Chernobog
Zaythefox1788
Chernobog
4
2
10
4.5
L
Baron Samedi
jBrez
Baron Samedi
7
2
3
4.25
W
2
4
1
0.63
L
Amaterasu
pinhopc
Amaterasu
4
2
1
2.25
L
Ymir
3
6
3
0.75
W
1
1
12
7
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
42,069
59,222
Taken
52,879
29,106
Mitigated
27,270
17,541
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,775
1,547
0
3,112
12,363
3,463
390
886
11,156
0
46,985
W
Loki
6,146
1,848
0
4,617
12,333
4,175
78
2,941
9,301
0
57,366
L
1,052
269
0
1,345
5,739
1,670
0
1,396
4,023
0
15,661
W
Chernobog
Zaythefox1788
Chernobog
8,919
4,280
0
2,805
8,289
2,692
9
3,157
5,132
0
54,880
L
Baron Samedi
jBrez
Baron Samedi
9,860
915
469
3,526
9,680
4,267
0
3,079
6,148
86,517
2,860
W
7,798
895
0
6,142
13,907
8,550
19
1,211
11,993
46,788
2,818
L
Amaterasu
pinhopc
Amaterasu
10,003
3,911
0
6,606
16,731
10,580
0
6,900
8,634
0
55,963
L
Ymir
4,166
1,048
0
2,483
14,709
9,126
0
3,381
10,771
18,351
0
W
8,854
751
0
2,100
11,555
9,892
24
2,947
8,472
0
26,848
W
10,352
2,199
0
260
6,795
1,961
16
3,664
3,131
58,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
40,711
400
Minions Killed
411
0
Camps Cleared
0
1,186,181
Distance Traveled
1,461,001
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,368
491
86
6
0
250,688
0
W
Loki
8,748
583
100
7
0
309,704
0
L
Bastet
5,646
376
27
2
0
147,204
2
W
Chernobog
8,285
552
80
5
0
307,064
0
L
Baron Samedi
9,532
635
152
10
0
290,686
0
W
Sobek
8,264
551
98
7
0
284,717
0
L
Amaterasu
8,207
547
112
7
0
252,739
2
L
Ymir
7,152
477
23
2
0
244,864
2
W
Mulan
7,196
480
32
2
0
298,437
0
W
Nu Wa
8,218
548
101
7
0
261,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role