Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ClownFiesta715
Bakasura
Level 155
God Stats
9W - 14L
1,444 SR
Queue Stats
252W - 254L
1,437 Elo+
Solo
Ra
Ra
ElSantoCholo
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,385 Elo+
Party 1
Hachiman
Hachiman
Oath_keeper0509
Hachiman
Level 147
God Stats
9W - 8L
1,622 SR
Queue Stats
248W - 232L
1,506 Elo+
Solo
Fafnir
Fafnir
Shmackems
Fafnir
Level 45
God Stats
2W - 1L
1,873 SR
Queue Stats
44W - 51L
1,401 Elo+
Party 1
Team Averages
Level 107
1,588 SR
1,446 Elo+

VS

Team Averages
Level 114
1,592 SR
1,441 Elo+
He Bo
He Bo
JP3GG3R
He Bo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,443 Elo+
Party 2
Cabrakan
Cabrakan
Seraphim2117
Cabrakan
Level 120
God Stats
6W - 5L
1,524 SR
Queue Stats
410W - 433L
1,438 Elo+
Solo
Achilles
Achilles
VGS UrsineEwe1
Achilles
Level 176
God Stats
4W - 4L
1,563 SR
Queue Stats
389W - 372L
1,469 Elo+
Solo
Loki
Loki
aj4ke
Loki
Level 85
God Stats
5W - 3L
1,602 SR
Queue Stats
8W - 13L
1,426 Elo+
Party 2
Hou Yi
Hou Yi
bigmeech69
Hou Yi
Level 102
God Stats
2W - 0L
1,773 SR
Queue Stats
9W - 14L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
3
0 / 0 / 0
3,638
455
276
635
81
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bakasura
11
4 / 2 / 0
6,216
777
5,847
9,207
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

5
0 / 6 / 0
3,766
471
1,031
4,767
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
8
0 / 3 / 0
4,173
522
1,763
5,256
1,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fafnir
Shmackems
Fafnir
7
0 / 0 / 0
4,219
527
2,226
6,867
5,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JP3GG3R
He Bo
9
5 / 0 / 1
5,793
724
4,365
3,577
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Seraphim2117
Cabrakan
9
0 / 3 / 1
5,063
633
3,970
7,365
4,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
9
1 / 0 / 3
5,705
713
1,795
7,483
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
aj4ke
Loki
9
2 / 1 / 2
5,060
633
1,822
3,611
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
bigmeech69
Hou Yi
10
3 / 0 / 1
5,763
720
3,504
2,769
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
11
11
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
Bakasura
4
2
0
2
L
0
6
0
0
W
He Bo
JP3GG3R
He Bo
5
0
1
5.5
L
Hachiman
0
3
0
0
W
Cabrakan
Seraphim2117
Cabrakan
0
3
1
0.17
L
Fafnir
Shmackems
Fafnir
0
0
0
0
W
Achilles
1
0
3
2.5
W
Loki
aj4ke
Loki
2
1
2
3
W
Hou Yi
bigmeech69
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,143
Damage
15,456
26,732
Taken
24,805
11,506
Mitigated
11,339
10,314
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
276
0
0
391
635
81
0
0
635
5,885
0
L
Bakasura
5,847
4,344
0
6,263
9,207
4,118
0
4,517
4,622
0
29,379
L
1,031
34
0
588
4,767
1,039
0
2,763
1,646
7,826
0
W
He Bo
JP3GG3R
He Bo
4,365
461
0
610
3,577
851
123
619
2,920
24,991
1,532
L
Hachiman
1,763
962
0
1,628
5,256
1,149
0
0
5,256
0
25,260
W
Cabrakan
Seraphim2117
Cabrakan
3,970
1,173
0
2,077
7,365
4,264
0
0
6,786
29,550
557
L
Fafnir
Shmackems
Fafnir
2,226
1,111
0
1,444
6,867
5,119
0
486
6,361
15,152
0
W
Achilles
1,795
445
0
3,391
7,483
4,437
195
2,110
5,276
0
17,870
W
Loki
aj4ke
Loki
1,822
239
0
1,904
3,611
923
0
50
3,535
0
28,553
W
Hou Yi
bigmeech69
Hou Yi
3,504
2,159
0
1,532
2,769
864
486
657
2,112
0
42,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,012
Gold Earned
27,384
167
Minions Killed
272
0
Camps Cleared
0
665,784
Distance Traveled
843,532
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,638
455
16
2
0
44,517
0
L
Bakasura
6,216
777
73
9
0
163,710
0
L
Ra
3,766
471
10
1
0
134,885
0
W
He Bo
5,793
724
53
7
0
162,488
0
L
Hachiman
4,173
522
46
6
0
149,667
0
W
Cabrakan
5,063
633
61
8
0
139,892
0
L
Fafnir
4,219
527
22
3
0
173,005
0
W
Achilles
5,705
713
33
4
0
160,820
3
W
Loki
5,060
633
51
6
0
223,734
0
W
Hou Yi
5,763
720
74
9
0
156,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role