Player Matchup

Ares
Ares
Fuze7493
Ares
Level 62
God Stats
6W - 2L
1,722 SR
Queue Stats
123W - 140L
1,437 Elo+
Party 3
Neith
Neith
Grimmloch
Neith
Level 83
God Stats
14W - 24L
1,431 SR
Queue Stats
173W - 169L
1,441 Elo+
Party 3
Aphrodite
Aphrodite
Terrorek1
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 2
Da Ji
Da Ji
kripcio1247
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,443 Elo+
Party 2
Surtr
Surtr
ozimon
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,500 Elo+
Solo
Team Averages
Level 63
1,531 SR
1,403 Elo+

VS

Team Averages
Level 55
1,395 SR
1,311 Elo+
Xbalanque
Xbalanque
BiiTeR_7
Xbalanque
Level 24
God Stats
34W - 30L
1,443 SR
Queue Stats
40W - 46L
1,266 Elo+
Party 1
Ymir
Ymir
Bostaqh
Ymir
Level 7
God Stats
3W - 2L
1,416 SR
Queue Stats
3W - 15L
1,250 Elo+
Party 1
Hercules
Hercules
borjeta
Hercules
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,375 Elo+
Solo
Fenrir
Fenrir
giovadiazz_
Fenrir
Level 60
God Stats
10W - 14L
1,155 SR
Queue Stats
73W - 76L
1,339 Elo+
Party 1
Ra
Ra
melanias
Ra
Level 122
God Stats
41W - 38L
1,462 SR
Queue Stats
258W - 264L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
2 / 2 / 0
4,286
429
1,053
3,387
2,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Grimmloch
Neith
9
1 / 2 / 2
5,307
531
6,157
6,942
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Terrorek1
Aphrodite
9
1 / 3 / 0
5,136
514
1,881
6,032
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
5,943
594
3,165
6,911
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
ozimon
Surtr
9
0 / 4 / 1
5,070
507
3,555
7,093
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BiiTeR_7
Xbalanque
9
1 / 2 / 3
5,716
572
6,009
5,984
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Bostaqh
Ymir
9
0 / 2 / 2
5,269
527
1,274
7,088
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
borjeta
Hercules
12
3 / 0 / 2
7,052
705
4,671
5,391
3,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
11
6 / 2 / 2
6,256
626
3,344
5,010
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 1
6,381
638
3,470
5,798
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
12
12
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BiiTeR_7
Xbalanque
1
2
3
1.25
W
Ymir
Bostaqh
Ymir
0
2
2
0.5
L
Ares
2
2
0
1
L
Neith
Grimmloch
Neith
1
2
2
1
L
Aphrodite
Terrorek1
Aphrodite
1
3
0
0.33
W
Hercules
borjeta
Hercules
3
0
2
4
W
Fenrir
6
2
2
3.5
L
3
1
2
4
W
2
2
1
1.25
L
Surtr
ozimon
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
18,768
30,365
Taken
29,271
11,730
Mitigated
13,062
6,384
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BiiTeR_7
Xbalanque
6,009
3,400
0
2,751
5,984
1,710
995
94
5,890
0
45,696
W
Ymir
Bostaqh
Ymir
1,274
423
0
901
7,088
3,865
0
959
6,129
10,125
0
L
Ares
1,053
431
0
481
3,387
2,143
0
598
2,789
4,995
0
L
Neith
Grimmloch
Neith
6,157
1,962
0
1,272
6,942
1,850
0
639
6,303
0
34,401
L
Aphrodite
Terrorek1
Aphrodite
1,881
397
0
2,086
6,032
1,669
0
3,157
2,782
21,972
0
W
Hercules
borjeta
Hercules
4,671
1,806
0
2,030
5,391
3,667
0
191
4,748
0
42,900
W
Fenrir
3,344
359
0
1,320
5,010
1,891
0
449
4,489
0
32,496
L
3,165
884
0
1,424
6,911
2,660
0
257
6,654
0
42,667
W
3,470
362
151
2,920
5,798
1,929
372
1,478
4,320
43,301
901
L
Surtr
ozimon
Surtr
3,555
1,255
0
1,121
7,093
3,408
0
0
7,093
539
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
30,674
248
Minions Killed
334
0
Camps Cleared
0
867,543
Distance Traveled
1,018,941
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,716
572
84
8
0
177,608
0
W
Ymir
5,269
527
9
1
0
219,154
0
L
Ares
4,286
429
13
1
0
100,736
2
L
Neith
5,307
531
56
6
0
174,634
0
L
Aphrodite
5,136
514
47
5
0
180,380
0
W
Hercules
7,052
705
101
10
0
195,339
0
W
Fenrir
6,256
626
59
6
0
248,702
0
L
Da Ji
5,943
594
80
8
0
215,926
0
W
Ra
6,381
638
81
8
0
178,138
3
L
Surtr
5,070
507
52
5
0
195,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role