Player Matchup

Ix Chel
Ix Chel
DoctorDolor
Ix Chel
Level 43
God Stats
0W - 1L
1,237 SR
Queue Stats
13W - 16L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
JustaSixer
Cu Chulainn
Level 95
God Stats
4W - 1L
1,898 SR
Queue Stats
114W - 99L
1,514 Elo+
Party 2
Janus
Janus
NotThisGUY1
Janus
Level 60
God Stats
0W - 1L
1,392 SR
Queue Stats
63W - 50L
1,584 Elo+
Party 2
Ullr
Ullr
bdubs239
Ullr
Level 28
God Stats
4W - 3L
1,609 SR
Queue Stats
62W - 56L
1,530 Elo+
Party 2
Arachne
Arachne
chrisychris99
Arachne
Level 20
God Stats
0W - 2L
1,302 SR
Queue Stats
18W - 23L
1,458 Elo+
Party 2
Team Averages
Level 49
1,487 SR
1,498 Elo+

VS

Team Averages
Level 110
1,571 SR
1,545 Elo+
Artemis
Artemis
Gankduoplz
Artemis
Level 149
God Stats
2W - 2L
1,309 SR
Queue Stats
155W - 162L
1,450 Elo+
Party 3
Zeus
Zeus
JuicyWomp
Zeus
Level 142
God Stats
2W - 1L
1,505 SR
Queue Stats
76W - 82L
1,471 Elo+
Party 3
Janus
Janus
Wammoo
Janus
Level 148
God Stats
5W - 10L
1,469 SR
Queue Stats
287W - 274L
1,499 Elo+
Solo
Anubis
Anubis
tareio
Anubis
Level 107
God Stats
6W - 3L
1,849 SR
Queue Stats
236W - 219L
1,528 Elo+
Party 1
Hachiman
Hachiman
yu12a12
Hachiman
Level 4
God Stats
2W - 1L
1,724 SR
Queue Stats
23W - 18L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DoctorDolor
Ix Chel
11
1 / 6 / 2
7,663
479
3,660
15,236
6,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
JustaSixer
Cu Chulainn
13
0 / 5 / 1
7,777
486
4,084
14,940
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 5 / 2
8,605
538
8,164
12,365
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
1 / 6 / 2
7,880
493
6,691
13,492
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
16
5 / 4 / 1
8,951
559
9,167
12,926
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gankduoplz
Artemis
13
4 / 0 / 10
9,052
566
7,551
12,626
9,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
6 / 4 / 7
8,744
547
10,730
10,365
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Wammoo
Janus
15
4 / 5 / 4
8,750
547
8,826
8,276
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
tareio
Anubis
17
4 / 0 / 4
10,225
639
13,285
12,261
6,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
yu12a12
Hachiman
17
8 / 3 / 3
10,186
637
14,074
11,645
4,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
26
26
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DoctorDolor
Ix Chel
1
6
2
0.33
W
Artemis
Gankduoplz
Artemis
4
0
10
9
W
Zeus
6
4
7
2.38
L
Cu Chulainn
JustaSixer
Cu Chulainn
0
5
1
0.1
L
3
5
2
0.8
W
Janus
Wammoo
Janus
4
5
4
1.2
L
Ullr
1
6
2
0.33
L
Arachne
5
4
1
1.38
W
Anubis
tareio
Anubis
4
0
4
6
W
Hachiman
yu12a12
Hachiman
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
54,466
68,959
Taken
55,173
28,882
Mitigated
24,720
15,908
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DoctorDolor
Ix Chel
3,660
314
2,271
2,911
15,236
6,203
0
5,233
9,963
26,240
0
W
Artemis
Gankduoplz
Artemis
7,551
1,555
0
1,542
12,626
9,078
13
3,053
9,483
0
29,516
W
Zeus
10,730
1,826
0
2,969
10,365
2,647
25
3,193
6,887
61,862
0
L
Cu Chulainn
JustaSixer
Cu Chulainn
4,084
646
0
2,154
14,940
11,546
0
10,134
4,766
0
46,399
L
8,164
0
0
1,915
12,365
3,336
69
8,122
3,952
59,948
183
W
Janus
Wammoo
Janus
8,826
290
0
872
8,276
2,782
0
2,231
5,859
62,992
1,082
L
Ullr
6,691
2,225
0
2,280
13,492
4,072
0
794
12,658
0
58,162
L
Arachne
9,167
6,415
0
4,377
12,926
3,725
123
7,886
4,836
0
62,777
W
Anubis
tareio
Anubis
13,285
371
225
8,850
12,261
6,041
554
2,140
9,513
90,906
0
W
Hachiman
yu12a12
Hachiman
14,074
9,875
0
4,712
11,645
4,172
47
542
11,103
0
90,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
46,957
448
Minions Killed
533
0
Camps Cleared
0
1,557,182
Distance Traveled
1,600,874
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,663
479
50
3
0
291,277
1
W
Artemis
9,052
566
40
3
0
338,276
1
W
Zeus
8,744
547
81
5
0
317,507
0
L
Cu Chulainn
7,777
486
74
5
0
274,708
0
L
Janus
8,605
538
116
7
0
310,566
2
W
Janus
8,750
547
110
7
0
338,124
1
L
Ullr
7,880
493
100
6
0
280,216
0
L
Arachne
8,951
559
108
7
0
400,415
1
W
Anubis
10,225
639
152
10
0
302,612
0
W
Hachiman
10,186
637
150
9
0
304,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role