Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Illmanor
Mercury
Level 106
God Stats
0W - 1L
1,535 SR
Queue Stats
16W - 22L
1,428 Elo+
Solo
Heimdallr
Heimdallr
Maxikill3r_84
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 88L
1,476 Elo+
Solo
Terra
Terra
Sebas1825
Terra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 32L
1,474 Elo+
Solo
Fafnir
Fafnir
trok1995
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 119L
1,402 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,456 Elo+

VS

Team Averages
Level 117
1,515 SR
1,443 Elo+
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Aivars44
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 123L
1,350 Elo+
Solo
Poseidon
Poseidon
HashibaToyotomi
Poseidon
Level 269
God Stats
12W - 10L
1,619 SR
Queue Stats
1,478W - 1,538L
1,431 Elo+
Solo
Cernunnos
Cernunnos
Thode141
Cernunnos
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 181L
1,520 Elo+
Solo
Nike
Nike
Tristanath77
Nike
Level 108
God Stats
2W - 1L
1,454 SR
Queue Stats
144W - 142L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 3 / 1
7,607
761
6,278
8,676
4,024
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Illmanor
Mercury
12
1 / 4 / 2
7,259
726
4,851
8,438
2,814
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Maxikill3r_84
Heimdallr
13
0 / 4 / 3
7,149
715
9,374
8,938
3,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Sebas1825
Terra
14
2 / 5 / 2
7,938
794
7,761
14,391
15,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fafnir
trok1995
Fafnir
11
0 / 5 / 2
6,957
696
3,922
11,076
10,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 0 / 17
8,916
892
5,415
11,177
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
14
4 / 2 / 11
8,330
833
9,183
5,343
1,753
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
15
9 / 1 / 8
9,123
912
11,253
3,855
1,610
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Thode141
Cernunnos
14
3 / 1 / 11
8,214
821
10,617
6,848
2,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 17
8,408
841
10,911
14,995
9,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
5
Kills
21
21
Deaths
6
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
1
0.83
W
Horus
 
Horus
2
0
17
10.5
W
Zeus
4
2
11
4.75
W
Poseidon
9
1
8
13
L
Mercury
Illmanor
Mercury
1
4
2
0.5
L
Heimdallr
Maxikill3r_84
Heimdallr
0
4
3
0.38
L
Terra
Sebas1825
Terra
2
5
2
0.6
W
Cernunnos
Thode141
Cernunnos
3
1
11
8.5
W
3
2
17
5.75
L
Fafnir
trok1995
Fafnir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,186
Damage
47,379
51,519
Taken
42,218
36,144
Mitigated
23,064
10,863
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,278
691
451
2,233
8,676
4,024
0
3,486
5,190
30,061
0
W
Horus
 
Horus
5,415
2,133
6,319
6,118
11,177
8,118
251
3,077
8,100
0
8,815
W
Zeus
9,183
2,124
470
429
5,343
1,753
963
2,336
3,007
23,064
0
W
Poseidon
11,253
1,428
0
500
3,855
1,610
298
1,747
2,108
19,930
0
L
Mercury
Illmanor
Mercury
4,851
969
0
1,077
8,438
2,814
0
3,988
4,450
0
10,666
L
Heimdallr
Maxikill3r_84
Heimdallr
9,374
1,626
211
1,234
8,938
3,267
0
3,946
4,992
0
15,629
L
Terra
Sebas1825
Terra
7,761
1,032
1,537
1,975
14,391
15,777
0
4,223
10,168
13,359
0
W
Cernunnos
Thode141
Cernunnos
10,617
5,525
676
1,275
6,848
2,553
910
3,210
3,638
0
22,662
W
10,911
682
1,983
2,768
14,995
9,030
130
7,591
7,404
2,521
19,373
L
Fafnir
trok1995
Fafnir
3,922
1,650
1,086
1,059
11,076
10,262
0
6,505
4,571
5,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
42,991
97
Minions Killed
116
0
Camps Cleared
0
834,546
Distance Traveled
1,051,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,607
761
40
4
0
166,866
0
W
Horus
8,916
892
8
1
0
266,226
0
W
Zeus
8,330
833
28
3
0
193,722
0
W
Poseidon
9,123
912
20
2
0
204,206
0
L
Mercury
7,259
726
14
1
0
174,489
0
L
Heimdallr
7,149
715
22
2
0
158,609
0
L
Terra
7,938
794
14
1
0
172,656
0
W
Cernunnos
8,214
821
33
3
0
159,637
0
W
Nike
8,408
841
27
3
0
227,601
0
L
Fafnir
6,957
696
7
1
0
161,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role