Player Matchup

Bake Kujira
Bake Kujira
MOTUB
Bake Kujira
Level 88
God Stats
41W - 49L
1,447 SR
Queue Stats
196W - 223L
1,405 Elo+
Party 1
Lancelot
Lancelot
Morzo
Lancelot
Level 117
God Stats
3W - 2L
1,705 SR
Queue Stats
124W - 97L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Slam94
Sun Wukong
Level 37
God Stats
0W - 3L
1,260 SR
Queue Stats
7W - 6L
1,532 Elo+
Solo
Janus
Janus
borjeta
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,394 Elo+
Solo
Da Ji
Da Ji
Азриелла
Da Ji
Level 181
God Stats
19W - 19L
1,486 SR
Queue Stats
103W - 108L
1,408 Elo+
Party 1
Team Averages
Level 97
1,480 SR
1,438 Elo+

VS

Team Averages
Level 63
1,531 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
Mr_Savage__47
Morgan Le Fay
Level 59
God Stats
2W - 2L
1,437 SR
Queue Stats
52W - 52L
1,405 Elo+
Solo
Rama
Rama
Peedr0jr
Rama
Level 62
God Stats
2W - 1L
1,297 SR
Queue Stats
39W - 30L
1,470 Elo+
Party 2
Achilles
Achilles
SkullKid-619
Achilles
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
102W - 113L
1,373 Elo+
Solo
Nemesis
Nemesis
crazy_crash235
Nemesis
Level 63
God Stats
8W - 3L
1,743 SR
Queue Stats
192W - 182L
1,464 Elo+
Solo
Aphrodite
Aphrodite
raafasotoo_
Aphrodite
Level 25
God Stats
2W - 0L
1,675 SR
Queue Stats
30W - 24L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MOTUB
Bake Kujira
15
1 / 3 / 4
8,226
457
9,016
18,470
11,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
Morzo
Lancelot
14
5 / 5 / 3
8,552
475
9,262
14,100
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Slam94
Sun Wukong
13
3 / 5 / 5
8,508
473
8,738
14,577
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
borjeta
Janus
15
2 / 2 / 2
8,793
489
8,554
11,651
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,367
409
8,214
10,427
7,133
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mr_Savage__47
Morgan Le Fay
16
2 / 1 / 2
9,772
543
8,881
7,929
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
7 / 1 / 3
9,581
532
14,660
12,249
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SkullKid-619
Achilles
15
5 / 4 / 3
9,730
541
11,312
20,869
29,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 3
8,970
498
6,709
13,144
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
raafasotoo_
Aphrodite
15
3 / 3 / 7
9,695
539
5,941
15,649
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
19
19
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
MOTUB
Bake Kujira
1
3
4
1
L
Lancelot
Morzo
Lancelot
5
5
3
1.3
W
Morgan Le Fay
Mr_Savage__47
Morgan Le Fay
2
1
2
3
W
Rama
7
1
3
8.5
W
Achilles
SkullKid-619
Achilles
5
4
3
1.63
L
Sun Wukong
Slam94
Sun Wukong
3
5
5
1.1
L
Janus
borjeta
Janus
2
2
2
1.5
W
2
3
3
1.17
W
Aphrodite
raafasotoo_
Aphrodite
3
3
7
2.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
47,503
69,225
Taken
69,840
38,155
Mitigated
58,718
16,988
Healing
30,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
MOTUB
Bake Kujira
9,016
4,420
213
7,579
18,470
11,548
0
3,716
14,754
71,673
11,588
L
Lancelot
Morzo
Lancelot
9,262
1,840
0
3,781
14,100
5,458
0
3,084
11,016
0
48,606
W
Morgan Le Fay
Mr_Savage__47
Morgan Le Fay
8,881
442
0
1,979
7,929
2,991
2,213
2,176
5,607
71,275
1,204
W
Rama
14,660
12,039
0
6,118
12,249
5,999
2,441
4,153
7,997
0
61,662
W
Achilles
SkullKid-619
Achilles
11,312
3,016
116
6,693
20,869
29,805
630
2,588
17,103
0
49,927
L
Sun Wukong
Slam94
Sun Wukong
8,738
2,213
0
2,585
14,577
10,355
0
1,890
12,687
0
40,432
L
Janus
borjeta
Janus
8,554
528
0
433
11,651
3,661
0
3,833
7,818
56,234
0
W
6,709
2,100
0
4,820
13,144
4,956
512
3,748
9,059
0
61,409
W
Aphrodite
raafasotoo_
Aphrodite
5,941
1,335
3,412
6,976
15,649
14,967
761
5,628
9,921
38,490
1,254
L
8,214
820
838
1,559
10,427
7,133
0
1,940
8,487
10,890
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
47,748
430
Minions Killed
454
0
Camps Cleared
0
1,782,175
Distance Traveled
1,742,737
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,226
457
134
7
0
372,550
0
L
Lancelot
8,552
475
76
4
0
363,407
0
W
Morgan Le Fay
9,772
543
127
7
0
361,198
2
W
Rama
9,581
532
89
5
0
345,516
0
W
Achilles
9,730
541
82
5
0
336,633
3
L
Sun Wukong
8,508
473
63
4
0
339,249
0
L
Janus
8,793
489
105
6
0
398,519
0
W
Nemesis
8,970
498
96
5
0
375,553
5
W
Aphrodite
9,695
539
60
3
0
323,837
2
L
Da Ji
7,367
409
52
3
0
308,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role