Player Matchup

Surtr
Surtr
Cheff89
Surtr
Level 157
God Stats
18W - 14L
1,599 SR
Queue Stats
436W - 488L
1,494 Elo+
Solo
Vulcan
Vulcan
Drianny
Vulcan
Level 96
God Stats
1W - 3L
1,690 SR
Queue Stats
80W - 132L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
ErPeperonis
Jing Wei
Level 85
God Stats
2W - 5L
1,362 SR
Queue Stats
32W - 50L
1,402 Elo+
Party 1
Susano
Susano
Ro91
Susano
Level 108
God Stats
0W - 3L
1,885 SR
Queue Stats
80W - 127L
1,448 Elo+
Party 1
Artio
Artio
Toxic Geox
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,507 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,464 Elo+

VS

Team Averages
Level 153
1,558 SR
1,489 Elo+
Nike
Nike
Banananeter
Nike
Level 222
God Stats
33W - 24L
1,663 SR
Queue Stats
448W - 426L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
DripCrunchyKekZ_
Zhong Kui
Level 128
God Stats
15W - 10L
1,642 SR
Queue Stats
559W - 542L
1,506 Elo+
Party 3
Ra
Ra
DripViruZ_
Ra
Level 85
God Stats
66W - 75L
1,484 SR
Queue Stats
440W - 455L
1,502 Elo+
Party 3
Zeus
Zeus
Padley99-_-
Zeus
Level 140
God Stats
5W - 4L
1,406 SR
Queue Stats
301W - 309L
1,405 Elo+
Solo
Mulan
Mulan
TheJumboman
Mulan
Level 192
God Stats
13W - 13L
1,594 SR
Queue Stats
349W - 337L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cheff89
Surtr
10
2 / 0 / 0
4,947
707
4,543
7,029
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
Drianny
Vulcan
9
1 / 1 / 0
5,125
732
2,621
2,852
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ErPeperonis
Jing Wei
5
0 / 3 / 0
3,402
486
1,353
3,403
536
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Susano
Ro91
Susano
8
0 / 2 / 1
4,195
599
1,179
6,655
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
4
0 / 3 / 0
3,532
505
1,097
4,959
2,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,298
757
4,190
2,299
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
8
0 / 2 / 0
4,737
677
3,104
5,770
3,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 1 / 0
4,353
622
723
3,093
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 0
4,799
686
2,170
3,690
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
5 / 0 / 3
5,532
790
3,951
4,548
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Surtr
Cheff89
Surtr
2
0
0
2
L
Vulcan
Drianny
Vulcan
1
1
0
1
W
Zhong Kui
0
2
0
0
W
0
1
0
0
L
Jing Wei
ErPeperonis
Jing Wei
0
3
0
0
W
1
0
0
1
L
Susano
Ro91
Susano
0
2
1
0.25
W
5
0
3
6.5
L
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
14,138
24,898
Taken
19,400
10,102
Mitigated
7,643
9,534
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,190
317
0
347
2,299
705
0
307
1,992
0
34,291
L
Surtr
Cheff89
Surtr
4,543
1,808
0
2,752
7,029
4,546
0
3,450
3,579
1,060
26,944
L
Vulcan
Drianny
Vulcan
2,621
86
0
909
2,852
803
0
1,294
1,512
34,628
1,099
W
Zhong Kui
3,104
654
0
3,460
5,770
3,110
0
342
4,963
31,269
2,920
W
723
131
84
1,120
3,093
740
0
1,624
1,288
22,848
0
L
Jing Wei
ErPeperonis
Jing Wei
1,353
1,278
0
727
3,403
536
0
0
3,403
0
11,510
W
2,170
0
0
584
3,690
1,069
0
653
2,886
35,236
0
L
Susano
Ro91
Susano
1,179
332
0
3,297
6,655
1,732
0
975
5,600
0
24,253
W
3,951
654
0
1,792
4,548
2,019
0
790
3,758
0
16,896
L
Artio
1,097
146
104
1,745
4,959
2,485
0
0
4,959
5,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,201
Gold Earned
24,719
192
Minions Killed
295
0
Camps Cleared
0
702,586
Distance Traveled
789,782
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,298
757
57
8
0
164,822
0
L
Surtr
4,947
707
48
7
0
149,090
0
L
Vulcan
5,125
732
64
9
0
146,779
0
W
Zhong Kui
4,737
677
71
10
0
130,712
2
W
Ra
4,353
622
60
9
0
164,897
2
L
Jing Wei
3,402
486
16
2
0
132,213
0
W
Zeus
4,799
686
78
11
0
169,647
0
L
Susano
4,195
599
55
8
0
167,733
0
W
Mulan
5,532
790
29
4
0
159,704
2
L
Artio
3,532
505
9
1
0
106,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role