Player Matchup

Ishtar
Ishtar
AphroOnlyFans504
Ishtar
Level 115
God Stats
7W - 11L
1,442 SR
Queue Stats
1,005W - 1,017L
1,467 Elo+
Solo
Chang'e
Chang'e
Breakith
Chang'e
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 136L
1,499 Elo+
Solo
Raijin
Raijin
EzioKtanho
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 57L
1,571 Elo+
Party 2
Ullr
Ullr
IMataius
Ullr
Level 169
God Stats
1W - 1L
1,569 SR
Queue Stats
18W - 14L
1,596 Elo+
Solo
Thoth
Thoth
NatsuGhenell
Thoth
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,629 Elo+
Party 2
Team Averages
Level 121
1,502 SR
1,552 Elo+

VS

Team Averages
Level 125
1,548 SR
1,556 Elo+
Sol
Sol
DarthChedda
Sol
Level 99
God Stats
6W - 5L
1,550 SR
Queue Stats
606W - 604L
1,619 Elo+
Solo
Amaterasu
Amaterasu
Pizelton
Amaterasu
Level 157
God Stats
8W - 10L
1,273 SR
Queue Stats
355W - 392L
1,529 Elo+
Party 1
Loki
Loki
UnderReturns2
Loki
Level 104
God Stats
5W - 2L
1,593 SR
Queue Stats
147W - 145L
1,592 Elo+
Solo
Medusa
Medusa
YabidReborn
Medusa
Level 122
God Stats
12W - 17L
1,393 SR
Queue Stats
966W - 1,039L
1,549 Elo+
Party 1
Ra
Ra
lll AbeL lll
Ra
Level 143
God Stats
3W - 1L
1,930 SR
Queue Stats
190W - 234L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,048
732
11,974
12,660
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Breakith
Chang'e
12
1 / 5 / 4
7,708
701
4,479
12,812
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
EzioKtanho
Raijin
13
2 / 6 / 1
7,991
726
7,980
11,690
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
3 / 6 / 0
7,967
724
8,191
14,347
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
1 / 3 / 5
8,576
780
8,540
9,763
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 16
10,762
978
18,466
12,420
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
Pizelton
Amaterasu
16
1 / 1 / 21
9,291
845
9,576
11,981
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
6 / 2 / 11
9,726
884
8,199
8,225
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
18
8 / 3 / 12
10,610
965
18,631
15,063
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

15
4 / 1 / 10
9,131
830
3,797
6,739
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
8
Kills
25
25
Deaths
8
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Chang'e
Breakith
Chang'e
1
5
4
0.6
W
6
1
16
14
L
Raijin
EzioKtanho
Raijin
2
6
1
0.42
L
Ullr
3
6
0
0.5
L
1
3
5
1.17
W
Amaterasu
Pizelton
Amaterasu
1
1
21
11.5
W
6
2
11
5.75
W
Medusa
8
3
12
4.67
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,164
Damage
58,669
61,272
Taken
54,428
19,640
Mitigated
30,093
22,564
Healing
32,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,974
3,566
0
1,802
12,660
4,606
0
3,184
8,973
0
24,295
L
Chang'e
Breakith
Chang'e
4,479
350
9,483
4,288
12,812
3,684
0
5,097
7,232
9,187
85
W
18,466
3,492
550
5,761
12,420
4,578
2,679
5,433
6,987
38,852
472
L
Raijin
EzioKtanho
Raijin
7,980
547
918
1,776
11,690
3,688
0
4,520
6,686
16,771
806
L
Ullr
8,191
2,126
1,069
2,178
14,347
4,787
0
4,776
8,901
0
17,855
L
8,540
226
550
500
9,763
2,875
0
2,966
6,339
25,710
0
W
Amaterasu
Pizelton
Amaterasu
9,576
2,035
505
4,208
11,981
11,671
228
4,425
7,556
0
12,903
W
8,199
1,217
1,078
623
8,225
3,173
1,208
1,881
6,344
0
19,946
W
Medusa
18,631
3,752
744
3,590
15,063
6,467
1,651
6,325
8,738
0
39,210
W
3,797
148
11,933
3,977
6,739
4,204
806
2,621
4,118
13,605
221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
49,520
112
Minions Killed
145
0
Camps Cleared
0
981,285
Distance Traveled
1,185,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,048
732
31
3
0
194,298
0
L
Chang'e
7,708
701
10
1
0
202,742
0
W
Sol
10,762
978
50
5
0
226,180
0
L
Raijin
7,991
726
26
2
0
181,155
0
L
Ullr
7,967
724
10
1
0
183,385
0
L
Thoth
8,576
780
35
3
0
219,705
0
W
Amaterasu
9,291
845
4
0
0
276,295
0
W
Loki
9,726
884
14
1
0
227,563
0
W
Medusa
10,610
965
57
5
0
235,693
0
W
Ra
9,131
830
20
2
0
219,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role