Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lar-On
Ares
Level 169
God Stats
4W - 1L
1,556 SR
Queue Stats
174W - 190L
1,433 Elo+
Solo
Charybdis
Charybdis
Saltymittens
Charybdis
Level 134
God Stats
3W - 3L
1,651 SR
Queue Stats
170W - 192L
1,427 Elo+
Solo
Apollo
Apollo
TreeLungs420
Apollo
Level 89
God Stats
1W - 1L
1,272 SR
Queue Stats
39W - 70L
1,090 Elo+
Solo
Hel
Hel
UGGI BEAR 3
Hel
Level 184
God Stats
4W - 1L
1,512 SR
Queue Stats
65W - 53L
1,479 Elo+
Solo
Team Averages
Level 125
1,498 SR
1,386 Elo+

VS

Team Averages
Level 60
1,500 SR
1,218 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cyberstromos
Agni
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,046 Elo+
Solo
Xing Tian
Xing Tian
Herbert_300
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
JellayRoll
Aphrodite
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 63L
1,129 Elo+
Solo
Nu Wa
Nu Wa
XxLeonR05xX
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 0 / 12
8,529
853
9,051
4,704
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Lar-On
Ares
15
5 / 2 / 20
9,815
982
9,193
16,953
20,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Saltymittens
Charybdis
16
17 / 1 / 4
10,407
1,041
14,700
7,959
3,796
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
13
2 / 7 / 7
8,719
872
5,124
10,623
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 19
9,416
942
6,215
9,771
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 5 / 7
6,341
634
5,277
12,466
17,794
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 3
9,117
912
11,998
5,813
2,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xing Tian
Herbert_300
Xing Tian
9
1 / 7 / 3
6,579
658
3,525
12,059
9,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
JellayRoll
Aphrodite
13
1 / 5 / 7
7,667
767
7,544
8,732
4,754
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 5
7,009
701
9,403
8,493
3,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
26
Kills
8
11
Deaths
26
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
12
6
L
Cabrakan
 
Cabrakan
0
5
7
0.7
L
5
3
3
2.17
L
Xing Tian
Herbert_300
Xing Tian
1
7
3
0.36
L
Aphrodite
JellayRoll
Aphrodite
1
5
7
0.9
W
Ares
Lar-On
Ares
5
2
20
7.5
W
Charybdis
Saltymittens
Charybdis
17
1
4
19
W
Apollo
2
7
7
0.79
W
2
1
19
11.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,283
Damage
37,747
50,010
Taken
47,563
37,134
Mitigated
38,086
26,700
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,051
421
1,860
1,551
4,704
1,588
1,040
4,126
578
26,749
82
L
Cabrakan
 
Cabrakan
5,277
420
1,076
904
12,466
17,794
0
6,693
5,773
6,085
0
L
11,998
929
340
950
5,813
2,414
0
2,633
3,180
33,264
678
L
Xing Tian
Herbert_300
Xing Tian
3,525
319
0
228
12,059
9,753
0
6,861
5,198
6,665
212
L
Aphrodite
JellayRoll
Aphrodite
7,544
231
2,995
2,510
8,732
4,754
0
3,640
5,092
13,224
0
W
Ares
Lar-On
Ares
9,193
1,443
493
2,015
16,953
20,307
1,057
10,514
6,439
12,039
0
W
Charybdis
Saltymittens
Charybdis
14,700
8,484
78
349
7,959
3,796
3,160
6,638
1,321
0
30,031
W
Apollo
5,124
2,731
431
856
10,623
3,769
848
7,843
2,780
0
15,287
W
6,215
401
12,729
6,338
9,771
7,674
486
7,978
1,793
17,546
1,189
L
9,403
2,622
0
0
8,493
3,371
0
4,460
4,033
15,769
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
36,713
132
Minions Killed
78
0
Camps Cleared
0
877,414
Distance Traveled
799,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,529
853
42
4
0
205,149
0
L
Cabrakan
6,341
634
1
0
0
145,665
0
L
Agni
9,117
912
36
4
0
185,435
0
L
Xing Tian
6,579
658
5
1
0
159,700
0
L
Aphrodite
7,667
767
22
2
0
176,289
0
W
Ares
9,815
982
4
0
0
153,896
0
W
Charybdis
10,407
1,041
44
4
0
138,052
0
W
Apollo
8,719
872
19
2
0
182,200
0
W
Hel
9,416
942
23
2
0
198,117
0
L
Nu Wa
7,009
701
14
1
0
132,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role